Player Matchup

Neith
Neith
BananaBuldge
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,453 Elo+
Party 3
Ganesha
Ganesha
Lefty2413
Ganesha
Level 17
God Stats
1W - 2L
1,591 SR
Queue Stats
12W - 7L
1,646 Elo+
Party 1
Tyr
Tyr
MrSupport
Tyr
Level 124
God Stats
0W - 1L
1,403 SR
Queue Stats
12W - 7L
1,632 Elo+
Party 3
The Morrigan
The Morrigan
TheMayoMan1
The Morrigan
Level 118
God Stats
2W - 2L
1,691 SR
Queue Stats
62W - 51L
1,530 Elo+
Solo
Awilix
Awilix
eoneal95
Awilix
Level 107
God Stats
3W - 1L
1,841 SR
Queue Stats
53W - 39L
1,596 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,572 Elo+

VS

Team Averages
Level 75
1,616 SR
1,536 Elo+
Tyr
Tyr
Alter_Spear
Tyr
Level 160
God Stats
2W - 1L
1,592 SR
Queue Stats
51W - 31L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
DrLure
Hou Yi
Level 69
God Stats
1W - 2L
1,764 SR
Queue Stats
88W - 91L
1,470 Elo+
Solo
Vulcan
Vulcan
Fidel__KAZtro
Vulcan
Level 25
God Stats
1W - 1L
1,499 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Loki
Loki
T_TpinpinT_T
Loki
Level 34
God Stats
2W - 0L
1,632 SR
Queue Stats
50W - 31L
1,635 Elo+
Party 2
Chang'e
Chang'e
ThunderStrike707
Chang'e
Level 85
God Stats
3W - 2L
1,592 SR
Queue Stats
39W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
6,655
666
7,076
10,516
4,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Lefty2413
Ganesha
12
0 / 5 / 10
6,513
651
5,030
14,332
13,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 7
7,604
760
6,327
12,190
8,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
TheMayoMan1
The Morrigan
14
2 / 5 / 5
7,724
772
4,144
6,703
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
eoneal95
Awilix
12
4 / 6 / 3
7,786
779
6,027
10,044
3,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 16
9,953
995
8,500
8,808
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
DrLure
Hou Yi
15
6 / 3 / 13
9,370
937
10,542
7,870
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 12
8,227
823
12,875
5,378
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 20
9,484
948
6,186
13,596
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 1 / 9
9,127
913
8,372
7,195
3,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
9
Kills
30
30
Deaths
10
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
L
1
7
4
0.43
W
Hou Yi
DrLure
Hou Yi
6
3
13
4.17
W
3
4
12
2.25
L
Ganesha
Lefty2413
Ganesha
0
5
10
1
L
2
7
7
0.79
W
6
1
20
16
L
The Morrigan
TheMayoMan1
The Morrigan
2
5
5
0.9
W
6
1
9
10.5
L
Awilix
eoneal95
Awilix
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
46,475
53,785
Taken
42,847
31,274
Mitigated
36,630
2,806
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
874
0
2,972
8,808
8,674
44
2,233
6,575
0
15,616
L
7,076
2,125
0
910
10,516
4,164
214
3,019
6,830
0
24,582
W
Hou Yi
DrLure
Hou Yi
10,542
6,691
0
859
7,870
3,570
300
1,868
6,002
0
34,735
W
12,875
2,537
0
0
5,378
1,592
356
919
4,417
27,417
0
L
Ganesha
Lefty2413
Ganesha
5,030
247
0
200
14,332
13,153
0
4,927
8,774
8,983
0
L
6,327
447
0
655
12,190
8,294
0
4,913
6,549
0
10,510
W
6,186
1,163
383
4,911
13,596
19,071
460
2,009
11,553
0
11,898
L
The Morrigan
TheMayoMan1
The Morrigan
4,144
742
0
458
6,703
2,301
0
2,891
3,466
23,592
1,451
W
8,372
1,101
3,093
4,452
7,195
3,723
1,594
1,379
5,772
32,446
0
L
Awilix
eoneal95
Awilix
6,027
2,452
0
583
10,044
3,362
0
4,909
4,569
0
19,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
46,161
175
Minions Killed
208
3
Camps Cleared
10
863,516
Distance Traveled
951,327
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,953
995
12
1
1
194,712
0
L
Neith
6,655
666
57
6
1
146,524
2
W
Hou Yi
9,370
937
57
6
6
164,821
0
W
Vulcan
8,227
823
42
4
0
189,080
3
L
Ganesha
6,513
651
3
0
0
173,953
1
L
Tyr
7,604
760
15
2
0
189,111
6
W
Loki
9,484
948
16
2
0
214,191
0
L
The Morrigan
7,724
772
70
7
0
168,795
1
W
Chang'e
9,127
913
81
8
3
188,523
2
L
Awilix
7,786
779
30
3
2
185,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role