Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BeeandFe
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,256 Elo+
Solo
Thor
Thor
BlackDynamite118
Thor
Level 13
God Stats
10W - 8L
1,520 SR
Queue Stats
42W - 39L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
Hooper15c
Kuzenbo
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 17L
1,341 Elo+
Party 2
Sol
Sol
gizzbonj
Sol
Level 23
God Stats
1W - 1L
1,770 SR
Queue Stats
172W - 144L
1,497 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,417 Elo+

VS

Team Averages
Level 21
1,474 SR
1,494 Elo+
Loki
Loki
Alcapon610
Loki
Level 25
God Stats
28W - 17L
1,538 SR
Queue Stats
78W - 60L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
FerretFarmer
Ratatoskr
Level 47
God Stats
15W - 3L
1,661 SR
Queue Stats
112W - 54L
1,678 Elo+
Party 3
Danzaburou
Danzaburou
LaEvoUwU
Danzaburou
Level 24
God Stats
26W - 25L
1,462 SR
Queue Stats
100W - 86L
1,370 Elo+
Party 1
Ymir
Ymir
draker24
Ymir
Level 8
God Stats
1W - 0L
1,210 SR
Queue Stats
57W - 56L
1,369 Elo+
Solo
Anubis
Anubis
yandisimo
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 12 / 5
11,762
1,069
14,334
17,254
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
BeeandFe
Jormungandr
17
0 / 8 / 7
10,008
910
8,183
14,979
15,076
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 11 / 7
11,302
1,027
8,306
22,146
17,889
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Hooper15c
Kuzenbo
17
1 / 5 / 11
10,378
943
10,196
19,975
23,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 10 / 7
11,213
1,019
17,094
17,985
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 22
12,907
1,173
11,598
12,971
4,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
FerretFarmer
Ratatoskr
19
6 / 3 / 19
12,396
1,127
14,659
10,762
4,835
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LaEvoUwU
Danzaburou
19
4 / 3 / 18
11,586
1,053
13,916
13,838
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
18
3 / 5 / 19
11,180
1,016
3,814
12,170
16,993
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
yandisimo
Anubis
20
25 / 0 / 10
17,300
1,573
39,868
14,128
7,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
15
Kills
46
46
Deaths
15
37
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
12
5
0.63
W
8
4
22
4.75
L
Jormungandr
BeeandFe
Jormungandr
0
8
7
0.44
L
5
11
7
0.77
W
Ratatoskr
FerretFarmer
Ratatoskr
6
3
19
5.17
L
Kuzenbo
Hooper15c
Kuzenbo
1
5
11
1.3
W
Danzaburou
LaEvoUwU
Danzaburou
4
3
18
4.33
W
Ymir
3
5
19
2.5
L
4
10
7
0.75
W
Anubis
yandisimo
Anubis
25
0
10
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
83,855
92,339
Taken
63,869
66,533
Mitigated
39,734
4,177
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,334
1,742
0
593
17,254
4,908
0
7,676
9,578
45,174
0
W
11,598
4,856
0
0
12,971
4,930
0
9,835
3,136
0
27,914
L
Jormungandr
BeeandFe
Jormungandr
8,183
1,533
0
0
14,979
15,076
0
5,749
9,230
32,075
0
L
8,306
2,246
0
1,315
22,146
17,889
0
13,099
9,047
0
27,530
W
Ratatoskr
FerretFarmer
Ratatoskr
14,659
4,382
0
467
10,762
4,835
0
8,298
2,464
0
29,802
L
Kuzenbo
Hooper15c
Kuzenbo
10,196
3,006
0
0
19,975
23,485
0
10,383
9,592
16,854
0
W
Danzaburou
LaEvoUwU
Danzaburou
13,916
6,163
0
2,162
13,838
5,193
0
10,682
3,156
0
29,802
W
Ymir
3,814
1,355
0
0
12,170
16,993
0
10,193
1,977
5,927
0
L
17,094
7,240
0
2,269
17,985
5,175
0
6,775
11,210
35,421
0
W
Anubis
yandisimo
Anubis
39,868
2,076
0
13,102
14,128
7,783
0
10,799
3,329
87,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
65,369
200
Minions Killed
225
5
Camps Cleared
12
945,676
Distance Traveled
959,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,762
1,069
50
5
2
179,846
0
W
Loki
12,907
1,173
36
3
2
192,895
0
L
Jormungandr
10,008
910
56
5
1
164,978
1
L
Thor
11,302
1,027
33
3
1
188,820
2
W
Ratatoskr
12,396
1,127
26
2
7
227,179
0
L
Kuzenbo
10,378
943
9
1
1
234,635
0
W
Danzaburou
11,586
1,053
37
3
0
205,281
0
W
Ymir
11,180
1,016
4
0
0
133,200
0
L
Sol
11,213
1,019
52
5
0
177,397
0
W
Anubis
17,300
1,573
122
11
3
200,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role