Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Entity of Truth
Fafnir
Level 14
God Stats
1W - 4L
1,197 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
King Arthur
King Arthur
Rainstrom99
King Arthur
Level 62
God Stats
8W - 5L
1,348 SR
Queue Stats
107W - 78L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
StarScream4307
Heimdallr
Level 28
God Stats
8W - 14L
1,448 SR
Queue Stats
24W - 28L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
ZwolfieYT
Nu Wa
Level 42
God Stats
0W - 1L
1,334 SR
Queue Stats
38W - 35L
1,368 Elo+
Party 1
Team Averages
Level 60
1,365 SR
1,381 Elo+

VS

Team Averages
Level 65
1,453 SR
1,384 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BurnedThomas
Danzaburou
Level 45
God Stats
29W - 31L
1,523 SR
Queue Stats
171W - 220L
1,418 Elo+
Party 3
Sol
Sol
Ripcitypilot
Sol
Level 45
God Stats
110W - 116L
1,422 SR
Queue Stats
435W - 551L
1,317 Elo+
Party 2
Osiris
Osiris
manigoldo221188
Osiris
Level 46
God Stats
8W - 14L
1,360 SR
Queue Stats
189W - 255L
1,341 Elo+
Solo
Arachne
Arachne
xTylan
Arachne
Level 103
God Stats
16W - 18L
1,461 SR
Queue Stats
666W - 774L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 8 / 1
11,925
596
13,866
23,425
10,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
7,222
361
2,621
15,277
13,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Rainstrom99
King Arthur
14
0 / 7 / 4
8,251
413
7,579
18,049
7,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
StarScream4307
Heimdallr
12
0 / 12 / 6
7,976
399
6,042
16,342
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ZwolfieYT
Nu Wa
14
2 / 9 / 5
9,393
470
11,267
12,020
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
12 / 2 / 3
12,663
633
13,945
19,763
20,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
BurnedThomas
Danzaburou
15
2 / 3 / 10
11,099
555
4,644
9,741
3,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 2 / 10
12,442
622
13,637
15,500
6,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 7 / 12
10,271
514
9,692
18,625
11,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xTylan
Arachne
19
21 / 3 / 5
14,243
712
21,925
19,051
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
15
Kills
40
40
Deaths
17
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
8
1
1.69
W
Hercules
 
Hercules
12
2
3
6.75
W
Danzaburou
BurnedThomas
Danzaburou
2
3
10
2.33
L
0
4
2
0.25
L
King Arthur
Rainstrom99
King Arthur
0
7
4
0.29
W
3
2
10
4
L
Heimdallr
StarScream4307
Heimdallr
0
12
6
0.25
L
Nu Wa
ZwolfieYT
Nu Wa
2
9
5
0.5
W
2
7
12
1.14
W
Arachne
xTylan
Arachne
21
3
5
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
63,843
85,113
Taken
82,680
40,488
Mitigated
51,557
10,469
Healing
34,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,866
4,623
0
5,745
23,425
10,305
0
2,874
20,551
0
71,057
W
Hercules
 
Hercules
13,945
3,036
203
8,728
19,763
20,451
2,142
4,401
15,116
8,875
51,589
W
Danzaburou
BurnedThomas
Danzaburou
4,644
3,205
0
1,973
9,741
3,443
6,458
1,324
8,351
0
41,925
L
2,621
1,187
15
835
15,277
13,980
0
1,927
13,350
24,208
0
L
King Arthur
Rainstrom99
King Arthur
7,579
1,493
0
3,802
18,049
7,128
0
5,224
12,825
0
42,108
W
13,637
4,071
0
6,385
15,500
6,963
5,544
3,510
11,772
103,754
0
L
Heimdallr
StarScream4307
Heimdallr
6,042
3,691
0
0
16,342
4,991
0
3,366
12,976
0
35,118
L
Nu Wa
ZwolfieYT
Nu Wa
11,267
1,563
0
72
12,020
4,084
186
2,069
9,951
48,930
0
W
9,692
5,573
309
6,849
18,625
11,969
2,647
4,447
14,068
0
46,337
W
Arachne
xTylan
Arachne
21,925
14,152
0
10,185
19,051
8,731
504
4,712
14,065
0
98,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
60,718
392
Minions Killed
530
0
Camps Cleared
0
1,660,589
Distance Traveled
1,892,296
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,925
596
107
5
0
351,620
2
W
Hercules
12,663
633
107
5
0
354,098
4
W
Danzaburou
11,099
555
88
4
0
337,882
2
L
Fafnir
7,222
361
39
2
0
338,236
0
L
King Arthur
8,251
413
84
4
0
372,620
0
W
Sol
12,442
622
168
8
0
351,253
1
L
Heimdallr
7,976
399
65
3
0
303,795
0
L
Nu Wa
9,393
470
97
5
0
294,318
3
W
Osiris
10,271
514
62
3
0
388,357
1
W
Arachne
14,243
712
105
5
0
460,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role