Player Matchup

Medusa
Medusa
Jawswhite
Medusa
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
635W - 227L
1,844 Elo+
Party 3
Sun Wukong
Sun Wukong
Keshiin
Sun Wukong
Level 137
God Stats
13W - 5L
1,760 SR
Queue Stats
632W - 394L
1,688 Elo+
Party 3
Aphrodite
Aphrodite
Lelleigh
Aphrodite
Level 29
God Stats
41W - 5L
1,984 SR
Queue Stats
89W - 30L
1,731 Elo+
Party 3
Tiamat
Tiamat
Takashiin
Tiamat
Level 141
God Stats
22W - 9L
1,759 SR
Queue Stats
223W - 110L
1,697 Elo+
Party 3
Rama
Rama
lasersmosh
Rama
Level 159
God Stats
3W - 1L
1,693 SR
Queue Stats
539W - 238L
1,755 Elo+
Party 3
Team Averages
Level 124
1,739 SR
1,743 Elo+

VS

Team Averages
Level 58
1,655 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
Naneo
Ah Muzen Cab
Level 130
God Stats
4W - 3L
1,563 SR
Queue Stats
148W - 125L
1,563 Elo+
Party 1
Mulan
Mulan
Shubnugurath
Mulan
Level 29
God Stats
13W - 10L
1,888 SR
Queue Stats
274W - 378L
1,290 Elo+
Party 2
Apollo
Apollo
jdusk8
Apollo
Level 66
God Stats
35W - 54L
1,397 SR
Queue Stats
78W - 104L
1,355 Elo+
Party 2
Chang'e
Chang'e
kukbob
Chang'e
Level 60
God Stats
7W - 5L
1,727 SR
Queue Stats
27W - 23L
1,546 Elo+
Party 1
Ymir
Ymir
tjackbrAt
Ymir
Level 7
God Stats
3W - 2L
1,700 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jawswhite
Medusa
12
5 / 1 / 0
6,749
675
6,179
6,368
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Keshiin
Sun Wukong
12
1 / 1 / 3
6,490
649
2,036
5,272
2,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Lelleigh
Aphrodite
8
0 / 0 / 10
5,510
551
931
4,113
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Takashiin
Tiamat
10
3 / 3 / 4
6,379
638
5,911
5,741
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 0 / 0
6,867
687
4,158
5,539
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Naneo
Ah Muzen Cab
9
0 / 3 / 1
5,218
522
4,282
5,768
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,051
505
1,324
5,574
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
jdusk8
Apollo
7
1 / 5 / 1
4,883
488
2,897
4,955
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kukbob
Chang'e
10
2 / 4 / 1
5,725
573
3,908
7,894
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
1 / 2 / 1
4,845
485
2,062
5,090
1,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jawswhite
Medusa
5
1
0
5
W
Sun Wukong
Keshiin
Sun Wukong
1
1
3
2.5
W
Aphrodite
Lelleigh
Aphrodite
0
0
10
5
L
Ah Muzen Cab
Naneo
Ah Muzen Cab
0
3
1
0.17
L
1
3
0
0.33
W
Tiamat
Takashiin
Tiamat
3
3
4
1.67
L
Apollo
jdusk8
Apollo
1
5
1
0.3
L
Chang'e
kukbob
Chang'e
2
4
1
0.63
W
8
0
0
8
L
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
14,473
27,033
Taken
29,281
10,679
Mitigated
11,737
10,422
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jawswhite
Medusa
6,179
2,979
0
2,521
6,368
1,638
0
747
5,621
0
49,355
W
Sun Wukong
Keshiin
Sun Wukong
2,036
870
0
2,110
5,272
2,529
0
0
5,272
0
37,197
W
Aphrodite
Lelleigh
Aphrodite
931
318
1,580
2,497
4,113
1,512
0
1,086
3,027
6,535
0
L
Ah Muzen Cab
Naneo
Ah Muzen Cab
4,282
2,318
0
2,694
5,768
1,196
0
241
5,527
0
33,607
L
1,324
407
0
1,321
5,574
4,468
0
0
5,574
0
18,410
W
Tiamat
Takashiin
Tiamat
5,911
763
0
1,216
5,741
3,259
300
3,802
1,939
33,346
0
L
Apollo
jdusk8
Apollo
2,897
1,986
0
423
4,955
1,623
0
1,484
3,395
0
17,246
L
Chang'e
kukbob
Chang'e
3,908
646
316
2,357
7,894
2,491
0
3,784
3,824
29,935
0
W
4,158
2,675
0
498
5,539
1,741
1,100
396
5,143
0
38,229
L
Ymir
2,062
769
0
595
5,090
1,959
0
905
4,119
8,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
25,722
359
Minions Killed
248
0
Camps Cleared
0
986,090
Distance Traveled
884,823
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,749
675
90
9
0
185,319
0
W
Sun Wukong
6,490
649
98
10
0
197,449
2
W
Aphrodite
5,510
551
19
2
0
217,117
6
L
Ah Muzen Cab
5,218
522
77
8
0
189,279
2
L
Mulan
5,051
505
53
5
0
148,491
2
W
Tiamat
6,379
638
74
7
0
188,059
1
L
Apollo
4,883
488
34
3
0
166,561
1
L
Chang'e
5,725
573
62
6
0
175,627
1
W
Rama
6,867
687
78
8
0
198,146
2
L
Ymir
4,845
485
22
2
0
204,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role