Player Matchup

Chaac
Chaac
FRYD-TATER
Chaac
Level 108
God Stats
16W - 15L
1,401 SR
Queue Stats
88W - 104L
1,361 Elo+
Solo
Tiamat
Tiamat
Luuffy318
Tiamat
Level 127
God Stats
21W - 19L
1,432 SR
Queue Stats
271W - 254L
1,397 Elo+
Solo
Da Ji
Da Ji
SLIKWILY
Da Ji
Level 62
God Stats
133W - 133L
1,469 SR
Queue Stats
249W - 295L
1,419 Elo+
Solo
Hel
Hel
SassyAzz1982
Hel
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 54L
1,385 Elo+
Party 2
Persephone
Persephone
Zombie_Rampage20
Persephone
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,442 Elo+
Party 2
Team Averages
Level 107
1,461 SR
1,401 Elo+

VS

Team Averages
Level 49
1,416 SR
1,326 Elo+
Gilgamesh
Gilgamesh
Ecko4Whiskey
Gilgamesh
Level 35
God Stats
55W - 67L
1,434 SR
Queue Stats
80W - 90L
1,381 Elo+
Party 1
Geb
Geb
Quicksilver6710
Geb
Level 65
God Stats
12W - 7L
1,500 SR
Queue Stats
200W - 242L
1,362 Elo+
Solo
Serqet
Serqet
paradox2923
Serqet
Level 37
God Stats
0W - 3L
1,198 SR
Queue Stats
13W - 10L
1,083 Elo+
Solo
Sun Wukong
Sun Wukong
vloneflvme
Sun Wukong
Level 81
God Stats
3W - 10L
1,478 SR
Queue Stats
71W - 77L
1,438 Elo+
Solo
Eset
Eset
xIR0NM1KEx
Eset
Level 27
God Stats
2W - 5L
1,472 SR
Queue Stats
79W - 76L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 2 / 24
12,614
970
20,711
25,587
28,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Luuffy318
Tiamat
19
8 / 0 / 12
12,609
970
11,221
2,200
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SLIKWILY
Da Ji
19
8 / 1 / 17
12,766
982
12,925
9,445
7,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 19
12,655
973
14,426
9,939
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Zombie_Rampage20
Persephone
20
8 / 0 / 20
14,160
1,089
33,047
6,991
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ecko4Whiskey
Gilgamesh
17
1 / 6 / 3
10,702
823
7,728
18,351
10,845
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 6 / 3
10,631
818
5,085
20,176
16,330
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
17
1 / 11 / 4
10,881
837
7,028
22,124
8,467
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
vloneflvme
Sun Wukong
17
1 / 5 / 3
11,267
867
14,125
22,953
11,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 4 / 3
12,117
932
12,617
16,907
10,295
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
32
Kills
6
6
Deaths
32
92
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ecko4Whiskey
Gilgamesh
1
6
3
0.42
W
Chaac
3
2
24
7.5
W
Tiamat
Luuffy318
Tiamat
8
0
12
14
L
0
6
3
0.25
W
Da Ji
SLIKWILY
Da Ji
8
1
17
16.5
W
5
3
19
4.83
W
Persephone
Zombie_Rampage20
Persephone
8
0
20
18
L
Serqet
1
11
4
0.27
L
Sun Wukong
vloneflvme
Sun Wukong
1
5
3
0.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,330
Damage
46,583
54,162
Taken
100,511
45,031
Mitigated
57,360
25,375
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ecko4Whiskey
Gilgamesh
7,728
2,786
359
820
18,351
10,845
0
9,337
9,014
0
25,179
W
Chaac
20,711
1,932
196
10,806
25,587
28,460
0
8,781
15,462
0
46,482
W
Tiamat
Luuffy318
Tiamat
11,221
1,246
0
460
2,200
1,983
0
431
1,769
19,357
0
L
5,085
709
0
82
20,176
16,330
0
14,099
6,077
12,490
0
W
Da Ji
SLIKWILY
Da Ji
12,925
1,142
0
101
9,445
7,753
0
3,127
5,477
0
32,291
W
14,426
178
7,199
4,037
9,939
4,216
0
1,915
7,772
34,932
0
W
Persephone
Zombie_Rampage20
Persephone
33,047
3,457
0
2,576
6,991
2,619
0
3,448
3,543
70,132
0
L
Serqet
7,028
1,219
0
24
22,124
8,467
0
12,744
9,380
0
16,179
L
Sun Wukong
vloneflvme
Sun Wukong
14,125
1,974
0
4,413
22,953
11,423
0
12,263
10,690
0
44,885
L
12,617
2,202
1,618
2,563
16,907
10,295
0
10,251
6,656
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,804
Gold Earned
55,598
255
Minions Killed
208
9
Camps Cleared
3
1,200,162
Distance Traveled
1,044,764
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,702
823
28
2
0
159,730
0
W
Chaac
12,614
970
55
4
2
250,642
1
W
Tiamat
12,609
970
20
2
0
212,012
0
L
Geb
10,631
818
18
1
1
219,223
1
W
Da Ji
12,766
982
44
3
1
269,526
0
W
Hel
12,655
973
51
4
3
226,493
0
W
Persephone
14,160
1,089
85
7
3
241,489
0
L
Serqet
10,881
837
13
1
1
210,301
0
L
Sun Wukong
11,267
867
102
8
1
219,776
0
L
Eset
12,117
932
47
4
0
235,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role