Player Matchup

Fenrir
Fenrir
JinxLove131
Fenrir
Level 63
God Stats
4W - 1L
1,565 SR
Queue Stats
25W - 12L
1,589 Elo+
Party 1
Anubis
Anubis
WORST Alvaro
Anubis
Level 107
God Stats
9W - 7L
1,533 SR
Queue Stats
75W - 93L
1,432 Elo+
Party 1
Chaac
Chaac
bmowens1992x
Chaac
Level 89
God Stats
1W - 1L
1,589 SR
Queue Stats
7W - 3L
1,532 Elo+
Party 1
Team Averages
Level 86
1,562 SR
1,518 Elo+

VS

Team Averages
Level 107
1,441 SR
1,513 Elo+
He Bo
He Bo
ChemDawgerino
He Bo
Level 107
God Stats
0W - 1L
1,243 SR
Queue Stats
27W - 24L
1,520 Elo+
Solo
Odin
Odin
Dahnik
Odin
Level 107
God Stats
4W - 6L
1,581 SR
Queue Stats
33W - 33L
1,518 Elo+
Solo
Hou Yi
Hou Yi
SoccerSlammer
Hou Yi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 11
10,120
633
5,505
9,263
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
5 / 2 / 8
11,337
709
9,594
9,790
5,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 4
11,755
735
10,604
15,272
13,678
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,490
593
6,173
9,964
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Dahnik
Odin
13
4 / 2 / 3
9,810
613
7,794
12,913
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 5
9,452
591
9,742
10,812
3,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Odin
Dahnik
Odin
4
2
3
2.75
W
Fenrir
2
3
11
2.5
L
1
5
5
0.7
W
Anubis
5
2
8
4.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
23,709
34,325
Taken
33,689
22,666
Mitigated
21,070
14,072
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,173
353
0
410
9,964
2,767
114
2,533
7,431
32,007
0
L
Odin
Dahnik
Odin
7,794
1,321
0
867
12,913
14,473
188
3,671
9,242
0
19,202
W
Fenrir
5,505
916
0
436
9,263
3,936
995
1,531
7,595
0
16,162
L
9,742
3,949
0
2,010
10,812
3,830
0
3,390
7,422
0
35,377
W
Anubis
9,594
150
0
6,104
9,790
5,052
946
856
8,711
64,023
0
W
10,604
1,811
0
7,532
15,272
13,678
1,215
3,786
10,826
0
41,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
28,752
186
Minions Killed
140
0
Camps Cleared
0
848,200
Distance Traveled
757,670
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,490
593
54
3
0
242,442
1
L
Odin
9,810
613
25
2
0
285,611
9
W
Fenrir
10,120
633
26
2
0
302,027
0
L
Hou Yi
9,452
591
61
4
0
229,617
2
W
Anubis
11,337
709
111
7
0
272,538
0
W
Chaac
11,755
735
49
3
0
273,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role