Player Matchup

Ymir
Ymir
Chubby_Dragon999
Ymir
Level 26
God Stats
46W - 49L
1,451 SR
Queue Stats
169W - 215L
1,356 Elo+
Solo
Nox
Nox
Elduendemanc0
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,527 Elo+
Solo
Bakasura
Bakasura
JWProwsey
Bakasura
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 55L
1,376 Elo+
Solo
Chiron
Chiron
YMC__Pyro
Chiron
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 167L
1,297 Elo+
Solo
Chang'e
Chang'e
ryotoad
Chang'e
Level 7
God Stats
6W - 14L
1,305 SR
Queue Stats
150W - 185L
1,239 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,359 Elo+

VS

Team Averages
Level 13
1,460 SR
1,355 Elo+
Hel
Hel
SketchMe5980
Hel
Level 15
God Stats
21W - 14L
1,534 SR
Queue Stats
79W - 95L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
Sleepyfoxx1510
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,364 Elo+
Solo
Skadi
Skadi
THR33ptSPLASH
Skadi
Level 15
God Stats
27W - 31L
1,358 SR
Queue Stats
49W - 54L
1,306 Elo+
Solo
Zeus
Zeus
andreslara11
Zeus
Level 24
God Stats
66W - 64L
1,408 SR
Queue Stats
92W - 93L
1,317 Elo+
Solo
Bakasura
Bakasura
disney_dog2421
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 15
15,041
1,157
17,746
28,269
27,734
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 13 / 19
13,306
1,024
13,529
22,010
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JWProwsey
Bakasura
20
19 / 4 / 13
16,809
1,293
33,729
28,060
12,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
YMC__Pyro
Chiron
20
9 / 8 / 17
14,129
1,087
22,137
19,494
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ryotoad
Chang'e
20
0 / 9 / 15
11,684
899
3,474
19,786
7,070
Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 10
12,108
931
6,331
11,327
4,248
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Sleepyfoxx1510
Gilgamesh
20
10 / 4 / 15
16,352
1,258
24,236
27,137
21,041
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
15 / 5 / 7
15,570
1,198
32,035
14,480
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 11 / 12
15,747
1,211
38,739
17,759
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
20
1 / 16 / 12
12,506
962
9,629
27,315
9,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
94
40
Kills
38
39
Deaths
40
79
Assists
56
Player
Kills
Deaths
Assists
KDA
L
9
5
15
3.3
L
3
13
19
0.96
L
Bakasura
JWProwsey
Bakasura
19
4
13
6.38
W
0
4
10
1.25
W
Gilgamesh
Sleepyfoxx1510
Gilgamesh
10
4
15
4.38
W
15
5
7
3.7
L
Chiron
YMC__Pyro
Chiron
9
8
17
2.19
W
12
11
12
1.64
W
Bakasura
1
16
12
0.44
L
Chang'e
ryotoad
Chang'e
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,615
Damage
110,970
117,619
Taken
98,018
63,626
Mitigated
45,157
16,632
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,746
4,042
0
1,850
28,269
27,734
0
11,535
16,110
42,650
0
L
13,529
4,158
0
0
22,010
9,379
0
6,537
15,379
43,908
0
L
Bakasura
JWProwsey
Bakasura
33,729
22,007
0
7,032
28,060
12,346
0
10,201
17,734
0
38,423
W
6,331
887
361
1,156
11,327
4,248
0
2,850
8,437
30,138
0
W
Gilgamesh
Sleepyfoxx1510
Gilgamesh
24,236
7,765
0
628
27,137
21,041
0
12,003
14,654
0
50,393
W
32,035
17,272
0
1,131
14,480
4,581
0
2,452
11,349
0
57,434
L
Chiron
YMC__Pyro
Chiron
22,137
11,894
1,015
4,427
19,494
7,097
0
7,836
11,437
0
33,843
W
38,739
3,328
0
668
17,759
5,371
0
6,240
10,448
70,773
0
W
Bakasura
9,629
5,839
0
234
27,315
9,916
0
11,204
14,864
0
14,161
L
Chang'e
ryotoad
Chang'e
3,474
301
975
1,333
19,786
7,070
0
8,961
10,618
15,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,969
Gold Earned
72,283
193
Minions Killed
233
3
Camps Cleared
10
1,153,674
Distance Traveled
1,288,584
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,041
1,157
64
5
2
211,741
0
L
Nox
13,306
1,024
55
4
0
211,063
0
L
Bakasura
16,809
1,293
38
3
1
290,118
0
W
Hel
12,108
931
56
4
0
223,436
0
W
Gilgamesh
16,352
1,258
40
3
9
271,475
0
W
Skadi
15,570
1,198
52
4
0
272,652
1
L
Chiron
14,129
1,087
10
1
0
221,319
0
W
Zeus
15,747
1,211
64
5
1
239,049
0
W
Bakasura
12,506
962
21
2
0
281,972
0
L
Chang'e
11,684
899
26
2
0
219,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role