Player Matchup

Chronos
Chronos
Spazstick
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 1
Ymir
Ymir
SteadiedHaydes
Ymir
Level 29
God Stats
4W - 3L
1,699 SR
Queue Stats
112W - 106L
1,545 Elo+
Solo
Olorun
Olorun
aloeha
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,587 Elo+
Solo
Medusa
Medusa
beespls
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 1
Osiris
Osiris
shmozhow
Osiris
Level 27
God Stats
16W - 16L
1,503 SR
Queue Stats
303W - 246L
1,683 Elo+
Solo
Team Averages
Level 31
1,540 SR
1,635 Elo+

VS

Team Averages
Level 20
1,568 SR
1,655 Elo+
Medusa
Medusa
Crazybalista
Medusa
Level 29
God Stats
3W - 0L
1,747 SR
Queue Stats
95W - 107L
1,609 Elo+
Solo
Fenrir
Fenrir
IMacFarlane
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,750 Elo+
Solo
Odin
Odin
Irontyr
Odin
Level 26
God Stats
10W - 11L
1,598 SR
Queue Stats
138W - 98L
1,650 Elo+
Solo
Ares
Ares
Leoisrael
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,676 Elo+
Solo
Hera
Hera
Xn1c00
Hera
Level 15
God Stats
3W - 2L
1,493 SR
Queue Stats
24W - 14L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Spazstick
Chronos
10
3 / 1 / 2
6,673
556
4,235
7,199
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
2 / 2 / 5
6,287
524
3,319
8,264
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
aloeha
Olorun
9
0 / 6 / 1
5,269
439
1,149
7,296
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
beespls
Medusa
8
0 / 3 / 0
5,235
436
0
7,705
1,791
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
shmozhow
Osiris
13
5 / 2 / 0
6,953
579
7,496
9,051
6,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 0
6,172
514
4,502
6,545
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
2 / 2 / 1
7,171
598
1,762
6,869
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Irontyr
Odin
11
1 / 3 / 0
6,582
549
4,499
7,514
3,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
8
0 / 3 / 3
5,286
441
703
5,094
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Xn1c00
Hera
14
9 / 0 / 1
8,531
711
8,649
3,143
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
12
14
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
2
0
0
W
Fenrir
2
2
1
1.25
W
Odin
Irontyr
Odin
1
3
0
0.33
W
Ares
0
3
3
0.5
L
Chronos
Spazstick
Chronos
3
1
2
4
L
2
2
5
2.25
W
Hera
Xn1c00
Hera
9
0
1
9.5
L
Olorun
aloeha
Olorun
0
6
1
0.08
L
Medusa
beespls
Medusa
0
3
0
0
L
Osiris
shmozhow
Osiris
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
20,115
39,515
Taken
29,165
19,178
Mitigated
11,199
9,365
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,502
1,285
0
1,653
6,545
2,056
1,046
3,949
2,596
0
43,485
W
Fenrir
1,762
61
0
252
6,869
2,441
0
509
6,360
0
42,113
W
Odin
Irontyr
Odin
4,499
1,359
0
2,087
7,514
3,890
0
909
6,605
0
30,040
W
Ares
703
118
0
750
5,094
1,827
0
3,565
1,529
2,751
0
L
Chronos
Spazstick
Chronos
4,235
1,321
0
2,227
7,199
2,021
0
1,419
5,780
33,505
0
L
3,319
1,291
0
1,158
8,264
6,176
0
1,740
6,524
19,780
0
W
Hera
Xn1c00
Hera
8,649
1,800
0
448
3,143
985
254
999
2,144
59,975
0
L
Olorun
aloeha
Olorun
1,149
317
0
486
7,296
2,228
0
5,509
1,787
15,609
1,174
L
Medusa
beespls
Medusa
0
0
0
2,278
7,705
1,791
0
684
7,021
0
27,650
L
Osiris
shmozhow
Osiris
7,496
2,616
0
3,216
9,051
6,962
18
0
9,051
3,319
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
33,742
243
Minions Killed
335
0
Camps Cleared
0
1,151,032
Distance Traveled
1,057,879
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,172
514
74
6
0
198,690
1
W
Fenrir
7,171
598
82
7
0
233,969
2
W
Odin
6,582
549
69
6
0
195,403
1
W
Ares
5,286
441
3
0
0
186,680
0
L
Chronos
6,673
556
59
5
0
238,782
2
L
Ymir
6,287
524
27
2
0
212,197
0
W
Hera
8,531
711
107
9
0
243,137
3
L
Olorun
5,269
439
38
3
0
240,683
2
L
Medusa
5,235
436
51
4
0
233,085
1
L
Osiris
6,953
579
68
6
0
226,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role