Player Matchup

Ganesha
Ganesha
Noiva
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,312 Elo+
Solo
Ymir
Ymir
Orrin999
Ymir
Level 148
God Stats
1W - 1L
1,437 SR
Queue Stats
28W - 37L
1,413 Elo+
Party 2
Geb
Geb
Puppet90
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,319 Elo+
Party 2
Chang'e
Chang'e
TakableBullet
Chang'e
Level 88
God Stats
1W - 2L
1,166 SR
Queue Stats
288W - 297L
1,445 Elo+
Party 1
Bakasura
Bakasura
zXzMaVrIcKzXz
Bakasura
Level 114
God Stats
2W - 2L
1,401 SR
Queue Stats
366W - 365L
1,486 Elo+
Party 1
Team Averages
Level 85
1,401 SR
1,395 Elo+

VS

Team Averages
Level 96
1,539 SR
1,413 Elo+
Kali
Kali
ArborlyTag34070
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Medusa
Medusa
K1NG4CRUZ
Medusa
Level 78
God Stats
10W - 7L
1,585 SR
Queue Stats
248W - 243L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
LBurrrro
Zhong Kui
Level 104
God Stats
11W - 7L
1,338 SR
Queue Stats
333W - 358L
1,441 Elo+
Solo
Aphrodite
Aphrodite
MagnusPatre
Aphrodite
Level 28
God Stats
1W - 1L
1,577 SR
Queue Stats
73W - 76L
1,458 Elo+
Solo
Geb
Geb
fabiancito2
Geb
Level 125
God Stats
13W - 11L
1,697 SR
Queue Stats
946W - 1,043L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Noiva
Ganesha
18
0 / 11 / 13
9,902
619
13,395
28,213
31,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
5 / 4 / 14
12,292
768
16,595
42,072
42,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 7 / 9
11,737
734
16,929
35,747
37,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
18
3 / 5 / 15
11,250
703
20,479
24,635
12,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
zXzMaVrIcKzXz
Bakasura
20
8 / 10 / 8
13,204
825
28,002
23,956
13,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 24
11,170
698
13,233
17,422
9,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
K1NG4CRUZ
Medusa
20
15 / 4 / 18
13,078
817
43,463
21,160
11,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
LBurrrro
Zhong Kui
20
7 / 4 / 26
12,072
755
29,931
22,867
18,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
MagnusPatre
Aphrodite
19
7 / 4 / 26
12,162
760
24,744
24,569
22,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 29
11,344
709
19,730
39,249
42,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
160
21
Kills
37
37
Deaths
21
59
Assists
123
Player
Kills
Deaths
Assists
KDA
L
4
5
24
3.2
L
Medusa
K1NG4CRUZ
Medusa
15
4
18
6
L
Zhong Kui
LBurrrro
Zhong Kui
7
4
26
5
L
Aphrodite
MagnusPatre
Aphrodite
7
4
26
5
W
Ganesha
Noiva
Ganesha
0
11
13
0.59
W
Ymir
5
4
14
3
W
5
7
9
1.36
W
Chang'e
3
5
15
2.1
L
4
4
29
4.63
W
Bakasura
zXzMaVrIcKzXz
Bakasura
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,400
Damage
131,101
154,623
Taken
125,267
137,652
Mitigated
104,180
64,540
Healing
70,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,233
6,690
1,507
5,354
17,422
9,239
2,232
9,458
7,336
38
19,085
L
Medusa
K1NG4CRUZ
Medusa
43,463
21,370
1,430
7,402
21,160
11,051
688
16,392
4,604
0
66,116
L
Zhong Kui
LBurrrro
Zhong Kui
29,931
1,501
3,977
11,651
22,867
18,344
2,650
11,138
11,165
53,302
0
L
Aphrodite
MagnusPatre
Aphrodite
24,744
2,061
13,367
14,246
24,569
22,939
739
10,784
13,090
43,485
0
W
Ganesha
Noiva
Ganesha
13,395
2,072
0
0
28,213
31,725
866
12,251
15,962
23,875
0
W
Ymir
16,595
2,435
1,437
14,911
42,072
42,968
1,085
18,503
23,569
37,539
0
W
16,929
2,060
2,248
11,608
35,747
37,294
658
17,416
18,331
31,822
0
W
Chang'e
20,479
1,975
17,276
11,943
24,635
12,092
1,469
13,997
10,638
38,437
0
L
19,730
2,482
1,009
10,864
39,249
42,607
362
19,626
18,943
33,114
0
W
Bakasura
zXzMaVrIcKzXz
Bakasura
28,002
16,344
1,895
3,222
23,956
13,573
1,314
12,276
11,680
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
59,826
143
Minions Killed
174
0
Camps Cleared
0
1,315,837
Distance Traveled
1,319,358
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,170
698
10
1
0
273,280
0
L
Medusa
13,078
817
43
3
0
271,243
1
L
Zhong Kui
12,072
755
55
3
0
260,682
1
L
Aphrodite
12,162
760
54
3
0
254,623
0
W
Ganesha
9,902
619
2
0
0
217,299
1
W
Ymir
12,292
768
43
3
0
283,990
5
W
Geb
11,737
734
27
2
0
275,762
0
W
Chang'e
11,250
703
35
2
0
296,251
0
L
Geb
11,344
709
12
1
0
259,530
0
W
Bakasura
13,204
825
36
2
0
242,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role