Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Domnu_Dean
Cthulhu
Level 67
God Stats
128W - 128L
1,496 SR
Queue Stats
228W - 282L
1,418 Elo+
Solo
Cabrakan
Cabrakan
G4B_lOlosenpai
Cabrakan
Level 86
God Stats
1W - 1L
1,167 SR
Queue Stats
279W - 312L
1,453 Elo+
Solo
Team Averages
Level 78
1,388 SR
1,457 Elo+

VS

Team Averages
Level 85
1,517 SR
1,444 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arch2078
Baron Samedi
Level 157
God Stats
98W - 95L
1,537 SR
Queue Stats
1,514W - 1,884L
1,444 Elo+
Solo
Chiron
Chiron
II-_-JAIJAN-_-II
Chiron
Level 17
God Stats
2W - 1L
1,515 SR
Queue Stats
11W - 10L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 4
7,732
773
8,409
6,984
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Domnu_Dean
Cthulhu
10
2 / 0 / 2
6,649
665
3,841
6,772
6,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
10
2 / 3 / 4
6,946
695
5,503
9,448
6,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
5,753
575
3,555
7,094
5,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Arch2078
Baron Samedi
10
2 / 4 / 1
6,763
676
10,013
11,336
4,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 2
6,449
645
3,123
5,252
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
4
6
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Baron Samedi
Arch2078
Baron Samedi
2
4
1
0.63
W
Cthulhu
Domnu_Dean
Cthulhu
2
0
2
3
W
Cabrakan
2
3
4
1.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
16,691
23,204
Taken
23,682
14,759
Mitigated
12,311
4,162
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,409
1,127
65
1,237
6,984
2,394
0
4,625
2,359
31,390
0
L
Bacchus
 
Bacchus
3,555
332
0
0
7,094
5,640
0
5,011
1,833
9,514
0
L
Baron Samedi
Arch2078
Baron Samedi
10,013
1,559
494
3,925
11,336
4,986
0
8,188
2,958
31,365
0
W
Cthulhu
Domnu_Dean
Cthulhu
3,841
269
631
672
6,772
6,173
0
3,196
3,576
12,954
0
W
Cabrakan
5,503
752
289
1,268
9,448
6,192
214
5,747
3,701
16,071
0
L
3,123
660
252
1,346
5,252
1,685
0
3,964
1,138
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
18,965
97
Minions Killed
93
0
Camps Cleared
0
550,673
Distance Traveled
481,762
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,732
773
44
4
0
187,336
3
L
Bacchus
5,753
575
3
0
0
162,136
0
L
Baron Samedi
6,763
676
38
4
0
145,315
0
W
Cthulhu
6,649
665
25
3
0
193,351
0
W
Cabrakan
6,946
695
28
3
0
169,986
0
L
Chiron
6,449
645
52
5
0
174,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role