Player Matchup

Artio
Artio
Bacca69420
Artio
Level 26
God Stats
1W - 4L
1,261 SR
Queue Stats
20W - 24L
1,366 Elo+
Party 3
Zeus
Zeus
ChickenReaps
Zeus
Level 44
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Michaelp812
Thanatos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Pele
Pele
MuffiestMuffin
Pele
Level 101
God Stats
7W - 11L
1,455 SR
Queue Stats
90W - 101L
1,332 Elo+
Party 3
Amaterasu
Amaterasu
itmesissel
Amaterasu
Level 17
God Stats
8W - 12L
1,304 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 3
Team Averages
Level 57
1,374 SR
1,398 Elo+

VS

Team Averages
Level 59
1,446 SR
1,367 Elo+
Danzaburou
Danzaburou
ArabGirlAnkles
Danzaburou
Level 33
God Stats
1W - 1L
1,163 SR
Queue Stats
8W - 5L
1,300 Elo+
Party 1
Hades
Hades
Ludwiigdidit
Hades
Level 99
God Stats
11W - 7L
1,609 SR
Queue Stats
437W - 452L
1,402 Elo+
Party 1
Mulan
Mulan
SaltyKitty69
Mulan
Level 36
God Stats
18W - 9L
1,592 SR
Queue Stats
184W - 205L
1,400 Elo+
Solo
Tiamat
Tiamat
TheBlackketchum
Tiamat
Level 90
God Stats
94W - 71L
1,638 SR
Queue Stats
351W - 349L
1,387 Elo+
Party 1
Cerberus
Cerberus
chicken nu99et0
Cerberus
Level 37
God Stats
6W - 5L
1,228 SR
Queue Stats
85W - 103L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 2 / 0
6,163
440
1,810
9,605
7,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
5,830
416
4,139
8,026
2,358
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Michaelp812
Thanatos
9
0 / 5 / 1
5,954
425
3,269
9,095
2,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 1
7,155
511
3,485
9,365
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
itmesissel
Amaterasu
13
2 / 0 / 0
7,915
565
5,915
11,926
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArabGirlAnkles
Danzaburou
12
4 / 2 / 7
7,197
514
6,352
5,713
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 0 / 4
7,530
538
7,897
6,986
4,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 1
6,773
484
6,391
9,161
5,899
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 0 / 3
7,341
524
5,640
9,614
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
12
4 / 0 / 6
7,422
530
4,044
8,881
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArabGirlAnkles
Danzaburou
4
2
7
3.75
L
Artio
0
2
0
0
L
0
6
1
0.08
W
4
0
4
6
L
Thanatos
Michaelp812
Thanatos
0
5
1
0.1
L
1
2
1
0.75
W
1
2
1
0.75
W
2
0
3
3.5
W
Cerberus
4
0
6
7
L
Amaterasu
itmesissel
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
30,324
48,017
Taken
40,355
20,938
Mitigated
24,262
18,316
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArabGirlAnkles
Danzaburou
6,352
2,815
0
1,022
5,713
1,565
496
805
4,908
0
29,965
L
Artio
1,810
177
146
1,940
9,605
7,345
0
5,057
4,548
24,498
0
L
4,139
1,056
117
338
8,026
2,358
301
3,111
4,915
23,771
0
W
7,897
577
511
4,102
6,986
4,151
886
2,639
4,347
39,358
0
L
Thanatos
Michaelp812
Thanatos
3,269
1,233
225
4,388
9,095
2,357
877
3,498
5,597
0
24,263
L
3,485
520
0
3,801
9,365
2,827
0
4,123
5,242
0
45,492
W
6,391
675
0
575
9,161
5,899
70
0
9,161
0
33,002
W
5,640
375
66
2,338
9,614
6,144
110
720
8,894
45,305
0
W
Cerberus
4,044
246
84
3,282
8,881
6,503
108
1,785
7,096
29,458
0
L
Amaterasu
itmesissel
Amaterasu
5,915
2,427
0
7,361
11,926
6,051
526
1,792
10,134
0
43,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
36,263
333
Minions Killed
362
0
Camps Cleared
0
1,317,211
Distance Traveled
1,378,019
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,197
514
47
3
0
271,703
0
L
Artio
6,163
440
54
4
0
273,461
5
L
Zeus
5,830
416
41
3
0
213,961
0
W
Hades
7,530
538
81
6
0
258,687
1
L
Thanatos
5,954
425
57
4
0
245,481
0
L
Pele
7,155
511
93
7
0
302,341
1
W
Mulan
6,773
484
67
5
0
276,393
4
W
Tiamat
7,341
524
100
7
0
279,154
0
W
Cerberus
7,422
530
67
5
0
292,082
3
L
Amaterasu
7,915
565
88
6
0
281,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role