Player Matchup

Vamana
Vamana
Diamond III
YeahImNutty
Vamana
Diamond III
Level 113
God Stats
25W - 8L
1,790 SR
Queue Stats
111W - 71L
2,041 MMR
Party 1
Rama
Rama
Diamond III
iCharlizard
Rama
Diamond III
Level 113
God Stats
30W - 16L
1,570 SR
Queue Stats
111W - 71L
2,090 MMR
Party 1
Sol
Sol
Diamond III
iForeword
Sol
Diamond III
Level 109
God Stats
45W - 17L
1,768 SR
Queue Stats
112W - 71L
2,090 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,709 SR
2,073 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,591 SR
2,081 MMR
Kukulkan
Kukulkan
Platinum I
AniBet
Kukulkan
Platinum I
Level 95
God Stats
11W - 15L
1,571 SR
Queue Stats
449W - 502L
2,059 MMR
Solo
Medusa
Medusa
Platinum I
Eagle Eye 129
Medusa
Platinum I
Level 138
God Stats
39W - 37L
1,650 SR
Queue Stats
196W - 174L
2,082 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
FacePump 602
Cabrakan
Diamond IV
Level 160
God Stats
15W - 12L
1,553 SR
Queue Stats
176W - 141L
2,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
4 / 0 / 2
7,436
744
4,408
6,812
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 4
6,681
668
3,787
2,793
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 5
7,060
706
5,028
4,434
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaTiamatChaacMorgan Le FayHades

VS

Bans
GilgameshRaijinGaneshaThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AniBet
Kukulkan
10
0 / 2 / 0
6,037
604
2,171
4,212
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,089
609
2,956
4,691
2,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
FacePump 602
Cabrakan
9
0 / 2 / 0
6,381
638
1,944
6,573
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AniBet
Kukulkan
0
2
0
0
L
0
2
0
0
L
Cabrakan
FacePump 602
Cabrakan
0
2
0
0
W
Vamana
4
0
2
5
W
1
0
4
3
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
7,071
14,039
Taken
15,476
6,568
Mitigated
10,317
4,683
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AniBet
Kukulkan
2,171
279
0
996
4,212
1,716
0
1,338
2,874
24,556
0
L
2,956
617
0
399
4,691
2,086
0
1,698
2,993
0
28,499
L
Cabrakan
FacePump 602
Cabrakan
1,944
205
0
1,250
6,573
6,515
0
1,876
4,697
2,874
0
W
Vamana
4,408
2,428
0
2,113
6,812
3,999
97
1,621
5,191
0
22,206
W
3,787
3,495
0
795
2,793
859
709
874
1,919
0
26,182
W
5,028
569
0
1,775
4,434
1,710
1,771
1,620
2,814
21,485
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
18,507
127
Minions Killed
114
0
Camps Cleared
0
594,229
Distance Traveled
546,074
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,037
604
53
5
0
165,290
1
L
Medusa
6,089
609
54
5
0
184,954
3
L
Cabrakan
6,381
638
7
1
0
195,830
2
W
Vamana
7,436
744
36
4
0
212,890
3
W
Rama
6,681
668
49
5
0
187,873
4
W
Sol
7,060
706
42
4
0
193,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role