Player Matchup

Ao Kuang
Ao Kuang
Loki_is_good_
Ao Kuang
Level 23
God Stats
9W - 1L
1,500 SR
Queue Stats
22W - 10L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
Level 16
God Stats
24W - 8L
1,673 SR
Queue Stats
34W - 20L
1,448 Elo+
Party 1
Fenrir
Fenrir
STGxWIGGLES
Fenrir
Level 26
God Stats
47W - 43L
1,574 SR
Queue Stats
105W - 74L
1,665 Elo+
Party 2
Artemis
Artemis
SpacePhoenix974
Artemis
Level 25
God Stats
18W - 9L
1,692 SR
Queue Stats
100W - 69L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
tigui22
Cthulhu
Level 128
God Stats
1W - 1L
1,630 SR
Queue Stats
73W - 59L
1,577 Elo+
Party 1
Team Averages
Level 44
1,614 SR
1,573 Elo+

VS

Team Averages
Level 16
1,316 SR
1,519 Elo+
Anhur
Anhur
ALPHA Yahma
Anhur
Level 7
God Stats
0W - 5L
1,222 SR
Queue Stats
117W - 162L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Exot1c Monkey
Kumbhakarna
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
33W - 42L
1,528 Elo+
Solo
Loki
Loki
Lovely_Shado
Loki
Level 16
God Stats
2W - 4L
1,454 SR
Queue Stats
64W - 66L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
ZimFam1
Sun Wukong
Level 22
God Stats
1W - 6L
1,093 SR
Queue Stats
28W - 28L
1,451 Elo+
Solo
Ra
Ra
mmboxhead
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Loki_is_good_
Ao Kuang
15
5 / 0 / 5
8,845
632
4,793
9,492
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
MadManMarcoux
Morgan Le Fay
14
4 / 1 / 2
9,003
643
5,346
4,586
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
5 / 2 / 6
8,235
588
8,755
11,302
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 2 / 4
8,871
634
10,947
5,719
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
tigui22
Cthulhu
15
3 / 1 / 4
8,713
622
6,999
10,132
6,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,614
401
1,633
8,231
1,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Exot1c Monkey
Kumbhakarna
10
1 / 4 / 3
6,460
461
2,864
11,183
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 6 / 4
7,281
520
6,957
10,290
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ZimFam1
Sun Wukong
9
0 / 3 / 1
5,559
397
2,117
9,761
3,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 7 / 2
7,087
506
3,777
9,724
3,807
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
25
Kills
6
6
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Kumbhakarna
Exot1c Monkey
Kumbhakarna
1
4
3
0.63
W
Ao Kuang
Loki_is_good_
Ao Kuang
5
0
5
7.5
L
2
6
4
0.67
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
4
1
2
5
W
Fenrir
5
2
6
4
W
8
2
4
5
L
Sun Wukong
ZimFam1
Sun Wukong
0
3
1
0.17
L
3
7
2
0.57
W
Cthulhu
tigui22
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
17,348
41,231
Taken
49,189
19,815
Mitigated
19,246
12,716
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,633
666
0
1,515
8,231
1,967
574
90
8,141
0
21,425
L
Kumbhakarna
Exot1c Monkey
Kumbhakarna
2,864
414
0
1,841
11,183
6,935
0
1,450
9,733
15,714
0
W
Ao Kuang
Loki_is_good_
Ao Kuang
4,793
774
0
4,691
9,492
3,980
1,896
1,318
8,174
51,605
10,844
L
6,957
2,298
0
1,496
10,290
2,987
0
4,232
6,058
0
39,704
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
5,346
629
0
1,389
4,586
1,873
150
383
4,203
60,779
0
W
Fenrir
8,755
2,644
0
1,742
11,302
5,048
0
3,141
8,161
0
34,455
W
10,947
6,708
0
550
5,719
1,966
396
1,304
4,415
0
43,386
L
Sun Wukong
ZimFam1
Sun Wukong
2,117
156
0
1,739
9,761
3,550
0
6,773
2,988
0
20,338
L
3,777
167
164
2,018
9,724
3,807
60
4,431
5,293
26,466
0
W
Cthulhu
tigui22
Cthulhu
6,999
342
0
4,344
10,132
6,948
172
1,503
8,629
51,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
32,001
446
Minions Killed
227
0
Camps Cleared
0
1,372,591
Distance Traveled
1,253,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,614
401
47
3
0
251,318
0
L
Kumbhakarna
6,460
461
20
1
0
242,485
2
W
Ao Kuang
8,845
632
114
8
0
272,277
1
L
Loki
7,281
520
69
5
0
266,610
0
W
Morgan Le Fay
9,003
643
116
8
0
274,660
3
W
Fenrir
8,235
588
49
4
0
282,622
1
W
Artemis
8,871
634
63
5
0
250,883
1
L
Sun Wukong
5,559
397
44
3
0
252,229
0
L
Ra
7,087
506
47
3
0
240,531
1
W
Cthulhu
8,713
622
104
7
0
292,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role