Player Matchup

Neith
Neith
Ale_Tole
Neith
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,588 Elo+
Solo
Anubis
Anubis
Caz727
Anubis
Level 29
God Stats
14W - 12L
1,727 SR
Queue Stats
60W - 53L
1,502 Elo+
Solo
Cerberus
Cerberus
Chakkal_271
Cerberus
Level 29
God Stats
6W - 4L
1,410 SR
Queue Stats
51W - 48L
1,445 Elo+
Solo
Set
Set
FelipePro54
Set
Level 5
God Stats
3W - 5L
1,384 SR
Queue Stats
7W - 10L
1,493 Elo+
Solo
Arachne
Arachne
SnowFadez
Arachne
Level 24
God Stats
34W - 14L
1,614 SR
Queue Stats
48W - 42L
1,393 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,484 Elo+

VS

Team Averages
Level 24
1,421 SR
1,316 Elo+
Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HircusSphera
Anubis
Level 18
God Stats
47W - 48L
1,348 SR
Queue Stats
184W - 222L
1,244 Elo+
Party 1
Bakasura
Bakasura
Rargsmush
Bakasura
Level 24
God Stats
17W - 28L
1,384 SR
Queue Stats
197W - 260L
1,245 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rex Leonis I
Morgan Le Fay
Level 27
God Stats
8W - 8L
1,402 SR
Queue Stats
296W - 335L
1,279 Elo+
Party 1
Hel
Hel
Testy Chan
Hel
Level 25
God Stats
8W - 9L
1,471 SR
Queue Stats
139W - 183L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ale_Tole
Neith
15
2 / 2 / 1
9,815
517
4,891
5,636
1,444
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Caz727
Anubis
16
4 / 4 / 4
10,311
543
13,584
13,104
5,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Chakkal_271
Cerberus
16
2 / 3 / 10
10,046
529
13,340
21,935
11,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 6 / 2
7,525
396
1,805
8,382
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
SnowFadez
Arachne
16
10 / 1 / 0
10,757
566
11,239
12,239
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 3 / 3
8,331
438
4,325
12,171
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
13
7 / 4 / 2
8,657
456
10,366
9,549
4,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Rargsmush
Bakasura
15
4 / 2 / 1
9,710
511
4,575
13,380
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Rex Leonis I
Morgan Le Fay
14
5 / 5 / 3
8,943
471
17,044
18,347
4,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
8,249
434
3,570
11,768
4,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
18
Kills
16
16
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
W
Neith
Ale_Tole
Neith
2
2
1
1.25
W
Anubis
Caz727
Anubis
4
4
4
1.5
W
Cerberus
Chakkal_271
Cerberus
2
3
10
2.33
W
0
6
2
0.17
L
Anubis
7
4
2
2
L
Bakasura
Rargsmush
Bakasura
4
2
1
2.25
L
Morgan Le Fay
Rex Leonis I
Morgan Le Fay
5
5
3
1.3
W
Arachne
SnowFadez
Arachne
10
1
0
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
39,880
61,296
Taken
65,215
25,150
Mitigated
25,634
24,253
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,325
1,911
75
2,976
12,171
6,913
1,368
1,689
10,482
135
31,878
W
Neith
Ale_Tole
Neith
4,891
1,655
0
907
5,636
1,444
670
2,208
3,021
0
43,399
W
Anubis
Caz727
Anubis
13,584
148
0
7,806
13,104
5,716
2,259
7,624
5,227
69,664
0
W
Cerberus
Chakkal_271
Cerberus
13,340
512
64
9,758
21,935
11,545
240
12,670
8,792
51,528
0
W
1,805
738
0
248
8,382
1,839
486
5,683
2,699
0
19,717
L
Anubis
10,366
554
0
2,606
9,549
4,980
1,079
2,411
7,138
36,322
0
L
Bakasura
Rargsmush
Bakasura
4,575
2,618
0
4,139
13,380
5,505
402
3,763
9,617
0
47,680
L
Morgan Le Fay
Rex Leonis I
Morgan Le Fay
17,044
1,898
0
2,373
18,347
4,214
319
14,113
4,234
57,939
0
W
Arachne
SnowFadez
Arachne
11,239
8,970
0
5,470
12,239
4,606
186
3,067
8,861
0
65,379
L
3,570
210
508
4,361
11,768
4,022
106
4,948
6,820
52,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
43,890
412
Minions Killed
416
0
Camps Cleared
0
1,633,598
Distance Traveled
1,777,072
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,331
438
73
4
0
345,471
3
W
Neith
9,815
517
97
5
0
290,577
0
W
Anubis
10,311
543
111
6
0
327,718
2
W
Cerberus
10,046
529
95
5
0
339,532
4
W
Set
7,525
396
33
2
0
273,316
0
L
Anubis
8,657
456
56
3
0
306,015
2
L
Bakasura
9,710
511
105
6
0
455,747
0
L
Morgan Le Fay
8,943
471
83
4
0
328,730
6
W
Arachne
10,757
566
76
4
0
402,455
3
L
Hel
8,249
434
99
5
0
341,109
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role