Player Matchup

Rama
Rama
ExileGreen
Rama
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
427W - 163L
1,646 Elo+
Party 2
Ganesha
Ganesha
Froffle
Ganesha
Level 29
God Stats
128W - 29L
1,942 SR
Queue Stats
550W - 206L
1,742 Elo+
Party 2
Serqet
Serqet
HollowStormXIII
Serqet
Level 63
God Stats
5W - 1L
1,799 SR
Queue Stats
673W - 263L
1,676 Elo+
Party 2
Janus
Janus
PhantomCub
Janus
Level 92
God Stats
3W - 2L
1,244 SR
Queue Stats
536W - 167L
1,789 Elo+
Party 2
Gilgamesh
Gilgamesh
SoldierRed21
Gilgamesh
Level 149
God Stats
45W - 21L
1,680 SR
Queue Stats
777W - 345L
1,648 Elo+
Party 2
Team Averages
Level 72
1,633 SR
1,700 Elo+

VS

Team Averages
Level 59
1,520 SR
1,562 Elo+
Hercules
Hercules
DF2117
Hercules
Level 37
God Stats
0W - 3L
1,178 SR
Queue Stats
31W - 39L
1,453 Elo+
Solo
Medusa
Medusa
Grandma69
Medusa
Level 41
God Stats
2W - 1L
1,553 SR
Queue Stats
39W - 35L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Judeaux
Cthulhu
Level 46
God Stats
5W - 6L
1,654 SR
Queue Stats
7W - 9L
1,674 Elo+
Party 1
Scylla
Scylla
Pythag0reans
Scylla
Level 121
God Stats
4W - 7L
1,715 SR
Queue Stats
130W - 126L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rivvikyn
Tsukuyomi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
10,057
1,006
11,531
8,021
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Froffle
Ganesha
17
0 / 2 / 17
10,625
1,063
6,381
11,554
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 5 / 7
10,697
1,070
8,489
10,574
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
17
3 / 1 / 10
10,709
1,071
12,855
5,048
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SoldierRed21
Gilgamesh
17
8 / 2 / 8
12,041
1,204
15,865
12,275
11,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DF2117
Hercules
15
2 / 0 / 7
9,392
939
5,706
13,484
14,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Grandma69
Medusa
15
1 / 8 / 7
9,384
938
9,385
11,413
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Judeaux
Cthulhu
15
0 / 4 / 9
8,905
891
6,693
14,113
13,794
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
3 / 3 / 5
10,569
1,057
10,169
9,616
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rivvikyn
Tsukuyomi
15
5 / 5 / 5
10,227
1,023
10,057
10,070
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
20
Kills
11
11
Deaths
20
53
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
DF2117
Hercules
2
0
7
5.5
W
3
1
11
8.5
W
Ganesha
Froffle
Ganesha
0
2
17
4.25
L
Medusa
Grandma69
Medusa
1
8
7
0.56
W
6
5
7
1.9
L
Cthulhu
Judeaux
Cthulhu
0
4
9
1.13
W
Janus
3
1
10
8
L
Scylla
3
3
5
1.83
L
Tsukuyomi
Rivvikyn
Tsukuyomi
5
5
5
1.5
W
Gilgamesh
SoldierRed21
Gilgamesh
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,121
Damage
42,010
47,472
Taken
58,696
34,819
Mitigated
41,295
5,161
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DF2117
Hercules
5,706
1,421
0
3,242
13,484
14,999
0
6,307
6,505
0
10,708
W
11,531
7,203
0
834
8,021
3,072
0
3,219
4,802
0
33,849
W
Ganesha
Froffle
Ganesha
6,381
595
0
943
11,554
12,232
0
3,847
7,707
8,149
0
L
Medusa
Grandma69
Medusa
9,385
3,490
0
21
11,413
5,174
0
2,300
8,666
0
27,051
W
8,489
1,491
0
203
10,574
6,574
0
4,952
5,622
0
16,555
L
Cthulhu
Judeaux
Cthulhu
6,693
549
780
2,807
14,113
13,794
0
5,555
8,135
13,930
0
W
Janus
12,855
38
0
451
5,048
1,894
0
1,331
3,717
39,753
0
L
Scylla
10,169
1,284
0
1,398
9,616
3,366
0
3,521
5,563
47,189
0
L
Tsukuyomi
Rivvikyn
Tsukuyomi
10,057
2,951
0
0
10,070
3,962
0
4,105
5,745
216
14,298
W
Gilgamesh
SoldierRed21
Gilgamesh
15,865
2,473
0
2,730
12,275
11,047
0
3,723
8,552
6,948
25,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
48,477
171
Minions Killed
165
12
Camps Cleared
6
1,088,599
Distance Traveled
993,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,392
939
6
1
0
220,603
0
W
Rama
10,057
1,006
43
4
4
196,201
0
W
Ganesha
10,625
1,063
0
0
0
214,356
0
L
Medusa
9,384
938
33
3
3
191,065
0
W
Serqet
10,697
1,070
18
2
3
191,693
0
L
Cthulhu
8,905
891
16
2
0
186,585
0
W
Janus
10,709
1,071
77
8
1
241,419
1
L
Scylla
10,569
1,057
100
10
3
196,117
2
L
Tsukuyomi
10,227
1,023
10
1
0
198,949
0
W
Gilgamesh
12,041
1,204
33
3
4
244,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role