Player Matchup

Sun Wukong
Sun Wukong
ChadwicK4915
Sun Wukong
Level 46
God Stats
10W - 9L
1,481 SR
Queue Stats
364W - 424L
1,352 Elo+
Party 3
Fenrir
Fenrir
InsightSoul
Fenrir
Level 46
God Stats
1W - 3L
1,430 SR
Queue Stats
13W - 12L
1,494 Elo+
Solo
Scylla
Scylla
Purcell2013
Scylla
Level 48
God Stats
2W - 6L
1,239 SR
Queue Stats
354W - 445L
1,381 Elo+
Party 3
Jing Wei
Jing Wei
Zafira98
Jing Wei
Level 28
God Stats
5W - 6L
1,535 SR
Queue Stats
165W - 191L
1,375 Elo+
Party 3
Arachne
Arachne
omnishow
Arachne
Level 64
God Stats
23W - 22L
1,487 SR
Queue Stats
415W - 485L
1,432 Elo+
Party 3
Team Averages
Level 46
1,434 SR
1,407 Elo+

VS

Team Averages
Level 55
1,424 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GERRIT26
Kumbhakarna
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 115L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Juby5599
Cu Chulainn
Level 65
God Stats
3W - 7L
1,117 SR
Queue Stats
221W - 215L
1,515 Elo+
Party 2
Mercury
Mercury
KameCronoSama
Mercury
Level 42
God Stats
17W - 18L
1,483 SR
Queue Stats
20W - 29L
1,325 Elo+
Party 1
Merlin
Merlin
tverbeek14
Merlin
Level 57
God Stats
19W - 17L
1,520 SR
Queue Stats
200W - 188L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChadwicK4915
Sun Wukong
15
1 / 3 / 3
9,841
492
6,015
16,406
11,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
0 / 2 / 1
8,472
424
2,767
13,617
8,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
13
0 / 5 / 1
7,842
392
3,356
12,899
4,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zafira98
Jing Wei
11
0 / 7 / 1
7,508
375
8,463
14,485
4,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
omnishow
Arachne
13
5 / 6 / 1
9,037
452
10,138
17,946
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
4 / 1 / 3
11,654
583
8,300
8,609
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
GERRIT26
Kumbhakarna
15
2 / 1 / 13
10,230
512
5,288
16,397
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Juby5599
Cu Chulainn
17
5 / 2 / 9
11,175
559
17,579
12,556
13,288
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
20
3 / 1 / 0
11,961
598
4,619
14,246
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
tverbeek14
Merlin
18
8 / 1 / 3
11,536
577
15,182
9,033
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
22
23
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
3
5.5
L
Sun Wukong
ChadwicK4915
Sun Wukong
1
3
3
0.83
W
Kumbhakarna
GERRIT26
Kumbhakarna
2
1
13
8.5
L
Fenrir
0
2
1
0.25
W
Cu Chulainn
Juby5599
Cu Chulainn
5
2
9
4.75
W
Mercury
3
1
0
3
L
Scylla
0
5
1
0.1
L
Jing Wei
Zafira98
Jing Wei
0
7
1
0.07
L
Arachne
omnishow
Arachne
5
6
1
0.92
W
Merlin
tverbeek14
Merlin
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
50,968
75,353
Taken
60,841
38,808
Mitigated
44,056
20,159
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,300
3,813
0
3,650
8,609
3,342
5,447
0
8,609
0
89,191
L
Sun Wukong
ChadwicK4915
Sun Wukong
6,015
935
236
6,124
16,406
11,940
0
3,920
12,486
0
60,288
W
Kumbhakarna
GERRIT26
Kumbhakarna
5,288
1,020
0
3,405
16,397
15,291
267
2,165
14,232
23,019
0
L
Fenrir
2,767
483
0
1,920
13,617
8,340
0
3,414
10,203
0
25,926
W
Cu Chulainn
Juby5599
Cu Chulainn
17,579
2,749
0
2,640
12,556
13,288
340
400
12,156
12,404
55,889
W
Mercury
4,619
2,555
0
795
14,246
6,640
1,272
225
14,021
0
131,423
L
Scylla
3,356
58
0
2,926
12,899
4,999
0
7,423
5,476
35,355
0
L
Jing Wei
Zafira98
Jing Wei
8,463
4,391
208
2,157
14,485
4,152
188
3,837
10,648
0
46,887
L
Arachne
omnishow
Arachne
10,138
7,323
217
6,371
17,946
9,377
35
4,933
13,013
0
47,759
W
Merlin
tverbeek14
Merlin
15,182
1,914
0
4,864
9,033
5,495
1,282
791
8,242
78,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
56,556
443
Minions Killed
612
0
Camps Cleared
0
1,799,594
Distance Traveled
1,955,817
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,654
583
171
9
0
373,838
3
L
Sun Wukong
9,841
492
141
7
0
385,766
4
W
Kumbhakarna
10,230
512
32
2
0
375,349
3
L
Fenrir
8,472
424
67
3
0
336,581
0
W
Cu Chulainn
11,175
559
110
6
0
390,553
2
W
Mercury
11,961
598
159
8
0
449,894
9
L
Scylla
7,842
392
75
4
0
335,531
0
L
Jing Wei
7,508
375
93
5
0
373,350
6
L
Arachne
9,037
452
67
3
0
368,366
1
W
Merlin
11,536
577
140
7
0
366,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role