Player Matchup

Guan Yu
Guan Yu
LordDuelven
Guan Yu
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 21L
1,113 Elo+
Solo
Ne Zha
Ne Zha
central_parris
Ne Zha
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,438 Elo+
Solo
Bellona
Bellona
ghostking804
Bellona
Level 24
God Stats
104W - 78L
1,545 SR
Queue Stats
310W - 246L
1,529 Elo+
Solo
Ymir
Ymir
soled_by_magic10
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
squat_bandage7
Sobek
Level 28
God Stats
2W - 3L
1,673 SR
Queue Stats
66W - 63L
1,284 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,373 Elo+

VS

Team Averages
Level 22
1,488 SR
1,335 Elo+
Scylla
Scylla
DB-CapFrom41CH
Scylla
Level 28
God Stats
7W - 5L
1,609 SR
Queue Stats
77W - 80L
1,432 Elo+
Solo
Da Ji
Da Ji
For_mulA_2be1
Da Ji
Level 28
God Stats
15W - 11L
1,664 SR
Queue Stats
275W - 269L
1,508 Elo+
Solo
Izanami
Izanami
Sub0_Reaper
Izanami
Level 15
God Stats
11W - 13L
1,413 SR
Queue Stats
142W - 145L
1,211 Elo+
Solo
Arachne
Arachne
SyPh_SwapZ
Arachne
Level 13
God Stats
15W - 12L
1,267 SR
Queue Stats
31W - 30L
1,192 Elo+
Solo
Ares
Ares
thorsland
Ares
Level 28
God Stats
4W - 4L
1,486 SR
Queue Stats
31W - 43L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordDuelven
Guan Yu
7
1 / 3 / 1
4,936
494
2,482
5,827
3,413
Breastplate

Breastplate

+20
Physical Protection

10
4 / 2 / 3
6,096
610
3,824
7,213
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ghostking804
Bellona
11
5 / 0 / 0
6,505
651
4,626
6,619
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
4,439
444
404
4,299
1,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 2 / 0
4,537
454
1,113
5,565
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,498
350
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
4 / 3 / 0
6,198
620
7,576
6,661
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Sub0_Reaper
Izanami
9
3 / 2 / 1
5,502
550
3,577
4,831
1,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
SyPh_SwapZ
Arachne
7
1 / 6 / 1
4,884
488
2,523
6,164
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
7
1 / 0 / 0
4,635
464
3,504
5,299
2,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
9
10
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
4
3
0
1.33
L
Guan Yu
LordDuelven
Guan Yu
1
3
1
0.5
W
Izanami
Sub0_Reaper
Izanami
3
2
1
1.75
W
Arachne
SyPh_SwapZ
Arachne
1
6
1
0.25
L
4
2
3
2.75
L
Bellona
ghostking804
Bellona
5
0
0
5
L
0
3
0
0
L
1
2
0
0.5
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
17,180
29,523
Taken
22,955
15,036
Mitigated
8,761
6,141
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
7,576
2,042
0
624
6,661
2,780
504
859
5,802
0
35,789
L
Guan Yu
LordDuelven
Guan Yu
2,482
619
105
420
5,827
3,413
963
1,318
4,509
0
14,127
W
Izanami
Sub0_Reaper
Izanami
3,577
2,624
0
0
4,831
1,239
903
785
4,046
0
26,087
W
Arachne
SyPh_SwapZ
Arachne
2,523
1,584
0
827
6,164
2,040
0
394
5,770
0
17,193
L
3,824
2,367
0
1,278
7,213
2,182
0
42
7,171
0
24,600
L
Bellona
ghostking804
Bellona
4,626
1,331
0
3,093
6,619
5,965
359
168
6,451
3,761
21,353
L
404
287
0
370
4,299
1,401
176
231
4,068
8,803
0
L
1,113
91
0
875
5,565
2,075
44
1,745
3,820
6,185
0
W
Ares
3,504
752
332
424
5,299
2,702
454
615
4,684
11,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
24,717
168
Minions Killed
171
0
Camps Cleared
0
818,315
Distance Traveled
773,235
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,498
350
0
0
0
0
0
W
Da Ji
6,198
620
64
6
0
185,835
0
L
Guan Yu
4,936
494
27
3
0
208,261
1
W
Izanami
5,502
550
49
5
0
177,844
0
W
Arachne
4,884
488
40
4
0
219,478
0
L
Ne Zha
6,096
610
51
5
0
172,034
0
L
Bellona
6,505
651
60
6
0
187,331
2
L
Ymir
4,439
444
20
2
0
131,479
2
L
Sobek
4,537
454
10
1
0
119,210
0
W
Ares
4,635
464
18
2
0
190,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role