Player Matchup

Nemesis
Nemesis
Churl8rBol
Nemesis
Level 13
God Stats
12W - 12L
1,635 SR
Queue Stats
13W - 14L
1,450 Elo+
Solo
Bakasura
Bakasura
IDoomsdayVibes
Bakasura
Level 24
God Stats
6W - 8L
1,339 SR
Queue Stats
465W - 474L
1,417 Elo+
Solo
Izanami
Izanami
ITzDxvilsDagger
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,407 Elo+
Solo
Yemoja
Yemoja
Killjoymmfwcl
Yemoja
Level 8
God Stats
3W - 2L
1,787 SR
Queue Stats
198W - 258L
1,361 Elo+
Solo
Merlin
Merlin
Smite120585
Merlin
Level 17
God Stats
15W - 14L
1,549 SR
Queue Stats
33W - 26L
1,506 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,428 Elo+

VS

Team Averages
Level 16
1,516 SR
1,485 Elo+
Ares
Ares
DJReckit
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,608 Elo+
Solo
Ravana
Ravana
Mr-Chbnlez8
Ravana
Level 21
God Stats
6W - 7L
1,197 SR
Queue Stats
40W - 39L
1,362 Elo+
Solo
Raijin
Raijin
RedDemoAntrax10
Raijin
Level 29
God Stats
21W - 19L
1,600 SR
Queue Stats
192W - 198L
1,473 Elo+
Solo
Nu Wa
Nu Wa
d-nona-b
Nu Wa
Level 17
God Stats
2W - 2L
1,785 SR
Queue Stats
25W - 17L
1,549 Elo+
Solo
Chiron
Chiron
seandcash
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Churl8rBol
Nemesis
17
3 / 5 / 0
10,373
494
6,543
14,934
5,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
17
4 / 6 / 3
10,576
504
17,583
17,441
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 2
9,206
438
9,889
16,617
4,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 8 / 6
7,662
365
3,458
12,348
5,698
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
1 / 4 / 2
8,232
392
4,657
8,975
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
9 / 2 / 12
11,199
533
10,689
21,501
23,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
2 / 3 / 9
9,572
456
6,021
9,251
3,476
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
3 / 2 / 5
11,901
567
6,658
11,638
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
d-nona-b
Nu Wa
20
8 / 0 / 12
12,915
615
18,784
10,068
4,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
seandcash
Chiron
16
8 / 5 / 6
10,911
520
10,825
14,629
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
30
31
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Churl8rBol
Nemesis
3
5
0
0.6
W
Ares
9
2
12
7.5
L
Bakasura
4
6
3
0.92
L
4
8
2
0.63
L
0
8
6
0.38
W
Ravana
2
3
9
2.17
W
3
2
5
2.75
L
Merlin
1
4
2
0.5
W
Nu Wa
d-nona-b
Nu Wa
8
0
12
14
W
Chiron
seandcash
Chiron
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
52,977
70,315
Taken
67,087
23,925
Mitigated
40,641
16,812
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Churl8rBol
Nemesis
6,543
2,702
0
4,386
14,934
5,672
2,101
6,649
7,989
0
70,370
W
Ares
10,689
90
211
1,428
21,501
23,561
1,830
2,141
18,245
30,668
0
L
Bakasura
17,583
11,577
0
3,482
17,441
5,933
1,710
7,223
10,035
0
71,163
L
9,889
5,492
179
4,879
16,617
4,310
1,080
9,955
6,622
0
67,258
L
3,458
376
1,205
487
12,348
5,698
243
6,179
6,123
18,375
0
W
Ravana
6,021
909
365
1,269
9,251
3,476
81
829
7,820
0
37,711
W
6,658
674
166
3,411
11,638
3,961
778
174
11,156
82,852
0
L
Merlin
4,657
278
0
2,194
8,975
2,312
0
5,560
3,415
51,227
0
W
Nu Wa
d-nona-b
Nu Wa
18,784
7,785
0
3,004
10,068
4,010
5,015
2,541
7,241
98,859
0
W
Chiron
seandcash
Chiron
10,825
1,775
690
5,231
14,629
5,633
4,694
2,430
11,324
0
66,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
56,498
512
Minions Killed
556
0
Camps Cleared
0
1,679,709
Distance Traveled
1,851,804
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,373
494
133
6
0
343,192
0
W
Ares
11,199
533
38
2
0
366,198
3
L
Bakasura
10,576
504
143
7
0
459,363
1
L
Izanami
9,206
438
109
5
0
295,216
6
L
Yemoja
7,662
365
33
2
0
324,702
0
W
Ravana
9,572
456
70
3
0
419,168
7
W
Raijin
11,901
567
164
8
0
304,884
1
L
Merlin
8,232
392
94
4
0
257,236
1
W
Nu Wa
12,915
615
162
8
0
398,548
2
W
Chiron
10,911
520
122
6
0
363,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role