Player Matchup

Medusa
Medusa
FeaR ViSoNz
Medusa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Halemondega
Ah Puch
Level 61
God Stats
13W - 7L
1,685 SR
Queue Stats
56W - 56L
1,410 Elo+
Party 2
Vamana
Vamana
gonenego
Vamana
Level 85
God Stats
13W - 5L
1,600 SR
Queue Stats
66W - 73L
1,413 Elo+
Party 2
Team Averages
Level 67
1,595 SR
1,426 Elo+

VS

Team Averages
Level 66
1,618 SR
1,309 Elo+
Da Ji
Da Ji
Jaysamyers
Da Ji
Level 25
God Stats
5W - 5L
1,573 SR
Queue Stats
10W - 14L
1,134 Elo+
Solo
Cthulhu
Cthulhu
R4NG3RS_EX-CON
Cthulhu
Level 67
God Stats
8W - 9L
1,506 SR
Queue Stats
69W - 90L
1,377 Elo+
Party 1
Hera
Hera
lil_red92
Hera
Level 107
God Stats
0W - 1L
1,776 SR
Queue Stats
166W - 219L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 6 / 11
7,672
767
7,597
8,668
2,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Halemondega
Ah Puch
13
10 / 1 / 7
9,417
942
12,212
5,771
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
gonenego
Vamana
12
4 / 2 / 10
8,093
809
5,743
10,527
5,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 8 / 4
7,015
702
4,449
8,974
5,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 5
7,101
710
5,710
12,775
7,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
11
4 / 5 / 2
7,046
705
5,267
6,540
1,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
8
9
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
6
11
1.42
W
Ah Puch
Halemondega
Ah Puch
10
1
7
13.5
L
Da Ji
2
8
4
0.5
L
2
4
5
1.13
W
Vamana
gonenego
Vamana
4
2
10
4.5
L
Hera
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,552
Damage
15,426
24,966
Taken
28,289
10,276
Mitigated
15,458
7,739
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,597
3,905
0
0
8,668
2,876
0
4,454
4,214
0
15,092
W
Ah Puch
Halemondega
Ah Puch
12,212
852
0
2,880
5,771
2,105
549
2,960
2,811
38,411
0
L
Da Ji
4,449
1,038
0
0
8,974
5,776
0
3,605
5,015
0
6,522
L
5,710
101
146
1,823
12,775
7,685
0
5,421
7,076
17,548
0
W
Vamana
gonenego
Vamana
5,743
3,344
474
4,385
10,527
5,295
641
3,563
6,964
0
19,536
L
Hera
5,267
1,178
0
306
6,540
1,997
0
2,290
3,986
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
21,162
101
Minions Killed
82
0
Camps Cleared
0
577,282
Distance Traveled
480,228
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,672
767
20
2
0
175,645
0
W
Ah Puch
9,417
942
60
6
0
190,497
6
L
Da Ji
7,015
702
8
1
0
148,701
1
L
Cthulhu
7,101
710
35
4
0
175,714
1
W
Vamana
8,093
809
21
2
0
211,140
2
L
Hera
7,046
705
39
4
0
155,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role