Player Matchup

Chernobog
Chernobog
CHEMICALpain12
Chernobog
Level 54
God Stats
10W - 13L
1,221 SR
Queue Stats
355W - 344L
1,389 Elo+
Party 1
Merlin
Merlin
EmperorJay98
Merlin
Level 16
God Stats
6W - 0L
1,858 SR
Queue Stats
25W - 14L
1,615 Elo+
Party 1
Osiris
Osiris
JP5Star
Osiris
Level 89
God Stats
14W - 8L
1,505 SR
Queue Stats
228W - 209L
1,490 Elo+
Party 1
Kali
Kali
PizzaDaddy8738
Kali
Level 49
God Stats
1W - 0L
1,205 SR
Queue Stats
12W - 12L
1,485 Elo+
Solo
Horus
Horus
SomeBlackFellow
Horus
Level 59
God Stats
6W - 6L
1,385 SR
Queue Stats
101W - 93L
1,518 Elo+
Party 1
Team Averages
Level 53
1,435 SR
1,499 Elo+

VS

Team Averages
Level 37
1,468 SR
1,397 Elo+
Kukulkan
Kukulkan
Boss_knight1100
Kukulkan
Level 26
God Stats
3W - 5L
1,387 SR
Queue Stats
29W - 46L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
Ciroc_Lee
Erlang Shen
Level 43
God Stats
0W - 3L
1,472 SR
Queue Stats
30W - 45L
1,375 Elo+
Party 2
Terra
Terra
Defiant-Prod1gy
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,432 Elo+
Party 2
Skadi
Skadi
TerminatorSparks
Skadi
Level 21
God Stats
5W - 10L
1,460 SR
Queue Stats
28W - 43L
1,352 Elo+
Party 2
Scylla
Scylla
freshprince23BBB
Scylla
Level 32
God Stats
5W - 6L
1,522 SR
Queue Stats
64W - 73L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHEMICALpain12
Chernobog
17
1 / 1 / 12
10,181
926
10,073
7,560
3,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
18
6 / 1 / 11
11,755
1,069
21,243
5,288
2,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
JP5Star
Osiris
17
5 / 0 / 10
10,644
968
12,271
10,909
12,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 8
10,968
997
10,516
12,539
5,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 8
10,064
915
4,512
10,167
9,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

250

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 4 / 2
9,832
894
8,104
10,316
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Ciroc_Lee
Erlang Shen
15
0 / 8 / 3
9,201
836
9,953
17,796
8,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 4
9,420
856
4,857
15,277
9,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 4 / 4
9,274
843
8,361
12,428
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 1 / 2
11,013
1,001
10,713
7,632
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
19
Kills
5
5
Deaths
19
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
4
2
0.75
W
Chernobog
CHEMICALpain12
Chernobog
1
1
12
7
L
Erlang Shen
Ciroc_Lee
Erlang Shen
0
8
3
0.19
L
0
2
4
1
W
Merlin
6
1
11
11.5
W
Osiris
JP5Star
Osiris
5
0
10
10
W
5
2
8
4.5
W
2
1
8
6
L
0
4
4
0.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,615
Damage
41,988
46,463
Taken
63,449
34,220
Mitigated
29,499
14,013
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,104
1,297
184
512
10,316
3,820
0
5,350
4,966
28,012
0
W
Chernobog
CHEMICALpain12
Chernobog
10,073
5,209
0
908
7,560
3,525
0
3,531
3,915
0
32,692
L
Erlang Shen
Ciroc_Lee
Erlang Shen
9,953
5,943
251
1,855
17,796
8,877
0
1,517
16,279
0
18,547
L
4,857
587
1,719
5,381
15,277
9,576
0
5,166
10,111
15,768
0
W
Merlin
21,243
1,147
259
1,800
5,288
2,648
0
3,548
1,696
50,566
0
W
Osiris
JP5Star
Osiris
12,271
4,872
0
1,421
10,909
12,225
0
4,955
5,832
0
27,885
W
10,516
6,352
18
4,279
12,539
5,857
0
5,879
6,478
0
20,221
W
4,512
1,525
2,546
2,782
10,167
9,965
0
5,183
4,868
0
6,644
L
8,361
3,420
0
0
12,428
4,351
0
6,216
6,212
0
15,149
L
10,713
160
0
297
7,632
2,875
0
2,994
4,638
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
48,740
197
Minions Killed
195
8
Camps Cleared
4
1,024,322
Distance Traveled
886,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,832
894
46
4
0
135,677
0
W
Chernobog
10,181
926
69
6
1
177,260
0
L
Erlang Shen
9,201
836
13
1
3
207,411
0
L
Terra
9,420
856
31
3
1
196,409
0
W
Merlin
11,755
1,069
92
8
1
194,768
0
W
Osiris
10,644
968
22
2
2
223,844
0
W
Kali
10,968
997
10
1
3
208,853
0
W
Horus
10,064
915
4
0
1
219,597
0
L
Skadi
9,274
843
23
2
0
141,454
0
L
Scylla
11,013
1,001
82
7
0
205,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role