Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Town26leY
Ares
Level 108
God Stats
3W - 2L
1,135 SR
Queue Stats
27W - 40L
1,159 Elo+
Party 1
Danzaburou
Danzaburou
m-fernanda-m
Danzaburou
Level 124
God Stats
3W - 7L
1,404 SR
Queue Stats
97W - 102L
1,377 Elo+
Solo
Fenrir
Fenrir
samu_el_pro_777
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,425 Elo+
Party 3
Team Averages
Level 98
1,408 SR
1,392 Elo+

VS

Team Averages
Level 85
1,728 SR
1,741 Elo+
Medusa
Medusa
Eeffe
Medusa
Level 88
God Stats
18W - 5L
1,859 SR
Queue Stats
96W - 43L
1,755 Elo+
Party 2
Thor
Thor
GunjleTime
Thor
Level 159
God Stats
10W - 5L
1,677 SR
Queue Stats
129W - 68L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
Pow3rRangerRojo
Kukulkan
Level 16
God Stats
1W - 0L
1,743 SR
Queue Stats
13W - 2L
1,851 Elo+
Party 2
Rama
Rama
TùNegroBiberòn
Rama
Level 120
God Stats
2W - 0L
1,658 SR
Queue Stats
57W - 26L
1,752 Elo+
Party 2
Athena
Athena
WhyNotDj
Athena
Level 40
God Stats
1W - 0L
1,701 SR
Queue Stats
87W - 39L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
12 / 6 / 0
11,763
1,176
11,953
9,346
3,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
 
Osiris
13
2 / 3 / 6
7,625
763
4,940
8,740
11,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
10
0 / 5 / 6
5,920
592
4,644
8,927
7,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
m-fernanda-m
Danzaburou
11
0 / 8 / 3
6,184
618
2,884
10,186
3,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 9
7,773
777
2,820
11,276
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eeffe
Medusa
14
3 / 1 / 9
7,992
799
5,842
3,326
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 3 / 5
10,566
1,057
11,876
8,012
6,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
14
2 / 3 / 13
8,402
840
8,508
7,650
2,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 4 / 8
10,100
1,010
14,200
9,776
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
WhyNotDj
Athena
12
0 / 3 / 13
7,861
786
3,628
11,509
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
14
Kills
28
28
Deaths
14
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
12
6
0
2
L
Osiris
 
Osiris
2
3
6
1.67
W
Medusa
Eeffe
Medusa
3
1
9
7.5
W
13
3
5
5.17
W
Kukulkan
2
3
13
2.83
L
Ares
0
5
6
0.6
W
10
4
8
3.5
W
Athena
WhyNotDj
Athena
0
3
13
2.17
L
Danzaburou
m-fernanda-m
Danzaburou
0
8
3
0.19
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
44,054
48,475
Taken
40,273
36,562
Mitigated
23,593
2,569
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,953
2,487
0
620
9,346
3,168
1
2,318
7,028
31,956
0
L
Osiris
 
Osiris
4,940
477
0
0
8,740
11,028
0
1,843
6,897
0
10,891
W
Medusa
Eeffe
Medusa
5,842
2,166
0
385
3,326
1,398
1,248
1,155
2,171
0
20,776
W
11,876
4,045
0
200
8,012
6,328
0
3,859
4,153
0
21,221
W
Kukulkan
8,508
742
0
500
7,650
2,743
394
4,674
2,976
28,823
0
L
Ares
4,644
322
0
739
8,927
7,612
0
2,775
6,152
6,682
0
W
14,200
10,596
0
2,506
9,776
3,689
1,005
3,193
6,583
0
33,962
W
Athena
WhyNotDj
Athena
3,628
750
0
1,136
11,509
9,435
20
4,620
6,889
14,085
0
L
Danzaburou
m-fernanda-m
Danzaburou
2,884
767
0
800
10,186
3,465
0
2,908
7,278
0
12,702
L
2,820
465
0
410
11,276
11,289
0
2,560
8,716
0
8,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
44,921
108
Minions Killed
200
5
Camps Cleared
13
773,599
Distance Traveled
891,966
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,763
1,176
56
6
3
161,027
3
L
Osiris
7,625
763
10
1
0
188,382
2
W
Medusa
7,992
799
36
4
4
196,398
1
W
Thor
10,566
1,057
25
3
4
175,049
1
W
Kukulkan
8,402
840
60
6
2
195,053
3
L
Ares
5,920
592
5
1
1
139,566
0
W
Rama
10,100
1,010
58
6
1
148,729
0
W
Athena
7,861
786
21
2
2
176,737
1
L
Danzaburou
6,184
618
25
3
1
118,624
0
L
Fenrir
7,773
777
12
1
0
166,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role