Player Matchup

Ah Puch
Ah Puch
Akvokrom
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,188 Elo+
Solo
Loki
Loki
Arterra61
Loki
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 45L
1,313 Elo+
Party 2
Osiris
Osiris
JLoiro
Osiris
Level 23
God Stats
0W - 8L
991 SR
Queue Stats
29W - 38L
1,370 Elo+
Party 2
Artemis
Artemis
pedrobazilo18
Artemis
Level 45
God Stats
30W - 37L
1,455 SR
Queue Stats
40W - 54L
1,376 Elo+
Party 2
Ymir
Ymir
xRosaNegra
Ymir
Level 15
God Stats
9W - 18L
1,392 SR
Queue Stats
11W - 19L
1,314 Elo+
Solo
Team Averages
Level 22
1,325 SR
1,312 Elo+

VS

Team Averages
Level 14
1,457 SR
1,326 Elo+
Ra
Ra
Oh-Yeah-Blud-77
Ra
Level 16
God Stats
44W - 53L
1,379 SR
Queue Stats
752W - 720L
1,298 Elo+
Party 1
Ymir
Ymir
OneChilledMonkey
Ymir
Level 17
God Stats
12W - 9L
1,315 SR
Queue Stats
14W - 11L
1,184 Elo+
Party 3
Baron Samedi
Baron Samedi
TobiIstEinPro
Baron Samedi
Level 9
God Stats
14W - 4L
1,626 SR
Queue Stats
19W - 14L
1,352 Elo+
Party 3
Susano
Susano
bizonburger
Susano
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
famfamboy
Ao Kuang
Level 25
God Stats
24W - 21L
1,467 SR
Queue Stats
719W - 683L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akvokrom
Ah Puch
10
0 / 3 / 1
6,031
464
2,770
6,306
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
3 / 4 / 1
6,463
497
2,692
6,211
1,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
JLoiro
Osiris
11
0 / 6 / 1
6,216
478
3,861
9,189
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
9
1 / 4 / 1
5,466
420
3,084
6,335
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 3
5,756
443
1,500
6,385
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,159
551
1,727
2,778
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 5
6,863
528
2,798
7,531
4,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TobiIstEinPro
Baron Samedi
11
5 / 1 / 2
6,875
529
6,119
6,336
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
4 / 1 / 3
7,180
552
3,281
6,362
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
famfamboy
Ao Kuang
13
7 / 1 / 1
8,275
637
7,551
8,303
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
19
19
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Akvokrom
Ah Puch
0
3
1
0.17
L
Loki
3
4
1
0.88
L
Osiris
JLoiro
Osiris
0
6
1
0.08
W
1
0
1
1.5
W
2
2
5
2.25
W
Baron Samedi
TobiIstEinPro
Baron Samedi
5
1
2
6
W
Susano
4
1
3
5.5
W
Ao Kuang
famfamboy
Ao Kuang
7
1
1
7.5
L
Artemis
1
4
1
0.38
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
21,476
34,426
Taken
31,310
14,064
Mitigated
12,549
5,876
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Akvokrom
Ah Puch
2,770
455
0
1,153
6,306
1,934
0
2,718
3,520
25,071
0
L
Loki
2,692
680
0
510
6,211
1,550
0
1,742
4,437
0
20,755
L
Osiris
JLoiro
Osiris
3,861
596
0
1,611
9,189
4,039
0
5,652
3,537
0
28,348
W
1,727
108
0
1,295
2,778
1,007
288
1,228
1,550
41,535
0
W
2,798
475
0
1,262
7,531
4,099
462
993
6,538
21,206
0
W
Baron Samedi
TobiIstEinPro
Baron Samedi
6,119
820
401
2,109
6,336
2,639
242
1,159
5,177
32,830
0
W
Susano
3,281
1,080
0
3,047
6,362
1,919
824
496
5,866
0
30,433
W
Ao Kuang
famfamboy
Ao Kuang
7,551
2,362
0
5,615
8,303
2,885
208
394
7,909
37,094
0
L
Artemis
3,084
706
0
1,215
6,335
1,684
0
3,958
2,235
0
20,123
L
1,500
67
0
1,387
6,385
4,857
0
3,663
2,502
16,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
36,352
217
Minions Killed
322
0
Camps Cleared
0
1,077,655
Distance Traveled
1,277,032
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,031
464
62
5
0
201,769
2
L
Loki
6,463
497
47
4
0
226,304
2
L
Osiris
6,216
478
51
4
0
248,129
5
W
Ra
7,159
551
94
7
0
267,728
0
W
Ymir
6,863
528
43
3
0
254,551
5
W
Baron Samedi
6,875
529
47
4
0
221,958
1
W
Susano
7,180
552
65
5
0
283,427
1
W
Ao Kuang
8,275
637
73
6
0
249,368
0
L
Artemis
5,466
420
32
2
0
211,072
3
L
Ymir
5,756
443
25
2
0
190,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role