Player Matchup

Cerberus
Cerberus
boga34
Cerberus
Level 7
God Stats
0W - 3L
1,110 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
dannyelgecko
Kukulkan
Level 10
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2
Zeus
Zeus
jotaro-kujo08025
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,188 Elo+
Solo
Heimdallr
Heimdallr
superRaf89
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Party 2
Bastet
Bastet
xlmRaZeR32
Bastet
Level 26
God Stats
1W - 5L
1,276 SR
Queue Stats
1W - 7L
1,087 Elo+
Party 2
Team Averages
Level 19
1,425 SR
1,270 Elo+

VS

Team Averages
Level 44
1,535 SR
1,568 Elo+
Cabrakan
Cabrakan
Bramblespro
Cabrakan
Level 81
God Stats
5W - 8L
1,478 SR
Queue Stats
435W - 475L
1,534 Elo+
Party 1
Sobek
Sobek
CaptainMilchreis
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,666 Elo+
Party 1
Anubis
Anubis
Senpai_momo19
Anubis
Level 7
God Stats
2W - 2L
1,560 SR
Queue Stats
9W - 4L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
Vegetq
Heimdallr
Level 100
God Stats
82W - 67L
1,593 SR
Queue Stats
592W - 652L
1,503 Elo+
Party 1
Nemesis
Nemesis
aogiri_ichika
Nemesis
Level 29
God Stats
7W - 5L
1,546 SR
Queue Stats
171W - 171L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
boga34
Cerberus
11
0 / 8 / 4
6,331
396
2,618
12,832
11,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
dannyelgecko
Kukulkan
11
1 / 11 / 1
7,632
477
5,387
12,165
2,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 2
7,674
480
6,587
8,105
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
superRaf89
Heimdallr
10
1 / 12 / 5
6,897
431
3,808
13,526
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
xlmRaZeR32
Bastet
11
4 / 6 / 0
8,360
523
4,714
13,562
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bramblespro
Cabrakan
18
7 / 0 / 3
10,787
674
5,955
7,691
5,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 23
8,819
551
5,374
11,114
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 2 / 5
9,110
569
7,635
9,772
4,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Vegetq
Heimdallr
16
22 / 3 / 1
10,487
655
22,857
9,837
3,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
17
7 / 1 / 7
10,528
658
7,673
9,838
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
8
Kills
45
45
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bramblespro
Cabrakan
7
0
3
8.5
W
1
2
23
6.25
W
8
2
5
5.25
W
Heimdallr
Vegetq
Heimdallr
22
3
1
7.5
W
Nemesis
7
1
7
10.5
L
Cerberus
boga34
Cerberus
0
8
4
0.25
L
Kukulkan
dannyelgecko
Kukulkan
1
11
1
0.14
L
2
8
2
0.38
L
Heimdallr
superRaf89
Heimdallr
1
12
5
0.29
L
Bastet
xlmRaZeR32
Bastet
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
49,494
60,190
Taken
48,252
22,389
Mitigated
30,982
5,579
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bramblespro
Cabrakan
5,955
1,173
0
3,277
7,691
5,560
0
2,622
4,759
66,869
0
W
5,374
475
0
3,174
11,114
10,632
586
3,370
7,646
13,600
0
W
7,635
891
0
3,411
9,772
4,893
1,528
3,407
6,313
37,875
0
W
Heimdallr
Vegetq
Heimdallr
22,857
14,410
0
3,521
9,837
3,776
3,685
2,836
6,901
0
80,288
W
Nemesis
7,673
3,991
0
3,441
9,838
6,121
0
1,818
7,936
0
79,604
L
Cerberus
boga34
Cerberus
2,618
259
0
1,009
12,832
11,635
0
3,496
9,336
11,071
0
L
Kukulkan
dannyelgecko
Kukulkan
5,387
609
0
0
12,165
2,676
0
4,561
7,604
29,860
0
L
6,587
1,035
0
135
8,105
1,638
0
4,680
3,425
26,607
0
L
Heimdallr
superRaf89
Heimdallr
3,808
1,109
91
554
13,526
3,543
0
2,065
11,451
0
24,595
L
Bastet
xlmRaZeR32
Bastet
4,714
1,896
0
3,790
13,562
2,897
0
4,162
9,400
0
29,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
49,731
238
Minions Killed
481
0
Camps Cleared
0
1,546,683
Distance Traveled
1,577,864
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,787
674
152
10
0
276,866
3
W
Sobek
8,819
551
21
1
0
361,327
2
W
Anubis
9,110
569
70
4
0
271,031
0
W
Heimdallr
10,487
655
107
7
0
270,191
3
W
Nemesis
10,528
658
131
8
0
398,449
3
L
Cerberus
6,331
396
38
2
0
278,192
0
L
Kukulkan
7,632
477
58
4
0
244,381
1
L
Zeus
7,674
480
53
3
0
270,582
1
L
Heimdallr
6,897
431
45
3
0
427,722
1
L
Bastet
8,360
523
44
3
0
325,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role