Player Matchup

Agni
Agni
GianluTH
Agni
Level 29
God Stats
30W - 17L
1,546 SR
Queue Stats
182W - 158L
1,524 Elo+
Solo
Anubis
Anubis
LuketDoJet
Anubis
Level 15
God Stats
8W - 8L
1,600 SR
Queue Stats
46W - 69L
1,476 Elo+
Solo
Da Ji
Da Ji
TayoMdz
Da Ji
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 24L
1,299 Elo+
Solo
Chaac
Chaac
klasenn-
Chaac
Level 27
God Stats
2W - 2L
1,186 SR
Queue Stats
97W - 102L
1,443 Elo+
Solo
Danzaburou
Danzaburou
pepesagrado21
Danzaburou
Level 20
God Stats
2W - 0L
1,707 SR
Queue Stats
46W - 49L
1,398 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,428 Elo+

VS

Team Averages
Level 16
1,565 SR
1,494 Elo+
Artemis
Artemis
Aalbeto23
Artemis
Level 29
God Stats
20W - 10L
1,619 SR
Queue Stats
98W - 95L
1,483 Elo+
Solo
He Bo
He Bo
Bhygon
He Bo
Level 17
God Stats
4W - 2L
1,489 SR
Queue Stats
108W - 113L
1,519 Elo+
Solo
Neith
Neith
JackSubZero
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,632 Elo+
Solo
Kukulkan
Kukulkan
atumama_123
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,380 Elo+
Solo
Bellona
Bellona
danielgf0
Bellona
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
15 / 1 / 5
12,274
646
18,021
14,400
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
LuketDoJet
Anubis
15
5 / 5 / 2
9,867
519
6,275
11,292
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TayoMdz
Da Ji
16
5 / 4 / 3
10,294
542
4,283
14,571
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
klasenn-
Chaac
18
13 / 1 / 7
12,123
638
13,806
12,910
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
pepesagrado21
Danzaburou
15
4 / 4 / 7
10,386
547
9,246
13,902
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aalbeto23
Artemis
10
4 / 4 / 2
7,392
389
6,714
9,488
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Bhygon
He Bo
15
4 / 5 / 2
9,265
488
11,918
12,243
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 15 / 1
6,493
342
5,224
19,043
10,600
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
atumama_123
Kukulkan
13
1 / 9 / 2
8,233
433
5,403
10,712
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
danielgf0
Bellona
12
1 / 10 / 1
7,474
393
4,081
17,069
11,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
42
Kills
10
15
Deaths
43
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aalbeto23
Artemis
4
4
2
1.25
L
He Bo
Bhygon
He Bo
4
5
2
1
W
Agni
15
1
5
17.5
L
0
15
1
0.03
W
Anubis
LuketDoJet
Anubis
5
5
2
1.2
W
Da Ji
TayoMdz
Da Ji
5
4
3
1.63
L
Kukulkan
atumama_123
Kukulkan
1
9
2
0.22
L
Bellona
danielgf0
Bellona
1
10
1
0.15
W
Chaac
klasenn-
Chaac
13
1
7
16.5
W
Danzaburou
pepesagrado21
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
33,340
67,075
Taken
68,555
30,605
Mitigated
31,276
30,176
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aalbeto23
Artemis
6,714
2,175
0
1,736
9,488
2,202
0
3,750
5,644
0
24,169
L
He Bo
Bhygon
He Bo
11,918
104
0
1,680
12,243
3,369
215
6,508
5,682
61,469
0
W
Agni
18,021
2,370
88
5,623
14,400
5,742
1,411
6,481
7,919
95,425
0
L
5,224
2,092
0
937
19,043
10,600
315
7,344
11,198
0
20,311
W
Anubis
LuketDoJet
Anubis
6,275
214
539
5,008
11,292
4,898
718
3,404
7,888
54,701
0
W
Da Ji
TayoMdz
Da Ji
4,283
1,080
0
4,343
14,571
5,568
672
2,254
12,317
0
61,266
L
Kukulkan
atumama_123
Kukulkan
5,403
179
0
1,067
10,712
3,288
0
5,103
5,455
39,431
0
L
Bellona
danielgf0
Bellona
4,081
2,127
0
3,703
17,069
11,817
216
1,591
15,150
0
42,067
W
Chaac
klasenn-
Chaac
13,806
3,166
0
8,136
12,910
9,543
2,700
3,289
9,621
0
65,405
W
Danzaburou
pepesagrado21
Danzaburou
9,246
5,782
76
6,363
13,902
4,854
4,958
5,508
8,394
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
38,857
516
Minions Killed
329
0
Camps Cleared
0
1,722,990
Distance Traveled
1,398,929
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,392
389
34
2
0
193,937
4
L
He Bo
9,265
488
110
6
0
324,465
0
W
Agni
12,274
646
127
7
0
376,848
6
L
Neith
6,493
342
33
2
0
251,931
0
W
Anubis
9,867
519
69
4
0
308,554
4
W
Da Ji
10,294
542
106
6
0
384,244
3
L
Kukulkan
8,233
433
82
4
0
333,308
0
L
Bellona
7,474
393
70
4
0
295,288
3
W
Chaac
12,123
638
117
6
0
342,599
0
W
Danzaburou
10,386
547
97
5
0
310,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role