Player Matchup

Amaterasu
Amaterasu
CRIMZOMNITE
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ghost of you551
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Skovtrix
Anubis
Level 15
God Stats
23W - 15L
1,544 SR
Queue Stats
59W - 62L
1,271 Elo+
Solo
Da Ji
Da Ji
SmiteSuckFOREAL
Da Ji
Level 21
God Stats
14W - 9L
1,433 SR
Queue Stats
77W - 79L
1,275 Elo+
Solo
Osiris
Osiris
WZX-Silvexz
Osiris
Level 28
God Stats
32W - 29L
1,827 SR
Queue Stats
410W - 437L
1,346 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,378 Elo+

VS

Team Averages
Level 23
1,572 SR
1,299 Elo+
Arachne
Arachne
Canadiancous
Arachne
Level 18
God Stats
1W - 2L
1,748 SR
Queue Stats
132W - 125L
1,313 Elo+
Solo
Danzaburou
Danzaburou
Incorvia
Danzaburou
Level 29
God Stats
58W - 42L
1,546 SR
Queue Stats
80W - 60L
1,461 Elo+
Solo
Sylvanus
Sylvanus
MATROXx64
Sylvanus
Level 18
God Stats
14W - 14L
1,680 SR
Queue Stats
105W - 185L
1,161 Elo+
Party 1
Cthulhu
Cthulhu
Zahid Gamer Lol
Cthulhu
Level 26
God Stats
27W - 19L
1,386 SR
Queue Stats
225W - 342L
1,201 Elo+
Party 1
Hera
Hera
waf-f
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 61L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CRIMZOMNITE
Amaterasu
7
1 / 8 / 8
5,784
445
1,895
10,606
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 7 / 7
5,705
439
3,580
6,137
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Skovtrix
Anubis
11
13 / 2 / 7
8,312
639
13,922
5,480
2,352
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 0 / 4
7,856
604
6,009
5,771
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
11
3 / 1 / 3
7,045
542
2,323
6,875
2,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Canadiancous
Arachne
10
9 / 4 / 1
6,825
525
6,225
10,937
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Incorvia
Danzaburou
9
4 / 1 / 1
6,870
528
3,592
4,400
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MATROXx64
Sylvanus
9
5 / 8 / 5
6,097
469
4,076
10,955
3,088
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 17 / 6
5,115
393
1,903
14,468
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
waf-f
Hera
1
0 / 0 / 0
2,640
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
18
18
Deaths
30
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CRIMZOMNITE
Amaterasu
1
8
8
0.63
L
Arachne
Canadiancous
Arachne
9
4
1
2.38
W
1
7
7
0.64
L
Danzaburou
Incorvia
Danzaburou
4
1
1
4.5
L
Sylvanus
MATROXx64
Sylvanus
5
8
5
0.94
W
Anubis
Skovtrix
Anubis
13
2
7
8.25
W
7
0
4
9
W
Osiris
3
1
3
4.5
L
0
17
6
0.18
L
Hera
waf-f
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
15,796
34,869
Taken
40,760
13,223
Mitigated
10,248
8,463
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CRIMZOMNITE
Amaterasu
1,895
1,014
0
1,318
10,606
4,188
0
1,203
9,403
0
12,767
L
Arachne
Canadiancous
Arachne
6,225
4,786
0
1,332
10,937
2,169
364
4,427
6,510
0
22,421
W
3,580
1,870
0
206
6,137
1,463
0
1,663
4,474
0
8,329
L
Danzaburou
Incorvia
Danzaburou
3,592
1,163
0
1,834
4,400
1,150
1,085
228
4,172
0
26,758
L
Sylvanus
MATROXx64
Sylvanus
4,076
1,973
0
803
10,955
3,088
222
3,167
7,788
15,920
0
W
Anubis
Skovtrix
Anubis
13,922
2,752
0
2,847
5,480
2,352
1,321
1,724
3,756
37,146
0
W
6,009
2,469
0
806
5,771
2,512
673
402
5,369
0
31,060
W
Osiris
2,323
1,531
0
3,286
6,875
2,708
1,703
987
5,888
0
29,215
L
1,903
33
74
0
14,468
3,841
0
6,100
8,368
5,075
0
L
Hera
waf-f
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
27,547
210
Minions Killed
118
0
Camps Cleared
0
1,200,609
Distance Traveled
814,412
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,784
445
20
2
0
263,927
0
L
Arachne
6,825
525
44
3
0
222,719
1
W
Artemis
5,705
439
9
1
0
242,691
0
L
Danzaburou
6,870
528
47
4
0
153,940
4
L
Sylvanus
6,097
469
25
2
0
191,857
0
W
Anubis
8,312
639
70
5
0
200,009
0
W
Da Ji
7,856
604
58
4
0
220,409
0
W
Osiris
7,045
542
53
4
0
273,573
0
L
Cthulhu
5,115
393
2
0
0
245,896
1
L
Hera
2,640
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role