Player Matchup

Ymir
Ymir
CaSCaPeLe
Ymir
Level 22
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Amaterasu
Amaterasu
OneChilledMonkey
Amaterasu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,229 Elo+
Party 2
Fenrir
Fenrir
TobiIstEinPro
Fenrir
Level 8
God Stats
4W - 7L
1,525 SR
Queue Stats
19W - 14L
1,383 Elo+
Party 2
Tiamat
Tiamat
smurfCOVID19
Tiamat
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 149L
1,492 Elo+
Solo
Neith
Neith
watu10
Neith
Level 18
God Stats
40W - 47L
1,340 SR
Queue Stats
96W - 129L
1,335 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,357 Elo+

VS

Team Averages
Level 34
1,505 SR
1,417 Elo+
Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AnnaBusadoDemi
Danzaburou
Level 18
God Stats
4W - 1L
1,643 SR
Queue Stats
29W - 20L
1,440 Elo+
Solo
Nemesis
Nemesis
ComplexVoid
Nemesis
Level 28
God Stats
13W - 10L
1,608 SR
Queue Stats
124W - 113L
1,427 Elo+
Solo
Bellona
Bellona
LeSkillz
Bellona
Level 15
God Stats
2W - 3L
1,417 SR
Queue Stats
11W - 14L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
Pewwgamerpeww
Baron Samedi
Level 7
God Stats
3W - 5L
1,358 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 2
6,683
418
3,106
12,973
11,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
8
2 / 9 / 3
6,044
378
4,752
18,079
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 7 / 0
7,410
463
7,113
13,344
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
7
0 / 3 / 1
5,545
347
1,677
3,560
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
watu10
Neith
12
2 / 8 / 3
7,298
456
8,448
12,552
3,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 1 / 16
8,973
561
2,079
10,336
11,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
AnnaBusadoDemi
Danzaburou
16
16 / 4 / 4
11,668
729
18,134
9,960
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ComplexVoid
Nemesis
15
5 / 1 / 6
9,415
588
8,194
11,764
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LeSkillz
Bellona
15
3 / 2 / 1
9,110
569
6,541
10,534
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Pewwgamerpeww
Baron Samedi
15
5 / 0 / 8
9,091
568
8,930
6,545
2,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
31
31
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
16
10
W
Danzaburou
AnnaBusadoDemi
Danzaburou
16
4
4
4.5
L
Ymir
1
4
2
0.5
W
Nemesis
ComplexVoid
Nemesis
5
1
6
8
W
Bellona
LeSkillz
Bellona
3
2
1
1.75
L
Amaterasu
2
9
3
0.39
W
Baron Samedi
Pewwgamerpeww
Baron Samedi
5
0
8
9
L
3
7
0
0.43
L
Tiamat
0
3
1
0.17
L
Neith
watu10
Neith
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
43,878
60,508
Taken
49,139
25,877
Mitigated
31,716
11,275
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,079
616
304
1,741
10,336
11,777
233
569
9,767
16,250
0
W
Danzaburou
AnnaBusadoDemi
Danzaburou
18,134
12,603
0
2,965
9,960
4,236
5,655
65
9,895
0
75,935
L
Ymir
3,106
376
0
3,310
12,973
11,749
130
2,718
10,255
23,176
0
W
Nemesis
ComplexVoid
Nemesis
8,194
4,735
0
5,834
11,764
5,940
1,687
1,696
10,068
0
65,463
W
Bellona
LeSkillz
Bellona
6,541
1,782
0
4,391
10,534
6,881
2,723
1,983
8,551
0
45,745
L
Amaterasu
4,752
1,557
0
3,127
18,079
5,973
138
1,159
16,920
0
10,572
W
Baron Samedi
Pewwgamerpeww
Baron Samedi
8,930
1,661
924
1,109
6,545
2,882
1,637
535
6,010
47,834
0
L
7,113
1,853
0
2,830
13,344
3,857
0
3,508
9,836
0
28,581
L
Tiamat
1,677
41
0
698
3,560
1,103
0
807
2,753
14,838
0
L
Neith
watu10
Neith
8,448
3,137
0
1,310
12,552
3,195
29
2,817
9,735
0
44,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
48,257
186
Minions Killed
429
0
Camps Cleared
0
1,175,790
Distance Traveled
1,482,477
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,973
561
17
1
0
308,507
0
W
Danzaburou
11,668
729
128
8
0
264,376
4
L
Ymir
6,683
418
32
2
0
249,258
3
W
Nemesis
9,415
588
115
7
0
353,143
2
W
Bellona
9,110
569
91
6
0
270,540
0
L
Amaterasu
6,044
378
11
1
0
301,455
2
W
Baron Samedi
9,091
568
78
5
0
285,911
0
L
Fenrir
7,410
463
42
3
0
271,092
1
L
Tiamat
5,545
347
32
2
0
128,470
3
L
Neith
7,298
456
69
4
0
225,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role