Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Fatuo91
Merlin
Level 23
God Stats
33W - 41L
1,433 SR
Queue Stats
38W - 48L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Jony-playing
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,427 Elo+
Solo
King Arthur
King Arthur
RemingtonRookie
King Arthur
Level 6
God Stats
12W - 10L
1,178 SR
Queue Stats
53W - 51L
1,206 Elo+
Party 2
Vulcan
Vulcan
toocool55
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 112L
1,353 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,371 Elo+

VS

Team Averages
Level 22
1,539 SR
1,385 Elo+
Chernobog
Chernobog
Meni-mE420
Chernobog
Level 29
God Stats
15W - 14L
1,421 SR
Queue Stats
629W - 707L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
No6902
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,268 Elo+
Party 1
Chaac
Chaac
SaucyAura798
Chaac
Level 29
God Stats
11W - 4L
1,700 SR
Queue Stats
243W - 243L
1,501 Elo+
Solo
Sol
Sol
ToguroTheSavage
Sol
Level 19
God Stats
7W - 4L
1,540 SR
Queue Stats
66W - 75L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
mHerrera1924
Kukulkan
Level 18
God Stats
60W - 47L
1,534 SR
Queue Stats
131W - 170L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
2 / 5 / 8
12,897
921
14,446
31,791
40,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Fatuo91
Merlin
20
7 / 1 / 6
15,309
1,094
24,601
13,877
5,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Jony-playing
Jing Wei
20
2 / 13 / 7
12,701
907
13,138
29,895
14,572
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
RemingtonRookie
King Arthur
20
0 / 12 / 8
12,140
867
7,227
35,719
21,770
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
toocool55
Vulcan
20
3 / 6 / 8
13,426
959
18,596
18,940
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Meni-mE420
Chernobog
20
8 / 4 / 15
14,154
1,011
15,885
13,616
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
No6902
Cu Chulainn
20
2 / 5 / 17
12,933
924
20,636
20,300
8,323
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 18
15,111
1,079
23,761
19,627
22,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 4 / 10
14,058
1,004
30,386
20,012
7,103
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
mHerrera1924
Kukulkan
20
5 / 1 / 22
14,568
1,041
31,677
12,740
7,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
14
Kills
37
37
Deaths
14
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
8
1.2
L
Merlin
Fatuo91
Merlin
7
1
6
10
L
Jing Wei
Jony-playing
Jing Wei
2
13
7
0.42
W
Chernobog
Meni-mE420
Chernobog
8
4
15
3.88
W
Cu Chulainn
No6902
Cu Chulainn
2
5
17
2.1
L
King Arthur
RemingtonRookie
King Arthur
0
12
8
0.33
W
10
0
18
19
W
12
4
10
4.25
W
Kukulkan
mHerrera1924
Kukulkan
5
1
22
16
L
Vulcan
toocool55
Vulcan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,008
Damage
122,345
130,222
Taken
86,295
89,439
Mitigated
51,575
8,170
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
14,446
708
0
0
31,791
40,208
0
15,557
16,234
29,163
0
L
Merlin
Fatuo91
Merlin
24,601
1,120
0
1,278
13,877
5,466
0
7,075
6,802
72,633
0
L
Jing Wei
Jony-playing
Jing Wei
13,138
8,901
0
672
29,895
14,572
0
12,751
17,144
0
30,369
W
Chernobog
Meni-mE420
Chernobog
15,885
8,604
283
513
13,616
6,103
0
10,234
3,282
0
37,574
W
Cu Chulainn
No6902
Cu Chulainn
20,636
10,301
247
625
20,300
8,323
0
12,607
7,484
0
28,341
L
King Arthur
RemingtonRookie
King Arthur
7,227
3,073
0
4,336
35,719
21,770
0
19,165
16,554
0
20,645
W
23,761
4,286
0
8,345
19,627
22,476
0
11,988
7,089
295
73,355
W
30,386
10,115
586
5,191
20,012
7,103
0
12,746
7,108
39,327
0
W
Kukulkan
mHerrera1924
Kukulkan
31,677
4,646
0
1,295
12,740
7,570
0
10,068
2,517
58,916
0
L
Vulcan
toocool55
Vulcan
18,596
2,580
58
1,826
18,940
7,423
0
7,810
11,130
43,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,473
Gold Earned
70,824
262
Minions Killed
276
2
Camps Cleared
10
1,331,711
Distance Traveled
1,323,711
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,897
921
41
3
0
224,201
0
L
Merlin
15,309
1,094
100
7
0
260,092
0
L
Jing Wei
12,701
907
39
3
0
303,577
0
W
Chernobog
14,154
1,011
46
3
6
221,824
0
W
Cu Chulainn
12,933
924
20
1
3
256,175
1
L
King Arthur
12,140
867
30
2
1
269,657
0
W
Chaac
15,111
1,079
117
8
1
328,583
0
W
Sol
14,058
1,004
20
1
0
259,888
0
W
Kukulkan
14,568
1,041
73
5
0
257,241
0
L
Vulcan
13,426
959
52
4
1
274,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role