Player Matchup

Artemis
Artemis
RoseDecay
Artemis
Level 69
God Stats
3W - 7L
1,507 SR
Queue Stats
12W - 18L
1,428 Elo+
Party 1
Cerberus
Cerberus
SemajX1221
Cerberus
Level 88
God Stats
0W - 1L
1,233 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Janus
Janus
WOB7519
Janus
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
730W - 921L
1,399 Elo+
Solo
Team Averages
Level 95
1,413 SR
1,409 Elo+

VS

Team Averages
Level 82
1,487 SR
1,405 Elo+
Ah Puch
Ah Puch
Bottled_water1
Ah Puch
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 97L
1,419 Elo+
Solo
Osiris
Osiris
UnspokenHydra69
Osiris
Level 100
God Stats
2W - 0L
1,317 SR
Queue Stats
36W - 47L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
YuNgShaggy1577
Danzaburou
Level 49
God Stats
5W - 4L
1,642 SR
Queue Stats
164W - 217L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RoseDecay
Artemis
10
2 / 7 / 1
7,169
597
6,245
13,221
4,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SemajX1221
Cerberus
11
0 / 6 / 4
7,340
612
2,510
13,421
12,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
WOB7519
Janus
12
3 / 5 / 2
8,521
710
7,279
10,143
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
9,227
769
8,770
5,872
2,146
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 4 / 11
10,063
839
9,281
11,821
11,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
YuNgShaggy1577
Danzaburou
14
6 / 1 / 11
9,851
821
13,689
10,128
3,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Artemis
RoseDecay
Artemis
2
7
1
0.36
L
Cerberus
SemajX1221
Cerberus
0
6
4
0.33
W
7
4
11
3.13
L
Janus
WOB7519
Janus
3
5
2
0.8
W
Danzaburou
YuNgShaggy1577
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
31,740
36,785
Taken
27,821
20,187
Mitigated
17,179
3,103
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
415
0
2,611
5,872
2,146
858
1,372
4,500
29,346
0
L
Artemis
RoseDecay
Artemis
6,245
1,680
384
604
13,221
4,348
0
4,286
8,935
0
24,094
L
Cerberus
SemajX1221
Cerberus
2,510
133
0
634
13,421
12,929
0
2,804
10,617
10,714
0
W
9,281
2,179
368
1,398
11,821
11,474
167
4,073
7,748
1,879
21,201
L
Janus
WOB7519
Janus
7,279
785
0
1,481
10,143
2,910
0
2,321
7,822
29,584
0
W
Danzaburou
YuNgShaggy1577
Danzaburou
13,689
7,117
0
3,059
10,128
3,559
1,087
4,344
5,784
0
54,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
29,141
130
Minions Killed
142
0
Camps Cleared
0
576,386
Distance Traveled
654,418
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,227
769
36
3
0
214,553
0
L
Artemis
7,169
597
38
3
0
189,234
1
L
Cerberus
7,340
612
26
2
0
211,467
2
W
Osiris
10,063
839
27
2
0
223,233
0
L
Janus
8,521
710
66
6
0
175,685
2
W
Danzaburou
9,851
821
79
7
0
216,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role