Player Matchup

Sun Wukong
Sun Wukong
AsQua
Sun Wukong
Level 18
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Greenbulka
Hercules
Level 48
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
Lurkowski
Janus
Level 146
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 2
Team Averages
Level 71
1,423 SR
1,423 Elo+

VS

Team Averages
Level 30
1,500 SR
1,317 Elo+
Anhur
Anhur
GiannoDego35
Anhur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,297 Elo+
Party 1
Hera
Hera
TheLittleOne96
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 1
Tiamat
Tiamat
xChiiraq
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsQua
Sun Wukong
13
5 / 3 / 8
10,796
720
6,614
10,883
10,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Greenbulka
Hercules
13
2 / 7 / 11
9,958
664
3,552
15,346
16,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Lurkowski
Janus
17
12 / 1 / 7
12,459
831
25,520
10,324
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
9,789
653
5,489
15,414
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 5
8,967
598
10,291
12,721
6,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
xChiiraq
Tiamat
13
4 / 5 / 5
9,327
622
7,670
12,365
8,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
11
11
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsQua
Sun Wukong
5
3
8
3
L
5
6
5
1.25
W
Hercules
Greenbulka
Hercules
2
7
11
1.07
W
Janus
Lurkowski
Janus
12
1
7
15.5
L
2
8
5
0.56
L
Tiamat
xChiiraq
Tiamat
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
23,450
36,553
Taken
40,500
31,603
Mitigated
20,420
7,735
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsQua
Sun Wukong
6,614
412
0
915
10,883
10,929
363
4,729
6,154
121
18,815
L
5,489
2,970
0
1,073
15,414
5,696
0
10,418
4,996
0
17,720
W
Hercules
Greenbulka
Hercules
3,552
735
0
1,847
15,346
16,961
13
6,626
8,720
0
10,989
W
Janus
Lurkowski
Janus
25,520
1,337
306
4,667
10,324
3,713
1,688
6,606
3,718
80,072
0
L
10,291
1,400
0
215
12,721
6,236
0
7,329
5,392
32,859
0
L
Tiamat
xChiiraq
Tiamat
7,670
1,067
0
1,182
12,365
8,488
0
7,887
4,478
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
28,083
153
Minions Killed
112
0
Camps Cleared
0
865,014
Distance Traveled
765,235
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,796
720
29
2
0
291,442
1
L
Anhur
9,789
653
23
2
0
251,183
0
W
Hercules
9,958
664
10
1
0
275,534
0
W
Janus
12,459
831
114
8
0
298,038
5
L
Hera
8,967
598
45
3
0
272,010
0
L
Tiamat
9,327
622
44
3
0
242,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role