Player Matchup

Danzaburou
Danzaburou
Heidern77
Danzaburou
Level 26
God Stats
8W - 4L
1,800 SR
Queue Stats
156W - 177L
1,473 Elo+
Solo
Olorun
Olorun
LittleSyrup
Olorun
Level 28
God Stats
7W - 6L
1,526 SR
Queue Stats
178W - 195L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Meritina
Kukulkan
Level 28
God Stats
36W - 25L
1,430 SR
Queue Stats
179W - 198L
1,438 Elo+
Solo
Apollo
Apollo
SergiopkBeta
Apollo
Level 29
God Stats
4W - 1L
1,716 SR
Queue Stats
13W - 30L
1,297 Elo+
Solo
King Arthur
King Arthur
TheKlein12
King Arthur
Level 20
God Stats
1W - 3L
1,149 SR
Queue Stats
30W - 49L
1,353 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,394 Elo+

VS

Team Averages
Level 15
1,395 SR
1,403 Elo+
Kukulkan
Kukulkan
Fyrehall
Kukulkan
Level 6
God Stats
4W - 4L
1,406 SR
Queue Stats
50W - 41L
1,441 Elo+
Solo
Chang'e
Chang'e
Jaumva
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
King Arthur
King Arthur
Lu7420
King Arthur
Level 7
God Stats
10W - 18L
1,412 SR
Queue Stats
52W - 71L
1,344 Elo+
Solo
Susano
Susano
frankworthy
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
Bellona
Bellona
ludRodrigues
Bellona
Level 15
God Stats
1W - 4L
1,157 SR
Queue Stats
1W - 4L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heidern77
Danzaburou
20
8 / 4 / 22
15,835
1,056
19,789
25,880
8,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
13 / 1 / 18
16,661
1,111
30,433
14,773
6,566
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Meritina
Kukulkan
20
12 / 4 / 18
16,336
1,089
29,553
13,052
4,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
20
0 / 6 / 21
13,134
876
14,382
19,493
6,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TheKlein12
King Arthur
20
5 / 8 / 15
14,262
951
13,150
29,827
11,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fyrehall
Kukulkan
20
9 / 6 / 10
15,913
1,061
40,047
21,668
8,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Jaumva
Chang'e
20
6 / 4 / 15
15,947
1,063
21,832
22,744
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Lu7420
King Arthur
19
0 / 9 / 7
12,358
824
5,076
27,271
23,232
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
20
7 / 14 / 12
15,124
1,008
26,524
32,232
12,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ludRodrigues
Bellona
18
1 / 5 / 2
11,425
762
5,794
12,900
8,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
69
38
Kills
23
23
Deaths
38
94
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fyrehall
Kukulkan
9
6
10
2.33
W
Danzaburou
Heidern77
Danzaburou
8
4
22
4.75
L
Chang'e
Jaumva
Chang'e
6
4
15
3.38
W
Olorun
13
1
18
22
L
King Arthur
Lu7420
King Arthur
0
9
7
0.39
W
Kukulkan
Meritina
Kukulkan
12
4
18
5.25
W
Apollo
0
6
21
1.75
W
King Arthur
TheKlein12
King Arthur
5
8
15
1.56
L
Susano
7
14
12
0.93
L
Bellona
ludRodrigues
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,307
Damage
99,273
103,025
Taken
116,815
38,175
Mitigated
60,278
19,932
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fyrehall
Kukulkan
40,047
3,545
0
3,590
21,668
8,300
0
11,989
9,679
97,556
0
W
Danzaburou
Heidern77
Danzaburou
19,789
8,451
480
4,388
25,880
8,763
0
16,507
9,373
0
41,582
L
Chang'e
Jaumva
Chang'e
21,832
1,613
8,510
7,974
22,744
8,388
0
12,246
10,498
49,200
0
W
Olorun
30,433
18,679
1,344
7,741
14,773
6,566
0
8,560
6,213
59,304
0
L
King Arthur
Lu7420
King Arthur
5,076
565
12
713
27,271
23,232
0
11,168
16,103
0
24,579
W
Kukulkan
Meritina
Kukulkan
29,553
3,172
0
1,128
13,052
4,726
0
7,068
5,794
54,620
0
W
Apollo
14,382
7,756
0
1,061
19,493
6,716
0
12,221
7,030
0
35,802
W
King Arthur
TheKlein12
King Arthur
13,150
2,125
0
3,790
29,827
11,404
0
17,523
12,304
0
40,126
L
Susano
26,524
5,290
0
0
32,232
12,294
0
18,526
13,706
0
42,897
L
Bellona
ludRodrigues
Bellona
5,794
1,183
0
30
12,900
8,064
0
6,057
6,843
0
9,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,228
Gold Earned
70,767
293
Minions Killed
278
12
Camps Cleared
6
1,317,305
Distance Traveled
1,211,013
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,913
1,061
121
8
4
261,529
0
W
Danzaburou
15,835
1,056
46
3
2
241,699
0
L
Chang'e
15,947
1,063
68
5
1
307,273
0
W
Olorun
16,661
1,111
76
5
4
303,476
0
L
King Arthur
12,358
824
53
4
0
206,483
1
W
Kukulkan
16,336
1,089
63
4
2
281,413
1
W
Apollo
13,134
876
42
3
1
235,606
0
W
King Arthur
14,262
951
66
4
3
255,111
1
L
Susano
15,124
1,008
24
2
0
290,665
1
L
Bellona
11,425
762
12
1
1
145,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role