Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ExaltedTrashKing
Mulan
Level 103
God Stats
11W - 6L
1,722 SR
Queue Stats
425W - 408L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
MilesAbvU
Kumbhakarna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 198L
1,386 Elo+
Solo
Chang'e
Chang'e
notstephaniie
Chang'e
Level 160
God Stats
2W - 12L
1,507 SR
Queue Stats
189W - 194L
1,548 Elo+
Solo
Artemis
Artemis
xVAPORWAVEx
Artemis
Level 108
God Stats
1W - 1L
1,793 SR
Queue Stats
60W - 53L
1,548 Elo+
Solo
Team Averages
Level 111
1,604 SR
1,507 Elo+

VS

Team Averages
Level 99
1,561 SR
1,512 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eightbitgus11
Hera
Level 96
God Stats
35W - 26L
1,531 SR
Queue Stats
510W - 564L
1,370 Elo+
Solo
Ymir
Ymir
ElderUndies
Ymir
Level 123
God Stats
6W - 5L
1,699 SR
Queue Stats
143W - 152L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Sinlordarin
Danzaburou
Level 68
God Stats
7W - 7L
1,595 SR
Queue Stats
208W - 195L
1,568 Elo+
Solo
Awilix
Awilix
goldzco21
Awilix
Level 85
God Stats
18W - 23L
1,479 SR
Queue Stats
606W - 591L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 3 / 4
9,615
506
9,116
13,498
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 0
8,416
443
5,716
10,808
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MilesAbvU
Kumbhakarna
13
2 / 3 / 6
8,430
444
4,483
11,094
10,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
17
1 / 2 / 2
9,848
518
9,780
14,510
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xVAPORWAVEx
Artemis
15
2 / 5 / 4
8,808
464
10,692
11,904
3,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
6 / 0 / 3
10,928
575
10,463
12,142
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 2
10,691
563
7,934
10,101
3,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 6
8,719
459
4,986
12,739
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Sinlordarin
Danzaburou
15
5 / 4 / 5
9,933
523
11,202
12,042
3,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
goldzco21
Awilix
15
3 / 3 / 5
9,537
502
8,120
14,781
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
17
17
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
4
2
W
Erlang Shen
 
Erlang Shen
6
0
3
7.5
W
1
1
2
2
W
2
3
6
1.67
L
2
4
0
0.5
L
Kumbhakarna
MilesAbvU
Kumbhakarna
2
3
6
1.67
W
Danzaburou
Sinlordarin
Danzaburou
5
4
5
1.88
W
Awilix
goldzco21
Awilix
3
3
5
1.83
L
Chang'e
1
2
2
1
L
Artemis
xVAPORWAVEx
Artemis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
42,705
61,814
Taken
61,805
31,883
Mitigated
30,201
18,857
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,116
2,958
0
3,207
13,498
6,009
0
1,537
11,961
0
71,006
W
Erlang Shen
 
Erlang Shen
10,463
5,504
0
6,002
12,142
9,416
3,193
2,211
9,931
0
68,635
W
7,934
1,231
0
4,200
10,101
3,732
704
5,228
4,873
89,727
0
W
4,986
863
0
1,690
12,739
8,278
0
2,037
10,702
32,525
0
L
5,716
1,471
0
2,424
10,808
6,384
0
0
10,808
0
42,136
L
Kumbhakarna
MilesAbvU
Kumbhakarna
4,483
425
0
375
11,094
10,882
0
2,241
8,853
21,981
0
W
Danzaburou
Sinlordarin
Danzaburou
11,202
5,058
0
4,874
12,042
3,510
0
1,879
10,163
0
57,956
W
Awilix
goldzco21
Awilix
8,120
2,969
0
4,189
14,781
5,265
0
3,154
11,627
0
65,127
L
Chang'e
9,780
437
510
9,113
14,510
4,795
0
6,848
7,662
84,119
0
L
Artemis
xVAPORWAVEx
Artemis
10,692
5,358
0
3,228
11,904
3,813
336
2,294
9,610
0
58,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
49,808
503
Minions Killed
543
0
Camps Cleared
0
1,652,447
Distance Traveled
1,738,923
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,615
506
118
6
0
341,732
3
W
Erlang Shen
10,928
575
128
7
0
352,032
4
W
Hera
10,691
563
185
10
0
357,190
12
W
Ymir
8,719
459
40
2
0
315,831
3
L
Mulan
8,416
443
104
5
0
255,566
2
L
Kumbhakarna
8,430
444
37
2
0
354,492
2
W
Danzaburou
9,933
523
79
4
0
329,640
0
W
Awilix
9,537
502
111
6
0
384,230
3
L
Chang'e
9,848
518
148
8
0
356,599
4
L
Artemis
8,808
464
96
5
0
344,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role