Player Matchup

Ares
Ares
Davidoby16
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 53L
1,621 Elo+
Solo
Kukulkan
Kukulkan
Dead_ShoTTT135
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,586 Elo+
Solo
Izanami
Izanami
Ismagic98
Izanami
Level 29
God Stats
71W - 38L
1,757 SR
Queue Stats
123W - 69L
1,659 Elo+
Solo
Chaac
Chaac
KING_OF_DEMONS-5
Chaac
Level 26
God Stats
73W - 46L
1,540 SR
Queue Stats
575W - 608L
1,441 Elo+
Solo
Awilix
Awilix
xxZephy
Awilix
Level 6
God Stats
28W - 9L
1,635 SR
Queue Stats
143W - 75L
1,587 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,579 Elo+

VS

Team Averages
Level 12
1,747 SR
1,594 Elo+
Anhur
Anhur
Blaehmuecke
Anhur
Level 13
God Stats
2W - 1L
1,928 SR
Queue Stats
21W - 6L
1,746 Elo+
Party 1
Da Ji
Da Ji
Crack21-titan21
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
Freya
Freya
Rancor Neil
Freya
Level 26
God Stats
3W - 7L
1,621 SR
Queue Stats
66W - 60L
1,429 Elo+
Solo
Odin
Odin
Shiro-kun___
Odin
Level 3
God Stats
3W - 3L
1,859 SR
Queue Stats
132W - 170L
1,830 Elo+
Solo
Ymir
Ymir
lgeI_4711
Ymir
Level 15
God Stats
2W - 1L
1,829 SR
Queue Stats
41W - 24L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 6
8,883
592
6,076
8,240
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
1 / 0 / 7
7,690
513
3,336
2,759
1,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Ismagic98
Izanami
14
1 / 2 / 8
8,630
575
7,294
8,433
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 7
8,053
537
2,423
7,556
4,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
xxZephy
Awilix
14
16 / 2 / 7
9,969
665
14,956
9,723
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,353
490
4,216
10,095
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 9 / 0
7,595
506
1,599
10,428
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 8 / 0
6,059
404
4,247
11,309
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,541
436
1,793
10,701
9,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
11
0 / 4 / 2
6,682
445
1,797
9,759
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
29
Kills
5
5
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
9
0
0.22
W
10
0
6
13
W
Kukulkan
1
0
7
4.5
W
Izanami
Ismagic98
Izanami
1
2
8
2.5
W
1
1
7
4.5
L
2
8
0
0.25
L
0
5
1
0.1
L
Ymir
0
4
2
0.25
W
Awilix
xxZephy
Awilix
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
13,652
36,711
Taken
52,292
18,516
Mitigated
24,357
9,905
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
1,579
0
2,473
10,095
3,110
1,970
743
9,352
0
59,931
L
1,599
365
0
784
10,428
3,679
266
1,973
8,455
0
24,112
W
6,076
56
0
878
8,240
5,983
475
2,775
5,465
18,244
0
W
Kukulkan
3,336
286
0
0
2,759
1,030
1,111
848
1,911
24,730
0
W
Izanami
Ismagic98
Izanami
7,294
4,859
0
3,728
8,433
2,580
0
1,415
7,018
0
65,664
W
2,423
311
75
3,947
7,556
4,523
1,859
362
7,194
0
47,591
L
4,247
1,478
0
1,909
11,309
3,421
0
3,137
8,172
17,866
0
L
1,793
468
0
1,921
10,701
9,536
0
1,934
8,767
0
25,038
L
Ymir
1,797
164
0
50
9,759
4,611
183
1,693
8,066
15,133
0
W
Awilix
xxZephy
Awilix
14,956
7,687
0
1,277
9,723
4,400
1,428
644
9,079
0
56,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
34,230
357
Minions Killed
285
0
Camps Cleared
0
1,494,416
Distance Traveled
1,264,664
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,353
490
112
7
0
264,020
0
L
Da Ji
7,595
506
56
4
0
224,592
0
W
Ares
8,883
592
19
1
0
311,093
3
W
Kukulkan
7,690
513
54
4
0
284,797
0
W
Izanami
8,630
575
121
8
0
275,519
3
W
Chaac
8,053
537
83
6
0
278,674
0
L
Freya
6,059
404
36
2
0
259,548
2
L
Odin
6,541
436
51
3
0
261,227
0
L
Ymir
6,682
445
30
2
0
255,277
1
W
Awilix
9,969
665
80
5
0
344,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role