Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NE Embers
Heimdallr
Level 89
God Stats
10W - 8L
1,518 SR
Queue Stats
27W - 25L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
llongneckkllama
Kuzenbo
Level 127
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
sSINOFWRATHj
Bellona
Level 58
God Stats
27W - 19L
1,541 SR
Queue Stats
39W - 40L
1,504 Elo+
Party 3
Team Averages
Level 88
1,514 SR
1,505 Elo+

VS

Team Averages
Level 58
1,328 SR
1,284 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DarkCide
Merlin
Level 41
God Stats
0W - 6L
1,058 SR
Queue Stats
0W - 10L
1,047 Elo+
Party 1
Chang'e
Chang'e
Mi7chgaming
Chang'e
Level 28
God Stats
0W - 6L
1,081 SR
Queue Stats
0W - 9L
1,084 Elo+
Party 1
Chernobog
Chernobog
Sattarii
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,127 Elo+
Party 1
Fenrir
Fenrir
SmolZeroTwo
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 6
7,025
1,171
6,520
3,911
1,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
 
Terra
12
1 / 0 / 7
6,820
1,137
2,228
4,881
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
NE Embers
Heimdallr
13
3 / 1 / 5
7,148
1,191
4,117
3,104
1,431
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 9
6,217
1,036
4,992
5,006
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
sSINOFWRATHj
Bellona
12
3 / 1 / 3
6,779
1,130
3,902
7,202
8,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

392

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 1
6,326
1,054
1,622
5,365
4,703
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
DarkCide
Merlin
12
1 / 5 / 3
6,606
1,101
8,843
7,784
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Mi7chgaming
Chang'e
10
0 / 0 / 0
5,330
888
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Sattarii
Chernobog
11
1 / 3 / 2
6,314
1,052
4,121
6,720
1,344
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
2 / 2 / 3
6,843
1,141
1,024
6,677
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
10
Kills
5
5
Deaths
10
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
6
3
W
Terra
 
Terra
1
0
7
4.5
L
King Arthur
 
King Arthur
1
0
1
1.5
L
Merlin
DarkCide
Merlin
1
5
3
0.5
L
Chang'e
Mi7chgaming
Chang'e
0
0
0
0
W
Heimdallr
NE Embers
Heimdallr
3
1
5
5.5
L
Chernobog
Sattarii
Chernobog
1
3
2
0.67
L
Fenrir
2
2
3
1.75
W
0
1
9
4.5
W
Bellona
sSINOFWRATHj
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
15,610
24,104
Taken
26,546
23,560
Mitigated
10,669
6,738
Healing
517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,520
158
0
721
3,911
1,805
0
1,800
2,111
22,992
0
W
Terra
 
Terra
2,228
347
1,065
1,962
4,881
5,556
0
2,255
2,626
5,718
0
L
King Arthur
 
King Arthur
1,622
206
0
0
5,365
4,703
0
2,496
2,692
0
6,504
L
Merlin
DarkCide
Merlin
8,843
675
0
0
7,784
2,190
0
3,687
3,920
25,112
0
L
Chang'e
Mi7chgaming
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
NE Embers
Heimdallr
4,117
2,461
146
678
3,104
1,431
0
1,139
1,965
0
21,822
L
Chernobog
Sattarii
Chernobog
4,121
2,172
0
183
6,720
1,344
0
4,514
2,040
0
14,087
L
Fenrir
1,024
237
0
334
6,677
2,432
0
2,272
3,852
0
4,972
W
4,992
1,798
0
694
5,006
6,202
0
2,009
2,765
8,521
0
W
Bellona
sSINOFWRATHj
Bellona
3,902
896
605
867
7,202
8,566
0
1,640
5,562
0
12,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
31,419
124
Minions Killed
79
3
Camps Cleared
3
531,744
Distance Traveled
324,052
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,025
1,171
38
6
0
80,965
1
W
Terra
6,820
1,137
9
2
0
121,005
4
L
King Arthur
6,326
1,054
15
3
2
64,218
0
L
Merlin
6,606
1,101
37
6
0
105,006
0
L
Chang'e
5,330
888
0
0
0
0
0
W
Heimdallr
7,148
1,191
50
8
2
95,190
1
L
Chernobog
6,314
1,052
19
3
1
82,060
0
L
Fenrir
6,843
1,141
8
1
0
72,768
1
W
Kuzenbo
6,217
1,036
12
2
0
119,830
2
W
Bellona
6,779
1,130
15
3
1
114,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role