Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
TakableBullet
Serqet
Level 88
God Stats
1W - 4L
1,232 SR
Queue Stats
288W - 297L
1,455 Elo+
Party 2
Ravana
Ravana
Theory Tuick
Ravana
Level 137
God Stats
9W - 7L
1,587 SR
Queue Stats
596W - 634L
1,454 Elo+
Solo
Nox
Nox
TheyStoleMyCAUK
Nox
Level 18
God Stats
6W - 4L
1,642 SR
Queue Stats
106W - 101L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
zXzMaVrIcKzXz
Guan Yu
Level 114
God Stats
2W - 3L
1,598 SR
Queue Stats
366W - 365L
1,499 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,481 Elo+

VS

Team Averages
Level 110
1,577 SR
1,456 Elo+
Achilles
Achilles
A Sadistic Crab
Achilles
Level 124
God Stats
5W - 2L
1,772 SR
Queue Stats
435W - 391L
1,535 Elo+
Party 1
Chang'e
Chang'e
HeavenlyAngel00
Chang'e
Level 156
God Stats
13W - 5L
1,908 SR
Queue Stats
353W - 291L
1,532 Elo+
Party 1
Nemesis
Nemesis
ImMortal SasSin
Nemesis
Level 27
God Stats
1W - 0L
1,444 SR
Queue Stats
4W - 11L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadoworn
Gilgamesh
Level 120
God Stats
7W - 4L
1,546 SR
Queue Stats
212W - 201L
1,433 Elo+
Solo
Amaterasu
Amaterasu
VySDark
Amaterasu
Level 122
God Stats
1W - 2L
1,214 SR
Queue Stats
278W - 233L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 6 / 7
9,913
661
25,439
20,732
19,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 5
8,704
580
10,337
16,733
9,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
1 / 12 / 5
8,705
580
11,739
17,757
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 6 / 3
11,440
763
24,445
17,967
7,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
17
1 / 7 / 9
9,569
638
10,405
32,826
27,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
10 / 2 / 23
11,987
799
14,817
23,571
25,219
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 1 / 24
13,557
904
34,251
21,640
9,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 17
10,970
731
10,919
17,090
11,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Shadoworn
Gilgamesh
19
5 / 5 / 25
11,732
782
22,654
26,351
20,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
VySDark
Amaterasu
18
6 / 1 / 27
11,323
755
14,560
20,673
19,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
157
13
Kills
41
41
Deaths
13
29
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
7
0.92
W
Achilles
10
2
23
10.75
W
14
1
24
26
W
6
4
17
3.63
W
Gilgamesh
Shadoworn
Gilgamesh
5
5
25
3.5
L
0
10
5
0.25
L
Ravana
1
12
5
0.29
L
9
6
3
1.75
W
Amaterasu
VySDark
Amaterasu
6
1
27
19.5
L
Guan Yu
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,365
Damage
97,201
106,015
Taken
109,325
72,744
Mitigated
86,799
33,775
Healing
58,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
25,439
1,505
1,340
3,589
20,732
19,161
0
7,656
13,076
41,907
0
W
Achilles
14,817
4,158
4,346
5,332
23,571
25,219
748
9,687
13,220
0
22,850
W
34,251
2,751
18,687
11,867
21,640
9,533
2,087
10,832
10,088
61,589
0
W
10,919
4,163
1,056
1,260
17,090
11,832
345
9,320
7,770
0
18,785
W
Gilgamesh
Shadoworn
Gilgamesh
22,654
5,706
70
5,060
26,351
20,940
1,056
10,521
15,830
10,971
35,097
L
10,337
3,025
1,151
938
16,733
9,014
0
5,800
10,933
0
17,199
L
Ravana
11,739
4,078
303
1,135
17,757
9,406
0
6,387
11,370
0
19,593
L
24,445
3,029
1,040
4,822
17,967
7,917
0
6,667
11,300
44,593
0
W
Amaterasu
VySDark
Amaterasu
14,560
4,290
3,920
7,323
20,673
19,275
1,069
9,524
10,483
0
24,492
L
Guan Yu
10,405
2,136
8,077
11,380
32,826
27,246
22
12,780
20,046
0
20,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
59,569
117
Minions Killed
148
0
Camps Cleared
0
1,190,120
Distance Traveled
1,498,414
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,913
661
23
2
0
239,110
0
W
Achilles
11,987
799
8
1
0
300,309
2
W
Chang'e
13,557
904
52
3
0
309,868
6
W
Nemesis
10,970
731
13
1
0
283,440
0
W
Gilgamesh
11,732
782
53
4
0
277,235
1
L
Serqet
8,704
580
14
1
0
240,303
0
L
Ravana
8,705
580
16
1
0
215,974
0
L
Nox
11,440
763
48
3
0
241,119
2
W
Amaterasu
11,323
755
22
1
0
327,562
3
L
Guan Yu
9,569
638
16
1
0
253,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role