Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Rattlechains
Ymir
Level 126
God Stats
4W - 2L
1,677 SR
Queue Stats
269W - 229L
1,551 Elo+
Party 4
Chaac
Chaac
Tommy No Socks
Chaac
Level 36
God Stats
11W - 8L
1,571 SR
Queue Stats
244W - 226L
1,451 Elo+
Party 4
Hera
Hera
esgetcarried
Hera
Level 124
God Stats
5W - 4L
1,635 SR
Queue Stats
367W - 331L
1,494 Elo+
Party 2
Apollo
Apollo
poukontli
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 111L
1,575 Elo+
Party 2
Team Averages
Level 94
1,577 SR
1,514 Elo+

VS

Team Averages
Level 72
1,615 SR
1,526 Elo+
Ymir
Ymir
Chef-Quonardee
Ymir
Level 26
God Stats
11W - 8L
1,614 SR
Queue Stats
136W - 139L
1,553 Elo+
Party 1
Izanami
Izanami
VAPEnoJUTSU2
Izanami
Level 14
God Stats
7W - 11L
1,538 SR
Queue Stats
13W - 23L
1,460 Elo+
Party 3
Discordia
Discordia
YashSux-at-Smite
Discordia
Level 127
God Stats
1W - 1L
1,516 SR
Queue Stats
204W - 203L
1,537 Elo+
Party 1
Hercules
Hercules
iJustSwung
Hercules
Level 102
God Stats
15W - 22L
1,552 SR
Queue Stats
390W - 352L
1,521 Elo+
Party 3
Fenrir
Fenrir
warmachine_rox
Fenrir
Level 89
God Stats
6W - 9L
1,858 SR
Queue Stats
115W - 123L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 1 / 2
7,640
637
6,400
7,823
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,845
487
1,722
5,064
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 0
5,612
468
5,084
10,502
6,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 5 / 2
6,847
571
3,421
5,519
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
poukontli
Apollo
12
0 / 0 / 0
6,715
560
1,533
3,961
1,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,327
527
790
5,031
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
VAPEnoJUTSU2
Izanami
1
0 / 0 / 0
3,747
312
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
13
3 / 2 / 4
7,094
591
4,551
4,657
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iJustSwung
Hercules
13
4 / 2 / 1
7,654
638
7,635
11,538
6,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 3 / 2
6,668
556
4,388
8,349
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
2
6
L
0
0
0
0
W
0
1
0
0
W
0
4
0
0
L
Izanami
VAPEnoJUTSU2
Izanami
0
0
0
0
L
Discordia
3
2
4
2.5
W
2
5
2
0.6
L
Hercules
iJustSwung
Hercules
4
2
1
2.25
W
Apollo
poukontli
Apollo
0
0
0
0
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
17,364
32,869
Taken
29,575
15,633
Mitigated
13,160
7,302
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,400
3,037
0
2,699
7,823
3,110
0
1,087
6,736
0
43,349
L
790
0
0
500
5,031
2,681
0
115
4,916
33,071
0
W
1,722
202
0
0
5,064
2,594
0
1,319
3,745
24,657
0
W
5,084
967
0
3,375
10,502
6,842
270
361
10,141
2,439
23,653
L
Izanami
VAPEnoJUTSU2
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
4,551
279
0
1,875
4,657
1,428
0
1,931
2,726
42,750
0
W
3,421
1,197
0
228
5,519
1,911
47
1,792
3,727
34,013
0
L
Hercules
iJustSwung
Hercules
7,635
3,668
0
4,983
11,538
6,156
0
2,342
8,728
101
44,480
W
Apollo
poukontli
Apollo
1,533
746
0
1,000
3,961
1,176
120
950
3,011
0
50,444
L
4,388
405
0
938
8,349
2,895
0
1,502
6,803
0
33,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
31,490
383
Minions Killed
332
0
Camps Cleared
0
1,148,903
Distance Traveled
936,100
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,640
637
85
7
0
277,164
5
L
Ymir
6,327
527
66
6
0
222,808
2
W
Ymir
5,845
487
49
4
0
234,877
3
W
Chaac
5,612
468
61
5
0
204,024
1
L
Izanami
3,747
312
0
0
0
0
0
L
Discordia
7,094
591
86
7
0
243,458
3
W
Hera
6,847
571
82
7
0
232,193
6
L
Hercules
7,654
638
115
10
0
229,235
3
W
Apollo
6,715
560
106
9
0
200,645
3
L
Fenrir
6,668
556
65
5
0
240,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role