Player Matchup

Morgan Le Fay
Morgan Le Fay
JockerHengur
Morgan Le Fay
Level 26
God Stats
11W - 9L
1,551 SR
Queue Stats
46W - 44L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
angelof_of_death
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,176 Elo+
Solo
Bakasura
Bakasura
gladeadoorZ
Bakasura
Level 23
God Stats
29W - 18L
1,558 SR
Queue Stats
41W - 32L
1,421 Elo+
Solo
Medusa
Medusa
israGian7
Medusa
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
84W - 84L
1,414 Elo+
Party 2
Ymir
Ymir
zhuberr1
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,540 Elo+
Party 2
Team Averages
Level 37
1,475 SR
1,384 Elo+

VS

Team Averages
Level 21
1,660 SR
1,405 Elo+
Ullr
Ullr
COMPI_Hernanv25
Ullr
Level 18
God Stats
5W - 7L
1,676 SR
Queue Stats
206W - 279L
1,356 Elo+
Party 1
Scylla
Scylla
MilanesaDePosho1
Scylla
Level 26
God Stats
2W - 1L
1,830 SR
Queue Stats
43W - 45L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
STILLT00FLY
Kumbhakarna
Level 29
God Stats
6W - 5L
1,705 SR
Queue Stats
66W - 55L
1,536 Elo+
Solo
Guan Yu
Guan Yu
TwitchTaurus_345
Guan Yu
Level 23
God Stats
2W - 6L
1,468 SR
Queue Stats
273W - 350L
1,306 Elo+
Party 1
Fenrir
Fenrir
facuprelat34
Fenrir
Level 10
God Stats
17W - 13L
1,622 SR
Queue Stats
28W - 36L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JockerHengur
Morgan Le Fay
15
2 / 0 / 7
9,426
554
11,936
5,591
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
angelof_of_death
Cu Chulainn
13
4 / 1 / 4
8,723
513
5,252
8,456
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
gladeadoorZ
Bakasura
16
2 / 2 / 0
9,683
570
2,928
7,703
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
israGian7
Medusa
15
5 / 0 / 6
9,493
558
11,346
8,318
3,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
5 / 0 / 4
8,818
519
2,830
10,005
9,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,250
368
3,472
12,180
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,634
449
8,262
8,511
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
STILLT00FLY
Kumbhakarna
9
0 / 4 / 0
6,347
373
1,551
10,589
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 1
7,422
437
4,347
10,216
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
9
0 / 5 / 1
6,305
371
509
9,035
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Morgan Le Fay
JockerHengur
Morgan Le Fay
2
0
7
5.5
L
0
0
0
0
L
Kumbhakarna
STILLT00FLY
Kumbhakarna
0
4
0
0
L
2
2
1
1.25
W
Cu Chulainn
angelof_of_death
Cu Chulainn
4
1
4
6
L
Fenrir
0
5
1
0.1
W
Bakasura
gladeadoorZ
Bakasura
2
2
0
1
W
Medusa
israGian7
Medusa
5
0
6
8
W
Ymir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
18,141
40,073
Taken
50,531
24,125
Mitigated
26,565
17,018
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,472
1,238
0
1,060
12,180
3,259
0
4,306
7,831
0
26,624
W
Morgan Le Fay
JockerHengur
Morgan Le Fay
11,936
337
266
2,728
5,591
2,023
1,414
1,953
3,592
56,581
0
L
8,262
384
149
2,922
8,511
2,891
316
4,991
3,472
57,731
0
L
Kumbhakarna
STILLT00FLY
Kumbhakarna
1,551
42
301
1,257
10,589
6,665
75
2,449
8,095
17,804
0
L
4,347
570
168
4,203
10,216
10,371
49
2,719
7,065
0
28,095
W
Cu Chulainn
angelof_of_death
Cu Chulainn
5,252
959
0
1,974
8,456
6,321
406
1,822
6,436
3,408
26,478
L
Fenrir
509
133
0
951
9,035
3,379
0
1,062
7,730
0
26,994
W
Bakasura
gladeadoorZ
Bakasura
2,928
2,227
75
3,919
7,703
3,364
3,598
428
6,786
0
40,157
W
Medusa
israGian7
Medusa
11,346
4,991
0
4,547
8,318
3,333
5,560
3,050
5,268
0
69,804
W
Ymir
2,830
632
393
3,116
10,005
9,084
340
2,602
7,356
24,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
33,958
430
Minions Killed
290
0
Camps Cleared
0
1,590,635
Distance Traveled
1,474,818
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,250
368
49
3
0
290,559
0
W
Morgan Le Fay
9,426
554
102
6
0
323,557
5
L
Scylla
7,634
449
100
6
0
321,926
3
L
Kumbhakarna
6,347
373
26
2
0
282,596
1
L
Guan Yu
7,422
437
65
4
0
330,462
0
W
Cu Chulainn
8,723
513
60
4
0
284,027
2
L
Fenrir
6,305
371
50
3
0
249,275
0
W
Bakasura
9,683
570
113
7
0
376,752
2
W
Medusa
9,493
558
102
6
0
295,248
4
W
Ymir
8,818
519
53
3
0
311,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role