Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fikto15
Merlin
Level 26
God Stats
19W - 20L
1,447 SR
Queue Stats
22W - 21L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItimburI
Cu Chulainn
Level 28
God Stats
2W - 2L
1,379 SR
Queue Stats
65W - 70L
1,353 Elo+
Party 1
Awilix
Awilix
MarDerVinx
Awilix
Level 26
God Stats
2W - 3L
1,251 SR
Queue Stats
73W - 65L
1,420 Elo+
Party 1
Artemis
Artemis
kalamarinho
Artemis
Level 26
God Stats
16W - 26L
1,419 SR
Queue Stats
157W - 179L
1,400 Elo+
Solo
Team Averages
Level 27
1,399 SR
1,408 Elo+

VS

Team Averages
Level 13
1,547 SR
1,366 Elo+
Thanatos
Thanatos
Hyouringetsu
Thanatos
Level 28
God Stats
1W - 5L
1,752 SR
Queue Stats
55W - 84L
1,312 Elo+
Solo
Guan Yu
Guan Yu
KasugaSan
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Solo
Artemis
Artemis
LegoNiklas69
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Party 2
Ymir
Ymir
MrTeddybearLover
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Pozzii
Ra
Level 28
God Stats
73W - 72L
1,483 SR
Queue Stats
110W - 122L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 7
7,700
481
4,565
7,943
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Fikto15
Merlin
13
1 / 3 / 1
7,716
482
4,376
6,929
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ItimburI
Cu Chulainn
13
1 / 2 / 2
7,733
483
6,582
9,674
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
MarDerVinx
Awilix
15
5 / 1 / 1
9,057
566
4,879
8,684
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
kalamarinho
Artemis
13
10 / 4 / 3
9,005
563
15,313
10,054
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hyouringetsu
Thanatos
11
1 / 4 / 3
7,148
447
4,166
9,817
3,212
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
KasugaSan
Guan Yu
13
3 / 2 / 0
7,816
489
5,727
10,545
8,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
LegoNiklas69
Artemis
10
2 / 8 / 0
6,230
389
4,998
10,209
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 2
7,141
446
2,542
10,635
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
4 / 2 / 2
9,007
563
5,556
8,288
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
12
12
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
W
Merlin
Fikto15
Merlin
1
3
1
0.5
L
Thanatos
Hyouringetsu
Thanatos
1
4
3
0.63
W
Cu Chulainn
ItimburI
Cu Chulainn
1
2
2
1
L
Guan Yu
KasugaSan
Guan Yu
3
2
0
1.5
L
Artemis
LegoNiklas69
Artemis
2
8
0
0.25
W
Awilix
MarDerVinx
Awilix
5
1
1
5.5
L
2
4
2
0.75
L
Ra
4
2
2
2.5
W
Artemis
kalamarinho
Artemis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
22,989
43,284
Taken
49,494
21,281
Mitigated
24,081
13,755
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,565
411
0
1,638
7,943
6,411
29
1,355
6,497
12,504
0
W
Merlin
Fikto15
Merlin
4,376
463
0
1,650
6,929
3,086
1,795
2,487
4,174
48,411
0
L
Thanatos
Hyouringetsu
Thanatos
4,166
1,230
0
6,395
9,817
3,212
558
1,256
8,515
0
35,939
W
Cu Chulainn
ItimburI
Cu Chulainn
6,582
1,487
0
2,930
9,674
5,459
74
488
9,126
4,501
31,094
L
Guan Yu
KasugaSan
Guan Yu
5,727
1,127
0
3,456
10,545
8,366
0
1,386
8,194
0
36,167
L
Artemis
LegoNiklas69
Artemis
4,998
2,847
0
786
10,209
2,873
512
3,181
7,028
0
17,678
W
Awilix
MarDerVinx
Awilix
4,879
2,149
0
5,111
8,684
3,168
0
191
8,465
0
67,884
L
2,542
687
0
1,440
10,635
6,391
306
2,046
8,589
19,609
0
L
Ra
5,556
395
0
3,421
8,288
3,239
1,174
2,185
6,103
59,746
0
W
Artemis
kalamarinho
Artemis
15,313
7,132
0
2,426
10,054
3,157
1,437
2,993
6,924
0
52,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
37,342
365
Minions Killed
358
0
Camps Cleared
0
1,467,249
Distance Traveled
1,421,851
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,700
481
19
1
0
324,047
3
W
Merlin
7,716
482
95
6
0
265,515
0
L
Thanatos
7,148
447
67
4
0
312,008
3
W
Cu Chulainn
7,733
483
74
5
0
300,083
0
L
Guan Yu
7,816
489
88
6
0
284,136
4
L
Artemis
6,230
389
26
2
0
249,221
2
W
Awilix
9,057
566
122
8
0
327,196
3
L
Ymir
7,141
446
30
2
0
270,495
3
L
Ra
9,007
563
147
9
0
305,991
0
W
Artemis
9,005
563
55
3
0
250,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role