Player Matchup

Chang'e
Chang'e
BradB47ANCE_
Chang'e
Level 27
God Stats
27W - 11L
1,343 SR
Queue Stats
144W - 141L
1,352 Elo+
Solo
Da Ji
Da Ji
Fujisaiko
Da Ji
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 61L
1,409 Elo+
Solo
Set
Set
SYKOTiCxLiON3SS
Set
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Solo
Cabrakan
Cabrakan
TechnoMassacre5
Cabrakan
Level 16
God Stats
63W - 38L
1,333 SR
Queue Stats
143W - 121L
1,292 Elo+
Solo
Bellona
Bellona
o T612O15T o
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,317 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,317 Elo+

VS

Team Averages
Level 19
1,444 SR
1,181 Elo+
Scylla
Scylla
Lilyurae
Scylla
Level 54
God Stats
6W - 8L
1,630 SR
Queue Stats
173W - 208L
1,426 Elo+
Party 1
Zeus
Zeus
SirCliford0408
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
865 Elo+
Party 2
Hades
Hades
SlickbackSam215
Hades
Level 6
God Stats
6W - 6L
1,432 SR
Queue Stats
20W - 22L
1,270 Elo+
Party 1
Fenrir
Fenrir
UCHIJA-SASUKE4TC
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Cthulhu
Cthulhu
prol_deitado
Cthulhu
Level 5
God Stats
0W - 3L
1,158 SR
Queue Stats
2W - 8L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BradB47ANCE_
Chang'e
20
6 / 3 / 31
14,856
1,061
24,565
21,366
13,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Fujisaiko
Da Ji
20
18 / 4 / 19
17,076
1,220
31,893
21,421
10,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 10 / 19
13,853
990
16,245
20,574
9,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
20
8 / 3 / 24
15,280
1,091
23,878
29,987
51,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
o T612O15T o
Bellona
20
12 / 6 / 18
15,457
1,104
19,977
23,167
13,289
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lilyurae
Scylla
20
8 / 9 / 16
15,761
1,126
36,067
26,553
9,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 10 / 13
12,779
913
7,837
16,195
6,095
20
8 / 14 / 10
14,795
1,057
23,881
30,394
15,768
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 6 / 12
14,119
1,009
17,791
22,150
9,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
prol_deitado
Cthulhu
20
2 / 10 / 15
13,269
948
19,196
29,680
21,987
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
92
49
Kills
26
26
Deaths
49
111
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BradB47ANCE_
Chang'e
6
3
31
7.17
W
Da Ji
Fujisaiko
Da Ji
18
4
19
6.88
L
Scylla
Lilyurae
Scylla
8
9
16
1.78
W
5
10
19
1.45
L
2
10
13
0.85
L
8
14
10
0.93
W
Cabrakan
8
3
24
6.67
L
6
6
12
2
W
Bellona
o T612O15T o
Bellona
12
6
18
3.5
L
Cthulhu
prol_deitado
Cthulhu
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,558
Damage
104,772
116,515
Taken
124,972
97,812
Mitigated
62,398
21,572
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BradB47ANCE_
Chang'e
24,565
3,237
10,277
7,373
21,366
13,548
0
16,066
5,300
43,876
0
W
Da Ji
Fujisaiko
Da Ji
31,893
8,692
0
1,614
21,421
10,054
0
16,344
5,069
0
49,049
L
Scylla
Lilyurae
Scylla
36,067
1,597
276
1,286
26,553
9,502
0
8,855
17,698
65,863
0
W
16,245
7,362
0
481
20,574
9,813
0
13,736
6,838
0
30,738
L
7,837
2,029
0
0
16,195
6,095
0
6,595
9,600
26,299
0
L
23,881
3,675
539
3,604
30,394
15,768
0
12,723
17,671
33,634
0
W
Cabrakan
23,878
4,616
144
1,540
29,987
51,108
0
23,171
6,670
41,049
0
L
17,791
3,572
0
1,110
22,150
9,046
0
8,700
13,450
0
36,154
W
Bellona
o T612O15T o
Bellona
19,977
7,928
0
143
23,167
13,289
0
17,640
5,511
0
41,167
L
Cthulhu
prol_deitado
Cthulhu
19,196
2,647
945
0
29,680
21,987
0
11,570
18,110
38,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,522
Gold Earned
70,723
186
Minions Killed
190
1
Camps Cleared
5
1,266,942
Distance Traveled
1,307,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,856
1,061
46
3
0
282,200
1
W
Da Ji
17,076
1,220
38
3
0
259,902
0
L
Scylla
15,761
1,126
67
5
1
287,259
0
W
Set
13,853
990
27
2
0
226,885
1
L
Zeus
12,779
913
30
2
0
244,340
0
L
Hades
14,795
1,057
13
1
0
212,892
0
W
Cabrakan
15,280
1,091
30
2
0
236,770
0
L
Fenrir
14,119
1,009
30
2
4
306,327
0
W
Bellona
15,457
1,104
45
3
1
261,185
3
L
Cthulhu
13,269
948
50
4
0
256,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role