Player Matchup

Cthulhu
Cthulhu
Akvokrom
Cthulhu
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
95W - 77L
1,222 Elo+
Solo
Ra
Ra
Oh-Yeah-Blud-77
Ra
Level 15
God Stats
44W - 53L
1,402 SR
Queue Stats
752W - 720L
1,326 Elo+
Party 1
Chernobog
Chernobog
Skracho26
Chernobog
Level 29
God Stats
29W - 28L
1,588 SR
Queue Stats
92W - 108L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
famfamboy
Ao Kuang
Level 25
God Stats
24W - 21L
1,667 SR
Queue Stats
719W - 683L
1,314 Elo+
Party 1
Cu Chulainn
Cu Chulainn
staphyloco22
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,354 Elo+

VS

Team Averages
Level 6
1,430 SR
1,371 Elo+
Jormungandr
Jormungandr
Bluenarval
Jormungandr
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 45L
1,249 Elo+
Party 2
Xbalanque
Xbalanque
Chucky531
Xbalanque
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Klanggeist
The Morrigan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Horus
Horus
PerspectiveGod
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,354 Elo+
Solo
Set
Set
kevin1496
Set
Level 7
God Stats
2W - 4L
1,150 SR
Queue Stats
47W - 46L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akvokrom
Cthulhu
8
1 / 4 / 5
5,767
444
4,424
10,061
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,117
471
1,841
5,638
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Skracho26
Chernobog
9
3 / 6 / 4
5,980
460
3,842
7,703
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
famfamboy
Ao Kuang
10
3 / 1 / 2
6,343
488
4,218
6,251
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
staphyloco22
Cu Chulainn
7
0 / 7 / 1
4,890
376
365
9,005
4,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluenarval
Jormungandr
9
2 / 1 / 7
5,926
456
6,418
6,655
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
Chucky531
Xbalanque
9
1 / 5 / 10
5,904
454
4,976
6,437
1,964
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Klanggeist
The Morrigan
14
12 / 0 / 2
8,559
658
8,218
4,610
2,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 0 / 3
7,639
588
2,372
2,328
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 4
6,601
508
3,895
7,450
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
23
23
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akvokrom
Cthulhu
1
4
5
0.88
W
Jormungandr
Bluenarval
Jormungandr
2
1
7
5.5
W
Xbalanque
Chucky531
Xbalanque
1
5
10
1.2
W
The Morrigan
Klanggeist
The Morrigan
12
0
2
13
L
1
5
0
0.2
W
5
0
3
6.5
L
Chernobog
Skracho26
Chernobog
3
6
4
0.83
L
Ao Kuang
famfamboy
Ao Kuang
3
1
2
4
W
3
3
4
1.67
L
Cu Chulainn
staphyloco22
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
25,879
38,658
Taken
27,480
16,501
Mitigated
13,022
5,312
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akvokrom
Cthulhu
4,424
445
0
1,882
10,061
6,268
0
4,426
5,252
18,827
0
W
Jormungandr
Bluenarval
Jormungandr
6,418
1,371
0
928
6,655
5,177
288
2,494
4,161
17,956
0
W
Xbalanque
Chucky531
Xbalanque
4,976
2,654
0
940
6,437
1,964
894
3,949
2,488
0
20,075
W
The Morrigan
Klanggeist
The Morrigan
8,218
3,032
0
1,882
4,610
2,185
0
1,425
3,185
50,902
2,394
L
1,841
135
0
768
5,638
1,618
82
3,200
2,438
33,909
0
W
2,372
1,204
144
491
2,328
1,487
567
552
1,776
0
28,633
L
Chernobog
Skracho26
Chernobog
3,842
2,808
0
486
7,703
2,206
0
3,948
3,248
0
22,868
L
Ao Kuang
famfamboy
Ao Kuang
4,218
2,201
0
2,163
6,251
1,792
0
605
5,602
34,440
0
W
3,895
2,019
0
266
7,450
2,209
154
2,330
5,120
0
41,544
L
Cu Chulainn
staphyloco22
Cu Chulainn
365
29
0
13
9,005
4,617
117
489
8,516
3,950
9,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
34,629
225
Minions Killed
304
0
Camps Cleared
0
1,098,849
Distance Traveled
1,142,590
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,767
444
29
2
0
231,248
3
W
Jormungandr
5,926
456
22
2
0
189,983
2
W
Xbalanque
5,904
454
37
3
0
212,502
0
W
The Morrigan
8,559
658
94
7
0
258,078
4
L
Ra
6,117
471
69
5
0
231,962
0
W
Horus
7,639
588
74
6
0
242,703
5
L
Chernobog
5,980
460
42
3
0
205,671
0
L
Ao Kuang
6,343
488
62
5
0
258,745
0
W
Set
6,601
508
77
6
0
239,324
0
L
Cu Chulainn
4,890
376
23
2
0
171,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role