Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Axcel OwO
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CreepierTubGGz
Cthulhu
Level 13
God Stats
2W - 4L
1,824 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 1
Nemesis
Nemesis
SaHecz
Nemesis
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1
Ra
Ra
duber_duber
Ra
Level 21
God Stats
8W - 5L
1,500 SR
Queue Stats
97W - 131L
1,282 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,420 Elo+

VS

Team Averages
Level 20
1,518 SR
1,387 Elo+
Anubis
Anubis
Edma69
Anubis
Level 18
God Stats
24W - 16L
1,625 SR
Queue Stats
32W - 28L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustJoshB13
Tsukuyomi
Level 27
God Stats
9W - 5L
1,597 SR
Queue Stats
38W - 43L
1,455 Elo+
Party 2
Ymir
Ymir
dephart69
Ymir
Level 3
God Stats
14W - 17L
1,369 SR
Queue Stats
18W - 23L
1,194 Elo+
Solo
Cerberus
Cerberus
o BJRiley o
Cerberus
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 220L
1,317 Elo+
Solo
Neith
Neith
xFeAz
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 5 / 1
7,077
322
3,571
5,569
1,265
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Axcel OwO
Neith
13
1 / 6 / 8
8,364
380
7,831
10,306
2,530
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 5 / 4
9,567
435
11,999
22,144
9,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SaHecz
Nemesis
15
6 / 10 / 6
10,622
483
13,795
22,641
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 14 / 3
9,754
443
10,488
17,728
3,909
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edma69
Anubis
20
16 / 3 / 6
13,693
622
25,962
17,835
10,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JustJoshB13
Tsukuyomi
16
7 / 6 / 5
11,583
527
8,979
13,881
4,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
20
11 / 0 / 6
14,226
647
8,748
21,861
11,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
o BJRiley o
Cerberus
13
2 / 5 / 6
9,622
437
2,691
22,529
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xFeAz
Neith
15
4 / 4 / 10
10,863
494
14,346
11,588
3,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
16
Kills
40
40
Deaths
18
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
1
0.3
L
Neith
Axcel OwO
Neith
1
6
8
0.83
L
5
5
4
1.4
W
Anubis
Edma69
Anubis
16
3
6
6.33
W
Tsukuyomi
JustJoshB13
Tsukuyomi
7
6
5
1.58
L
Nemesis
SaHecz
Nemesis
6
10
6
0.9
W
Ymir
11
0
6
14
L
3
14
3
0.32
W
Cerberus
o BJRiley o
Cerberus
2
5
6
1
W
Neith
xFeAz
Neith
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
60,726
78,388
Taken
87,694
23,443
Mitigated
38,924
9,812
Healing
35,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,571
942
0
445
5,569
1,265
104
2,660
2,909
0
13,081
L
Neith
Axcel OwO
Neith
7,831
2,943
0
401
10,306
2,530
826
4,412
5,894
0
31,049
L
11,999
888
6
3,729
22,144
9,764
0
10,038
12,106
49,995
0
W
Anubis
Edma69
Anubis
25,962
1,854
0
11,804
17,835
10,389
3,371
7,942
9,760
84,906
0
W
Tsukuyomi
JustJoshB13
Tsukuyomi
8,979
1,800
0
1,286
13,881
4,682
742
5,587
8,294
0
45,890
L
Nemesis
SaHecz
Nemesis
13,795
7,067
0
3,002
22,641
5,975
0
8,323
14,318
0
44,310
W
Ymir
8,748
2,533
0
11,182
21,861
11,321
1,904
4,627
17,234
133,790
0
L
10,488
698
739
1,490
17,728
3,909
0
11,968
5,760
56,160
0
W
Cerberus
o BJRiley o
Cerberus
2,691
298
0
6,738
22,529
9,512
248
6,235
16,294
28,422
0
W
Neith
xFeAz
Neith
14,346
8,320
0
4,550
11,588
3,020
1,613
4,714
6,874
0
54,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
59,987
272
Minions Killed
526
0
Camps Cleared
0
1,569,207
Distance Traveled
1,849,225
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,077
322
31
1
0
157,909
0
L
Neith
8,364
380
47
2
0
328,249
2
L
Cthulhu
9,567
435
71
3
0
397,559
4
W
Anubis
13,693
622
123
6
0
351,571
0
W
Tsukuyomi
11,583
527
75
3
0
416,050
0
L
Nemesis
10,622
483
46
2
0
389,719
0
W
Ymir
14,226
647
194
9
0
361,393
1
L
Ra
9,754
443
77
4
0
295,771
1
W
Cerberus
9,622
437
69
3
0
377,840
1
W
Neith
10,863
494
65
3
0
342,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role