Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Anddamaria
Izanami
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 208L
1,492 Elo+
Solo
Chronos
Chronos
Phaidronus
Chronos
Level 41
God Stats
25W - 41L
1,392 SR
Queue Stats
144W - 195L
1,413 Elo+
Solo
Team Averages
Level 63
1,478 SR
1,481 Elo+

VS

Team Averages
Level 83
1,501 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GatorSoldier
Thor
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 130L
1,333 Elo+
Solo
Nike
Nike
HanHakan
Nike
Level 65
God Stats
3W - 1L
1,475 SR
Queue Stats
45W - 69L
1,370 Elo+
Solo
Hera
Hera
ImperatorUN
Hera
Level 108
God Stats
13W - 7L
1,619 SR
Queue Stats
136W - 149L
1,439 Elo+
Solo
Tiamat
Tiamat
XxKEINOBOSSxX
Tiamat
Level 84
God Stats
9W - 8L
1,412 SR
Queue Stats
436W - 500L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 0
7,067
505
5,398
8,111
2,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
11
1 / 1 / 1
6,459
461
2,130
8,330
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
 
Cerberus
9
0 / 2 / 3
5,996
428
4,111
11,202
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Anddamaria
Izanami
12
2 / 2 / 0
6,927
495
1,460
5,868
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Phaidronus
Chronos
12
1 / 2 / 0
7,354
525
4,305
8,369
3,746
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 3
7,245
518
6,339
6,885
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 1
8,082
577
6,035
9,446
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
13
1 / 1 / 1
7,804
557
5,997
9,004
5,258
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 1
7,667
548
5,350
3,534
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 2
8,432
602
4,063
7,497
3,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Chang'e
 
Chang'e
1
1
1
1.5
L
Cerberus
 
Cerberus
0
2
3
0.75
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
L
Izanami
Anddamaria
Izanami
2
2
0
1
W
4
1
1
4.5
W
Nike
1
1
1
1.5
W
4
1
1
4.5
L
Chronos
Phaidronus
Chronos
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,404
Damage
27,784
41,880
Taken
36,366
18,863
Mitigated
14,628
16,550
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,398
1,658
0
3,477
8,111
2,919
0
4,081
4,008
50,737
0
L
Chang'e
 
Chang'e
2,130
87
903
4,186
8,330
3,131
0
1,264
7,066
35,419
0
L
Cerberus
 
Cerberus
4,111
198
0
3,074
11,202
7,476
0
2,427
8,432
19,141
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,339
2,320
0
4,390
6,885
1,809
1,453
1,927
4,958
0
50,528
L
Izanami
Anddamaria
Izanami
1,460
697
0
1,594
5,868
1,591
29
1,619
4,110
0
32,588
W
6,035
819
0
4,688
9,446
3,200
0
2,982
6,464
0
48,070
W
Nike
5,997
557
0
2,442
9,004
5,258
357
4,998
4,006
0
39,488
W
5,350
1,286
0
69
3,534
921
959
865
2,669
41,160
0
L
Chronos
Phaidronus
Chronos
4,305
1,148
0
3,316
8,369
3,746
0
0
8,369
41,341
0
W
4,063
209
0
3,672
7,497
3,440
0
5,544
1,953
52,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
39,230
401
Minions Killed
441
0
Camps Cleared
0
1,244,776
Distance Traveled
1,336,089
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,067
505
99
7
0
237,568
3
L
Chang'e
6,459
461
67
5
0
268,289
0
L
Cerberus
5,996
428
44
3
0
268,067
1
W
Ah Muzen Cab
7,245
518
73
5
0
243,540
0
L
Izanami
6,927
495
85
6
0
248,946
0
W
Thor
8,082
577
90
6
0
283,968
1
W
Nike
7,804
557
83
6
0
278,841
4
W
Hera
7,667
548
82
6
0
278,196
2
L
Chronos
7,354
525
106
8
0
221,906
1
W
Tiamat
8,432
602
113
8
0
251,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role