Player Matchup

Loki
Loki
JL CHIPS QLF
Loki
Level 22
God Stats
3W - 0L
1,798 SR
Queue Stats
44W - 42L
1,276 Elo+
Solo
Neith
Neith
Ukra044224
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
daim-specieux
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,374 Elo+
Solo
Hades
Hades
darkraisondetre6
Hades
Level 28
God Stats
26W - 11L
1,704 SR
Queue Stats
115W - 122L
1,558 Elo+
Party 1
Bellona
Bellona
kikidelasud13
Bellona
Level 5
God Stats
4W - 3L
1,451 SR
Queue Stats
6W - 8L
1,272 Elo+
Party 1
Team Averages
Level 12
1,591 SR
1,396 Elo+

VS

Team Averages
Level 13
1,349 SR
1,347 Elo+
Raijin
Raijin
FamZz_Dragon
Raijin
Level 16
God Stats
2W - 3L
1,293 SR
Queue Stats
6W - 23L
1,104 Elo+
Party 2
Cthulhu
Cthulhu
LKWFahrerJoe
Cthulhu
Level 5
God Stats
2W - 3L
1,421 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 2
Fenrir
Fenrir
MissingLink0815
Fenrir
Level 20
God Stats
2W - 4L
1,207 SR
Queue Stats
24W - 41L
1,245 Elo+
Party 2
Sol
Sol
Mutilator2301
Sol
Level 22
God Stats
2W - 2L
1,324 SR
Queue Stats
122W - 144L
1,490 Elo+
Solo
Nemesis
Nemesis
Sulala
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
16,195
476
17,302
38,454
25,559
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
15
1 / 17 / 3
12,441
366
8,005
23,901
6,470
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

The Morrigan
daim-specieux
The Morrigan
8
1 / 7 / 1
10,187
300
1,012
4,766
1,383
20
28 / 5 / 3
22,718
668
57,662
33,078
21,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
19
0 / 8 / 3
12,844
378
3,690
20,940
9,994

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 12 / 5
15,607
459
16,094
25,412
12,116
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LKWFahrerJoe
Cthulhu
20
6 / 12 / 8
13,760
405
12,826
36,676
18,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

20
12 / 8 / 4
17,619
518
22,898
33,853
26,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
19 / 3 / 7
18,928
557
34,083
27,841
10,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sulala
Nemesis
4
0 / 2 / 0
8,949
263
367
1,303
281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
37
Kills
40
42
Deaths
37
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
12
5
0.46
W
7
5
8
2.2
L
Cthulhu
LKWFahrerJoe
Cthulhu
6
12
8
0.83
L
12
8
4
1.75
L
19
3
7
7.5
L
Nemesis
Sulala
Nemesis
0
2
0
0
W
Neith
1
17
3
0.15
W
The Morrigan
daim-specieux
The Morrigan
1
7
1
0.21
W
28
5
3
5.9
W
Bellona
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,671
Damage
86,268
121,139
Taken
125,085
64,517
Mitigated
67,127
47,197
Healing
31,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
16,094
1,493
304
4,900
25,412
12,116
3,384
6,662
18,750
134,670
0
W
17,302
5,254
0
16,023
38,454
25,559
2,749
18,558
19,740
0
98,849
L
Cthulhu
LKWFahrerJoe
Cthulhu
12,826
1,052
0
3,973
36,676
18,147
968
23,518
13,056
57,349
0
L
22,898
6,640
0
6,177
33,853
26,505
1,528
15,613
18,096
0
101,635
L
34,083
16,116
0
16,539
27,841
10,078
5,037
12,706
15,084
160,339
0
L
Nemesis
Sulala
Nemesis
367
299
0
0
1,303
281
0
789
514
0
1,512
W
Neith
8,005
4,847
0
3,017
23,901
6,470
312
15,904
7,837
0
39,211
W
The Morrigan
daim-specieux
The Morrigan
1,012
665
0
0
4,766
1,383
0
3,559
1,207
4,691
0
W
57,662
2,689
495
23,854
33,078
21,111
8,732
18,167
14,679
186,019
0
W
Bellona
3,690
306
0
3,808
20,940
9,994
548
7,841
12,939
0
41,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,385
Gold Earned
74,863
524
Minions Killed
662
0
Camps Cleared
0
2,431,831
Distance Traveled
2,255,521
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,607
459
205
6
0
446,050
0
W
Loki
16,195
476
125
4
0
638,643
1
L
Cthulhu
13,760
405
67
2
0
548,633
0
L
Fenrir
17,619
518
160
5
0
580,160
0
L
Sol
18,928
557
228
7
0
619,884
4
L
Nemesis
8,949
263
2
0
0
60,794
1
W
Neith
12,441
366
60
2
0
465,866
1
W
The Morrigan
10,187
300
8
0
0
162,812
0
W
Hades
22,718
668
280
8
0
569,193
0
W
Bellona
12,844
378
51
2
0
595,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role