Player Matchup

Ymir
Ymir
C1L4_C1L4
Ymir
Level 20
God Stats
3W - 0L
1,609 SR
Queue Stats
62W - 58L
1,402 Elo+
Solo
Fenrir
Fenrir
MaleKaren
Fenrir
Level 18
God Stats
24W - 33L
1,474 SR
Queue Stats
82W - 128L
1,374 Elo+
Party 1
Zeus
Zeus
MrDudeBro27
Zeus
Level 8
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 0L
1,743 Elo+
Solo
Cernunnos
Cernunnos
fleeksauce
Cernunnos
Level 42
God Stats
41W - 51L
1,421 SR
Queue Stats
195W - 309L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
lieasinlee
Nu Wa
Level 21
God Stats
60W - 50L
1,562 SR
Queue Stats
100W - 89L
1,481 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,476 Elo+

VS

Team Averages
Level 23
1,566 SR
1,355 Elo+
Yemoja
Yemoja
NiKo ViZioNz
Yemoja
Level 22
God Stats
9W - 4L
1,770 SR
Queue Stats
19W - 16L
1,459 Elo+
Solo
Athena
Athena
P-atta-24
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 2
Olorun
Olorun
Sohardmakinguser
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,767 Elo+
Solo
Bastet
Bastet
job-thrones-24
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 2
Loki
Loki
sk8joe04
Loki
Level 29
God Stats
9W - 4L
1,560 SR
Queue Stats
15W - 11L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 6 / 7
15,357
903
14,694
20,832
14,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
MaleKaren
Fenrir
20
3 / 7 / 13
15,575
916
14,192
34,277
33,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
0 / 1 / 0
12,212
718
630
854
277
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
fleeksauce
Cernunnos
20
14 / 6 / 9
19,201
1,129
54,299
28,246
13,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
20
5 / 3 / 13
17,589
1,035
40,385
17,633
7,080
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 3 / 6
13,571
798
3,058
12,501
6,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
P-atta-24
Athena
20
1 / 3 / 13
14,999
882
6,504
26,997
44,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 3 / 9
17,744
1,044
44,497
25,584
11,506
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 13 / 10
15,453
909
17,035
37,957
20,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
20
7 / 6 / 11
17,059
1,003
23,626
29,001
12,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
28
Kills
23
23
Deaths
28
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
6
7
1.58
W
Fenrir
MaleKaren
Fenrir
3
7
13
1.36
W
0
1
0
0
L
Yemoja
1
3
6
1.33
L
Athena
P-atta-24
Athena
1
3
13
2.5
L
10
3
9
4.83
W
Cernunnos
fleeksauce
Cernunnos
14
6
9
3.08
L
4
13
10
0.69
W
Nu Wa
5
3
13
3.83
L
Loki
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,200
Damage
94,720
101,842
Taken
132,040
68,508
Mitigated
95,562
10,640
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,694
652
0
322
20,832
14,098
0
10,322
10,510
35,988
0
W
Fenrir
MaleKaren
Fenrir
14,192
2,245
0
103
34,277
33,925
0
17,002
16,955
0
23,896
W
630
296
0
0
854
277
0
663
191
2,562
0
L
Yemoja
3,058
1,594
11,036
3,960
12,501
6,662
0
8,164
4,072
12,519
0
L
Athena
P-atta-24
Athena
6,504
1,162
0
0
26,997
44,932
0
8,762
17,818
20,269
0
L
44,497
28,013
1,260
9,824
25,584
11,506
0
10,966
14,328
101,768
0
W
Cernunnos
fleeksauce
Cernunnos
54,299
35,380
0
7,065
28,246
13,128
0
14,260
13,986
0
106,565
L
17,035
7,477
0
0
37,957
20,209
0
14,515
23,189
0
44,776
W
Nu Wa
40,385
9,085
460
2,690
17,633
7,080
0
11,812
5,821
94,149
0
L
Loki
23,626
10,071
0
433
29,001
12,253
0
11,701
16,924
0
77,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,934
Gold Earned
78,826
327
Minions Killed
362
12
Camps Cleared
7
1,189,823
Distance Traveled
1,434,352
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,357
903
49
3
1
201,450
0
W
Fenrir
15,575
916
20
1
0
367,251
0
W
Zeus
12,212
718
7
0
1
23,700
0
L
Yemoja
13,571
798
15
1
0
173,762
0
L
Athena
14,999
882
25
1
0
303,723
0
L
Olorun
17,744
1,044
124
7
1
288,511
0
W
Cernunnos
19,201
1,129
116
7
3
273,231
0
L
Bastet
15,453
909
69
4
2
308,570
0
W
Nu Wa
17,589
1,035
135
8
7
324,191
0
L
Loki
17,059
1,003
129
8
4
359,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role