Player Matchup

Hel
Hel
DasX
Hel
Level 17
God Stats
4W - 0L
1,708 SR
Queue Stats
11W - 13L
1,286 Elo+
Party 1
Chang'e
Chang'e
HonkyTonk
Chang'e
Level 29
God Stats
4W - 0L
1,884 SR
Queue Stats
27W - 32L
1,383 Elo+
Party 1
Ymir
Ymir
MettwurstLoide
Ymir
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 1L
1,251 Elo+
Party 1
Neith
Neith
SchönerMann
Neith
Level 16
God Stats
7W - 6L
1,488 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
horrorrun
Kukulkan
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 53L
1,122 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,277 Elo+

VS

Team Averages
Level 26
1,605 SR
1,404 Elo+
Chang'e
Chang'e
BrutalDancer
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,460 Elo+
Party 2
Bacchus
Bacchus
Gadjet
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
Jigulessa
Aphrodite
Level 6
God Stats
5W - 3L
1,826 SR
Queue Stats
10W - 8L
1,572 Elo+
Party 2
Medusa
Medusa
Mypowa
Medusa
Level 33
God Stats
0W - 1L
1,923 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 3
Thor
Thor
Shadouuw
Thor
Level 15
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DasX
Hel
20
6 / 1 / 23
12,956
997
16,786
19,971
14,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HonkyTonk
Chang'e
20
16 / 3 / 20
16,477
1,267
29,278
27,017
12,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 2 / 31
13,190
1,015
15,551
24,173
32,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 4 / 21
12,342
949
19,980
17,303
8,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
horrorrun
Kukulkan
20
9 / 3 / 23
14,011
1,078
26,201
18,274
8,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrutalDancer
Chang'e
18
2 / 11 / 5
11,960
920
18,903
21,810
7,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Gadjet
Bacchus
18
2 / 4 / 6
11,860
912
17,655
26,876
42,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Jigulessa
Aphrodite
18
3 / 5 / 4
11,774
906
14,339
17,249
9,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Mypowa
Medusa
19
0 / 2 / 12
12,410
955
33,149
20,543
7,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
18
6 / 16 / 5
13,163
1,013
18,742
28,440
10,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
45
38
Kills
13
13
Deaths
38
118
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BrutalDancer
Chang'e
2
11
5
0.41
W
Hel
DasX
Hel
6
1
23
17.5
L
Bacchus
Gadjet
Bacchus
2
4
6
1.25
W
Chang'e
HonkyTonk
Chang'e
16
3
20
8.67
L
Aphrodite
Jigulessa
Aphrodite
3
5
4
1
W
4
2
31
9.75
L
Medusa
Mypowa
Medusa
0
2
12
3
W
3
4
21
3.38
L
Thor
6
16
5
0.53
W
Kukulkan
horrorrun
Kukulkan
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,796
Damage
102,788
106,738
Taken
114,918
76,014
Mitigated
78,422
46,432
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BrutalDancer
Chang'e
18,903
1,536
4,097
3,650
21,810
7,897
0
17,725
4,085
37,199
0
W
Hel
DasX
Hel
16,786
2,630
7,948
7,094
19,971
14,542
0
10,305
9,666
29,943
0
L
Bacchus
Gadjet
Bacchus
17,655
1,434
0
0
26,876
42,856
0
18,520
8,356
30,770
0
W
Chang'e
HonkyTonk
Chang'e
29,278
3,723
15,050
10,603
27,017
12,117
0
14,726
12,291
49,848
0
L
Aphrodite
Jigulessa
Aphrodite
14,339
2,849
5,538
6,267
17,249
9,742
0
14,545
2,704
21,399
0
W
15,551
2,764
0
0
24,173
32,042
0
10,321
13,852
27,962
0
L
Medusa
Mypowa
Medusa
33,149
12,197
0
2,257
20,543
7,834
0
14,884
5,659
0
71,827
W
19,980
15,409
0
2,661
17,303
8,482
0
7,215
10,088
0
34,159
L
Thor
18,742
6,609
0
0
28,440
10,093
0
22,142
6,298
0
34,604
W
Kukulkan
horrorrun
Kukulkan
26,201
3,705
0
3,076
18,274
8,831
0
8,330
9,944
56,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,976
Gold Earned
61,167
230
Minions Killed
205
4
Camps Cleared
5
1,169,962
Distance Traveled
1,111,980
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,960
920
41
3
1
194,343
3
W
Hel
12,956
997
34
3
0
258,858
0
L
Bacchus
11,860
912
30
2
0
218,076
0
W
Chang'e
16,477
1,267
52
4
0
271,504
0
L
Aphrodite
11,774
906
23
2
0
210,410
1
W
Ymir
13,190
1,015
35
3
1
243,133
2
L
Medusa
12,410
955
75
6
3
274,603
2
W
Neith
12,342
949
40
3
1
176,115
0
L
Thor
13,163
1,013
36
3
1
214,548
0
W
Kukulkan
14,011
1,078
69
5
2
220,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role