Player Matchup

Awilix
Awilix
Deafenz
Awilix
Level 25
God Stats
6W - 3L
1,342 SR
Queue Stats
132W - 66L
1,689 Elo+
Party 1
Agni
Agni
JuicyThic
Agni
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 109L
1,670 Elo+
Party 1
Apollo
Apollo
Nucleair_Powa_
Apollo
Level 129
God Stats
12W - 5L
1,602 SR
Queue Stats
280W - 250L
1,515 Elo+
Party 3
Fafnir
Fafnir
PIZZA__POCKET_
Fafnir
Level 56
God Stats
31W - 21L
1,588 SR
Queue Stats
345W - 309L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
olivegapehorn
Guan Yu
Level 79
God Stats
3W - 5L
1,522 SR
Queue Stats
280W - 257L
1,490 Elo+
Solo
Team Averages
Level 69
1,511 SR
1,564 Elo+

VS

Team Averages
Level 78
1,600 SR
1,521 Elo+
Cthulhu
Cthulhu
Aznly
Cthulhu
Level 100
God Stats
15W - 18L
1,564 SR
Queue Stats
563W - 540L
1,500 Elo+
Party 2
Ganesha
Ganesha
BANNSTAR3
Ganesha
Level 88
God Stats
26W - 12L
1,654 SR
Queue Stats
395W - 406L
1,510 Elo+
Party 4
Awilix
Awilix
Black Services
Awilix
Level 112
God Stats
7W - 12L
1,450 SR
Queue Stats
416W - 388L
1,520 Elo+
Party 2
Neith
Neith
GeorgeR
Neith
Level 50
God Stats
4W - 2L
1,719 SR
Queue Stats
60W - 56L
1,575 Elo+
Party 4
Merlin
Merlin
vibethief
Merlin
Level 40
God Stats
39W - 30L
1,613 SR
Queue Stats
423W - 426L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deafenz
Awilix
10
3 / 1 / 7
6,084
608
5,884
7,070
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
12
6 / 0 / 2
7,271
727
3,964
3,023
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,320
532
4,459
7,252
1,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 3
5,149
515
1,889
4,173
2,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
2 / 1 / 1
5,671
567
2,108
6,976
4,481
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aznly
Cthulhu
8
1 / 3 / 0
4,889
489
4,860
6,723
2,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
BANNSTAR3
Ganesha
8
0 / 2 / 3
4,776
478
1,694
7,388
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,162
516
2,111
6,991
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
GeorgeR
Neith
9
3 / 1 / 0
5,199
520
5,437
4,648
1,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
vibethief
Merlin
9
0 / 3 / 1
5,276
528
927
5,274
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aznly
Cthulhu
1
3
0
0.33
L
Ganesha
BANNSTAR3
Ganesha
0
2
3
0.75
L
0
2
1
0.25
W
Awilix
Deafenz
Awilix
3
1
7
6.5
L
Neith
GeorgeR
Neith
3
1
0
3
W
Agni
6
0
2
7
W
0
2
0
0
W
0
0
3
1.5
W
Guan Yu
2
1
1
2.5
L
Merlin
vibethief
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
15,029
28,494
Taken
31,024
11,826
Mitigated
10,059
9,546
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aznly
Cthulhu
4,860
551
0
2,227
6,723
2,979
42
1,225
5,498
24,170
0
L
Ganesha
BANNSTAR3
Ganesha
1,694
223
102
1,661
7,388
2,830
0
1,353
6,035
8,834
0
L
2,111
897
0
2,438
6,991
1,841
0
83
6,908
0
27,085
W
Awilix
Deafenz
Awilix
5,884
2,874
0
750
7,070
1,953
0
1,854
5,216
0
29,210
L
Neith
GeorgeR
Neith
5,437
3,279
0
1,624
4,648
1,080
300
713
3,935
0
29,994
W
Agni
3,964
499
0
500
3,023
919
0
1,238
1,785
41,390
0
W
4,459
3,391
0
3,872
7,252
1,601
1,035
904
6,348
0
40,726
W
1,889
233
189
513
4,173
2,872
140
811
3,362
12,591
0
W
Guan Yu
2,108
353
906
2,816
6,976
4,481
44
2,734
4,242
0
22,451
L
Merlin
vibethief
Merlin
927
73
0
1,255
5,274
1,329
0
2,479
2,795
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
25,302
288
Minions Killed
227
0
Camps Cleared
0
964,398
Distance Traveled
863,122
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,889
489
36
4
0
148,232
1
L
Ganesha
4,776
478
3
0
0
177,938
0
L
Awilix
5,162
516
66
7
0
200,406
0
W
Awilix
6,084
608
47
5
0
201,718
3
L
Neith
5,199
520
64
6
0
163,473
0
W
Agni
7,271
727
95
10
0
217,570
2
W
Apollo
5,320
532
69
7
0
174,658
1
W
Fafnir
5,149
515
19
2
0
178,052
2
W
Guan Yu
5,671
567
58
6
0
192,400
0
L
Merlin
5,276
528
58
6
0
173,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role