Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KiuboManzana
Neith
Level 41
God Stats
21W - 14L
1,629 SR
Queue Stats
95W - 109L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrRic3Krispy
Cu Chulainn
Level 39
God Stats
6W - 12L
1,347 SR
Queue Stats
19W - 33L
1,353 Elo+
Party 2
Thanatos
Thanatos
SAlGE
Thanatos
Level 86
God Stats
85W - 97L
1,509 SR
Queue Stats
432W - 415L
1,523 Elo+
Solo
Fenrir
Fenrir
miracle1978
Fenrir
Level 36
God Stats
140W - 142L
1,576 SR
Queue Stats
802W - 840L
1,518 Elo+
Solo
Team Averages
Level 52
1,512 SR
1,467 Elo+

VS

Team Averages
Level 79
1,536 SR
1,466 Elo+
Merlin
Merlin
Oviwan
Merlin
Level 107
God Stats
10W - 6L
1,493 SR
Queue Stats
69W - 65L
1,435 Elo+
Party 1
Da Ji
Da Ji
ankren
Da Ji
Level 25
God Stats
38W - 40L
1,512 SR
Queue Stats
147W - 143L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
goodniteghost
Danzaburou
Level 60
God Stats
57W - 77L
1,463 SR
Queue Stats
523W - 558L
1,456 Elo+
Solo
Ra
Ra
nagacpo
Ra
Level 78
God Stats
3W - 2L
1,712 SR
Queue Stats
142W - 152L
1,480 Elo+
Solo
Chaac
Chaac
yeferoson123
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 1
5,767
1,153
2,813
8,058
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 3
6,029
1,206
2,609
4,003
1,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MrRic3Krispy
Cu Chulainn
10
0 / 1 / 0
5,091
1,018
104
853
240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
SAlGE
Thanatos
10
1 / 3 / 2
5,819
1,164
4,246
5,705
2,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
1 / 1 / 2
5,876
1,175
3,917
7,518
2,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

309

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Oviwan
Merlin
12
2 / 0 / 7
6,617
1,323
4,132
824
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ankren
Da Ji
11
1 / 1 / 7
5,825
1,165
1,390
1,426
508
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
goodniteghost
Danzaburou
11
3 / 0 / 4
6,721
1,344
7,162
2,491
846
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 5
6,183
1,237
3,552
3,320
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
6,279
1,256
6,254
9,048
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
9
9
Deaths
3
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
0
1
3
1.5
L
Cu Chulainn
MrRic3Krispy
Cu Chulainn
0
1
0
0
W
Merlin
Oviwan
Merlin
2
0
7
5.5
L
Thanatos
SAlGE
Thanatos
1
3
2
0.67
W
Da Ji
ankren
Da Ji
1
1
7
4.5
W
Danzaburou
goodniteghost
Danzaburou
3
0
4
5
L
Fenrir
1
1
2
2
W
2
1
5
4.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
22,490
26,137
Taken
17,109
9,690
Mitigated
8,912
2,404
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,813
375
0
0
8,058
3,061
0
2,125
5,679
0
9,634
L
2,609
979
0
571
4,003
1,435
0
1,311
2,650
0
19,920
L
Cu Chulainn
MrRic3Krispy
Cu Chulainn
104
104
0
0
853
240
0
161
653
0
1,444
W
Merlin
Oviwan
Merlin
4,132
361
0
0
824
240
0
0
824
19,983
0
L
Thanatos
SAlGE
Thanatos
4,246
813
0
1,551
5,705
2,205
0
2,031
3,628
0
5,910
W
Da Ji
ankren
Da Ji
1,390
256
325
9
1,426
508
0
0
1,426
0
1,941
W
Danzaburou
goodniteghost
Danzaburou
7,162
3,337
0
415
2,491
846
0
0
2,491
0
14,483
L
Fenrir
3,917
495
0
282
7,518
2,749
0
2,056
5,247
0
9,230
W
3,552
153
1,544
901
3,320
917
0
0
3,320
16,367
0
W
6,254
580
0
4,099
9,048
6,401
0
0
9,048
0
13,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
31,625
76
Minions Killed
113
4
Camps Cleared
6
446,675
Distance Traveled
554,853
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,767
1,153
17
3
0
83,391
0
L
Neith
6,029
1,206
40
8
1
98,235
0
L
Cu Chulainn
5,091
1,018
2
0
2
14,881
0
W
Merlin
6,617
1,323
34
7
3
108,630
0
L
Thanatos
5,819
1,164
3
1
0
123,203
0
W
Da Ji
5,825
1,165
1
0
0
108,638
0
W
Danzaburou
6,721
1,344
17
3
2
104,894
1
L
Fenrir
5,876
1,175
14
3
1
126,965
0
W
Ra
6,183
1,237
32
6
1
113,210
0
W
Chaac
6,279
1,256
29
6
0
119,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role