Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fallen_Atombomb
Thanatos
Level 160
God Stats
7W - 7L
1,465 SR
Queue Stats
475W - 399L
1,593 Elo+
Party 3
Chaac
Chaac
PVTButterScotch
Chaac
Level 157
God Stats
1W - 0L
1,674 SR
Queue Stats
11W - 12L
1,567 Elo+
Party 1
Discordia
Discordia
Uncle__Father
Discordia
Level 157
God Stats
6W - 5L
1,522 SR
Queue Stats
264W - 219L
1,628 Elo+
Party 3
Team Averages
Level 158
1,532 SR
1,558 Elo+

VS

Team Averages
Level 153
1,488 SR
1,590 Elo+
Set
Set
CHAOS CARLO
Set
Level 158
God Stats
4W - 5L
1,542 SR
Queue Stats
377W - 262L
1,610 Elo+
Party 2
Bacchus
Bacchus
D1v1nex6253
Bacchus
Level 159
God Stats
1W - 2L
1,397 SR
Queue Stats
181W - 155L
1,579 Elo+
Party 2
Izanami
Izanami
of Guns
Izanami
Level 146
God Stats
1W - 2L
1,439 SR
Queue Stats
54W - 46L
1,612 Elo+
Solo
Anhur
Anhur
tutsuo
Anhur
Level 158
God Stats
2W - 3L
1,562 SR
Queue Stats
75W - 79L
1,585 Elo+
Solo
Hun Batz
Hun Batz
xV3NOMx27
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 68L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
10 / 3 / 8
10,354
941
12,517
12,810
6,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
14
0 / 4 / 14
8,653
787
7,945
9,715
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
4 / 3 / 15
9,137
831
7,085
15,731
7,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 1 / 15
10,512
956
10,708
17,198
21,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Uncle__Father
Discordia
17
5 / 2 / 12
9,996
909
13,785
9,499
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
8,540
776
7,876
13,314
12,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
D1v1nex6253
Bacchus
13
2 / 5 / 5
7,787
708
7,140
12,168
16,606
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
of Guns
Izanami
15
1 / 5 / 9
8,284
753
12,826
9,910
3,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
tutsuo
Anhur
17
2 / 5 / 6
8,990
817
8,866
10,870
3,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
xV3NOMx27
Hun Batz
15
3 / 5 / 6
8,792
799
7,961
10,314
6,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
26
Kills
11
13
Deaths
26
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
3
8
4.67
W
Zhong Kui
 
Zhong Kui
0
4
14
1.75
L
3
6
7
1.08
L
Bacchus
D1v1nex6253
Bacchus
2
5
5
0.9
W
Thanatos
4
3
15
3.83
W
7
1
15
14.5
W
Discordia
Uncle__Father
Discordia
5
2
12
5.5
L
Izanami
of Guns
Izanami
1
5
9
1.1
L
Anhur
tutsuo
Anhur
2
5
6
1
L
Hun Batz
xV3NOMx27
Hun Batz
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
44,669
64,953
Taken
56,576
47,457
Mitigated
43,483
30,300
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,517
9,369
602
4,646
12,810
6,627
2,236
1,654
11,156
0
31,315
W
Zhong Kui
 
Zhong Kui
7,945
781
0
2,005
9,715
6,841
1,249
516
9,199
16,056
0
L
7,876
1,810
1,470
3,057
13,314
12,838
0
6,148
6,974
0
11,917
L
Bacchus
D1v1nex6253
Bacchus
7,140
778
40
1,373
12,168
16,606
0
3,385
8,448
13,055
0
W
Thanatos
7,085
1,325
1,442
8,290
15,731
7,661
299
2,779
12,952
0
9,501
W
10,708
873
1,024
7,710
17,198
21,601
506
1,141
16,057
0
17,866
W
Discordia
Uncle__Father
Discordia
13,785
428
1,664
2,917
9,499
4,727
1,265
1,050
8,449
33,715
0
L
Izanami
of Guns
Izanami
12,826
4,872
377
1,559
9,910
3,538
0
4,811
4,823
0
31,641
L
Anhur
tutsuo
Anhur
8,866
4,588
884
2,522
10,870
3,880
159
2,751
7,655
0
18,850
L
Hun Batz
xV3NOMx27
Hun Batz
7,961
930
0
360
10,314
6,621
0
4,635
5,491
0
15,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
42,393
118
Minions Killed
86
0
Camps Cleared
0
1,037,294
Distance Traveled
857,383
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,354
941
34
3
0
205,219
2
W
Zhong Kui
8,653
787
27
2
0
186,157
0
L
Set
8,540
776
10
1
0
153,741
1
L
Bacchus
7,787
708
3
0
0
166,633
0
W
Thanatos
9,137
831
4
0
0
219,660
2
W
Chaac
10,512
956
13
1
0
205,575
1
W
Discordia
9,996
909
40
4
0
220,683
2
L
Izanami
8,284
753
32
3
0
175,847
0
L
Anhur
8,990
817
22
2
0
185,370
3
L
Hun Batz
8,792
799
19
2
0
175,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role