Player Matchup

Sol
Sol
Aiede8
Sol
Level 10
God Stats
7W - 3L
1,391 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 1
Kali
Kali
Dilddor
Kali
Level 26
God Stats
41W - 32L
1,597 SR
Queue Stats
151W - 140L
1,498 Elo+
Party 2
Cerberus
Cerberus
RespectTheName
Cerberus
Level 27
God Stats
4W - 1L
1,783 SR
Queue Stats
131W - 127L
1,504 Elo+
Party 2
Hades
Hades
RockyIsAwesum
Hades
Level 109
God Stats
11W - 7L
1,594 SR
Queue Stats
648W - 594L
1,530 Elo+
Party 1
Neith
Neith
VKudo
Neith
Level 4
God Stats
2W - 3L
1,276 SR
Queue Stats
9W - 8L
1,275 Elo+
Party 2
Team Averages
Level 35
1,528 SR
1,445 Elo+

VS

Team Averages
Level 16
1,522 SR
1,373 Elo+
Bellona
Bellona
ChinichkaLover
Bellona
Level 13
God Stats
3W - 3L
1,442 SR
Queue Stats
25W - 26L
1,333 Elo+
Party 3
Ao Kuang
Ao Kuang
HotandHorny
Ao Kuang
Level 14
God Stats
5W - 2L
1,314 SR
Queue Stats
35W - 42L
1,254 Elo+
Party 3
Bacchus
Bacchus
VeryUnlucky
Bacchus
Level 28
God Stats
84W - 27L
1,879 SR
Queue Stats
108W - 45L
1,781 Elo+
Party 3
Izanami
Izanami
savesagepg
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,332 Elo+
Party 3
Da Ji
Da Ji
thebriant84
Da Ji
Level 8
God Stats
2W - 3L
1,474 SR
Queue Stats
19W - 22L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aiede8
Sol
9
1 / 1 / 0
5,464
546
3,268
3,162
955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
Dilddor
Kali
10
4 / 2 / 6
6,549
655
5,620
7,538
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
4 / 1 / 4
6,286
629
3,558
3,914
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 0 / 2
7,306
731
5,325
4,463
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
VKudo
Neith
9
1 / 1 / 1
5,227
523
3,275
3,375
883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,651
465
2,461
7,521
3,561
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
HotandHorny
Ao Kuang
7
0 / 4 / 1
4,390
439
1,835
7,016
1,679
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
VeryUnlucky
Bacchus
8
0 / 1 / 4
4,772
477
3,574
6,127
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
savesagepg
Izanami
8
3 / 3 / 1
5,149
515
2,942
5,558
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 0
5,018
502
1,417
7,200
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
Aiede8
Sol
1
1
0
1
L
1
5
0
0.2
W
Kali
Dilddor
Kali
4
2
6
3.5
L
Ao Kuang
HotandHorny
Ao Kuang
0
4
1
0.13
W
Cerberus
4
1
4
6
W
6
0
2
7
W
Neith
VKudo
Neith
1
1
1
1.5
L
Bacchus
VeryUnlucky
Bacchus
0
1
4
2
L
Izanami
savesagepg
Izanami
3
3
1
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
12,229
22,452
Taken
33,422
10,641
Mitigated
10,426
12,507
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aiede8
Sol
3,268
667
0
1,227
3,162
955
1,038
1,477
1,561
23,417
0
L
2,461
858
0
1,636
7,521
3,561
0
4,232
3,289
0
14,749
W
Kali
Dilddor
Kali
5,620
2,274
0
4,492
7,538
3,318
152
1,641
5,897
0
34,026
L
Ao Kuang
HotandHorny
Ao Kuang
1,835
611
0
1,086
7,016
1,679
0
3,803
3,213
9,587
0
W
Cerberus
3,558
248
0
1,614
3,914
2,275
0
776
3,138
17,088
0
W
5,325
865
331
3,603
4,463
3,210
371
892
3,488
37,959
0
W
Neith
VKudo
Neith
3,275
2,026
0
1,240
3,375
883
946
623
2,752
0
20,900
L
Bacchus
VeryUnlucky
Bacchus
3,574
513
0
1,692
6,127
2,393
0
1,594
4,533
16,246
0
L
Izanami
savesagepg
Izanami
2,942
2,124
0
421
5,558
1,065
0
2,036
3,522
0
19,073
L
1,417
347
0
2,546
7,200
1,728
0
486
6,714
0
20,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
23,980
283
Minions Killed
163
0
Camps Cleared
0
898,658
Distance Traveled
841,920
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,464
546
47
5
0
164,480
0
L
Bellona
4,651
465
29
3
0
165,656
0
W
Kali
6,549
655
57
6
0
194,074
0
L
Ao Kuang
4,390
439
27
3
0
175,866
0
W
Cerberus
6,286
629
33
3
0
189,557
3
W
Hades
7,306
731
100
10
0
183,042
0
W
Neith
5,227
523
46
5
0
167,505
0
L
Bacchus
4,772
477
20
2
0
180,248
2
L
Izanami
5,149
515
37
4
0
151,249
2
L
Da Ji
5,018
502
50
5
0
168,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role