Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
GrupeFrait
Cupid
Level 80
God Stats
7W - 12L
1,522 SR
Queue Stats
139W - 154L
1,444 Elo+
Party 3
Bacchus
Bacchus
Luckylogan2
Bacchus
Level 141
God Stats
0W - 1L
1,584 SR
Queue Stats
45W - 57L
1,456 Elo+
Party 3
King Arthur
King Arthur
RavenousBaboons
King Arthur
Level 140
God Stats
6W - 4L
1,567 SR
Queue Stats
103W - 107L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
w2it
Nu Wa
Level 89
God Stats
1W - 2L
1,772 SR
Queue Stats
13W - 24L
1,399 Elo+
Party 3
Team Averages
Level 116
1,589 SR
1,451 Elo+

VS

Team Averages
Level 94
1,513 SR
1,583 Elo+
Nu Wa
Nu Wa
BookerT3
Nu Wa
Level 154
God Stats
13W - 12L
1,352 SR
Queue Stats
1,020W - 932L
1,614 Elo+
Party 1
Hachiman
Hachiman
Crisanti Car
Hachiman
Level 158
God Stats
7W - 9L
1,423 SR
Queue Stats
686W - 617L
1,674 Elo+
Party 1
Osiris
Osiris
LuckiiLuci
Osiris
Level 67
God Stats
6W - 7L
1,593 SR
Queue Stats
337W - 335L
1,512 Elo+
Party 2
Bacchus
Bacchus
PutHercules7925
Bacchus
Level 29
God Stats
52W - 30L
1,638 SR
Queue Stats
531W - 468L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
jimmy1346
Kukulkan
Level 61
God Stats
14W - 12L
1,560 SR
Queue Stats
192W - 212L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 8 / 1
8,564
451
8,573
16,660
15,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
16
2 / 5 / 1
9,223
485
6,699
14,774
4,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Luckylogan2
Bacchus
14
0 / 2 / 0
7,973
420
3,514
11,849
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RavenousBaboons
King Arthur
14
1 / 5 / 1
8,283
436
4,150
15,077
11,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
w2it
Nu Wa
13
1 / 10 / 4
8,671
456
11,475
11,545
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BookerT3
Nu Wa
19
6 / 0 / 12
11,721
617
19,368
9,607
6,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Crisanti Car
Hachiman
18
7 / 1 / 2
11,930
628
8,237
12,087
4,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
LuckiiLuci
Osiris
17
11 / 1 / 7
10,992
579
9,545
14,616
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 17
9,117
480
7,272
12,391
16,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
jimmy1346
Kukulkan
17
4 / 2 / 7
10,759
566
5,405
8,252
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
7
Kills
30
30
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
8
1
0.44
W
Nu Wa
BookerT3
Nu Wa
6
0
12
12
W
Hachiman
Crisanti Car
Hachiman
7
1
2
8
L
Cupid
2
5
1
0.5
W
Osiris
LuckiiLuci
Osiris
11
1
7
14.5
L
Bacchus
Luckylogan2
Bacchus
0
2
0
0
W
2
3
17
3.5
L
King Arthur
RavenousBaboons
King Arthur
1
5
1
0.3
W
Kukulkan
jimmy1346
Kukulkan
4
2
7
3.75
L
Nu Wa
w2it
Nu Wa
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
49,827
69,905
Taken
56,953
40,880
Mitigated
40,370
16,114
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,573
309
396
2,249
16,660
15,830
0
7,711
8,535
45,202
0
W
Nu Wa
BookerT3
Nu Wa
19,368
5,218
0
4,606
9,607
6,440
2,196
3,807
5,533
93,977
0
W
Hachiman
Crisanti Car
Hachiman
8,237
4,095
0
5,084
12,087
4,845
3,253
3,155
8,692
0
100,009
L
Cupid
6,699
3,200
179
6,372
14,774
4,547
0
3,369
11,219
0
61,655
W
Osiris
LuckiiLuci
Osiris
9,545
3,755
0
3,010
14,616
8,739
246
5,816
8,468
0
61,909
L
Bacchus
Luckylogan2
Bacchus
3,514
536
0
5,609
11,849
5,387
0
4,381
7,437
56,934
0
W
7,272
925
0
1,922
12,391
16,870
482
4,793
7,243
22,473
0
L
King Arthur
RavenousBaboons
King Arthur
4,150
87
0
670
15,077
11,192
0
8,960
6,067
0
59,974
W
Kukulkan
jimmy1346
Kukulkan
5,405
520
0
1,861
8,252
3,476
1,555
4,507
3,383
68,955
0
L
Nu Wa
w2it
Nu Wa
11,475
519
138
501
11,545
3,924
78
6,579
4,602
48,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
54,519
506
Minions Killed
593
0
Camps Cleared
0
1,634,554
Distance Traveled
1,734,260
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,564
451
66
3
0
349,560
1
W
Nu Wa
11,721
617
147
8
0
334,019
0
W
Hachiman
11,930
628
178
9
0
334,788
5
L
Cupid
9,223
485
121
6
0
330,193
5
W
Osiris
10,992
579
96
5
0
396,274
9
L
Bacchus
7,973
420
105
6
0
333,473
5
W
Bacchus
9,117
480
17
1
0
339,612
13
L
King Arthur
8,283
436
125
7
0
330,921
1
W
Kukulkan
10,759
566
155
8
0
329,567
2
L
Nu Wa
8,671
456
89
5
0
290,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role