Player Matchup

Scylla
Scylla
AlexFire646
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Ra
Ra
Krzyziiu
Ra
Level 13
God Stats
0W - 4L
1,218 SR
Queue Stats
47W - 48L
1,433 Elo+
Party 2
Skadi
Skadi
PND_barteQ
Skadi
Level 17
God Stats
26W - 21L
1,447 SR
Queue Stats
33W - 32L
1,379 Elo+
Party 2
Neith
Neith
PapiShafts
Neith
Level 11
God Stats
1W - 2L
1,223 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Nemesis
Nemesis
stevengerrardita
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Team Averages
Level 12
1,378 SR
1,379 Elo+

VS

Team Averages
Level 28
1,389 SR
1,474 Elo+
Anubis
Anubis
AssoWasTaken_
Anubis
Level 106
God Stats
1W - 0L
1,360 SR
Queue Stats
180W - 162L
1,440 Elo+
Party 3
Geb
Geb
Dark3nry02
Geb
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 23L
1,416 Elo+
Party 3
Ares
Ares
Happypants64
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
NickiDF
Baron Samedi
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 3L
1,409 Elo+
Party 3
Loki
Loki
PBoy_BRCH
Loki
Level 4
God Stats
1W - 2L
1,276 SR
Queue Stats
11W - 8L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 8 / 0
6,655
317
2,366
8,174
2,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 11 / 2
9,354
445
6,890
17,151
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
8 / 9 / 0
10,006
476
18,423
15,890
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
0 / 10 / 1
8,011
381
8,063
11,481
2,585
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 8 / 2
10,036
478
9,806
17,634
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 2 / 9
12,204
581
22,719
19,880
11,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 0 / 9
9,792
466
3,101
13,325
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 5
8,656
412
4,442
24,416
11,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
NickiDF
Baron Samedi
18
12 / 1 / 7
11,368
541
14,282
14,797
8,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
9 / 3 / 9
9,744
464
11,114
8,143
3,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
15
Kills
45
46
Deaths
15
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
8
0
0.13
W
19
2
9
11.75
W
4
0
9
8.5
W
1
9
5
0.39
L
1
11
2
0.18
W
Baron Samedi
NickiDF
Baron Samedi
12
1
7
15.5
W
Loki
9
3
9
4.5
L
Skadi
8
9
0
0.89
L
Neith
0
10
1
0.05
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
55,658
70,330
Taken
80,561
20,532
Mitigated
48,999
5,262
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,366
527
0
728
8,174
2,164
232
3,012
5,162
12,270
0
W
22,719
340
328
11,359
19,880
11,741
131
2,991
16,639
57,474
0
W
3,101
507
101
1,889
13,325
13,541
309
1,774
11,551
27,527
0
W
4,442
966
0
4,562
24,416
11,608
1,319
750
23,658
37,027
0
L
6,890
436
123
1,313
17,151
5,167
756
15,567
1,584
40,361
0
W
Baron Samedi
NickiDF
Baron Samedi
14,282
601
1,273
8,146
14,797
8,949
1,046
2,598
11,833
73,723
0
W
Loki
11,114
4,756
0
19
8,143
3,160
1,331
513
7,624
0
34,584
L
Skadi
18,423
11,397
0
1,427
15,890
4,607
962
11,007
4,883
0
58,884
L
Neith
8,063
3,417
0
517
11,481
2,585
266
5,559
5,922
0
41,393
L
9,806
5,875
0
1,154
17,634
6,009
0
9,399
8,235
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
51,764
304
Minions Killed
322
0
Camps Cleared
0
1,509,824
Distance Traveled
1,842,184
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,655
317
18
1
0
217,404
0
W
Anubis
12,204
581
93
4
0
339,464
0
W
Geb
9,792
466
45
2
0
377,642
2
W
Ares
8,656
412
42
2
0
340,962
1
L
Ra
9,354
445
80
4
0
327,726
0
W
Baron Samedi
11,368
541
88
4
0
382,831
2
W
Loki
9,744
464
54
3
0
401,285
0
L
Skadi
10,006
476
78
4
0
296,727
0
L
Neith
8,011
381
69
3
0
283,701
1
L
Nemesis
10,036
478
59
3
0
384,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role